Player Matchup

King Arthur
King Arthur
ImFriendlyAlien
King Arthur
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 2
Zeus
Zeus
Mikept18
Zeus
Level 156
God Stats
1W - 0L
1,779 SR
Queue Stats
8W - 6L
1,533 Elo+
Party 2
Skadi
Skadi
NorthernWhale
Skadi
Level 122
God Stats
3W - 1L
1,813 SR
Queue Stats
39W - 28L
1,564 Elo+
Party 2
Team Averages
Level 146
1,697 SR
1,532 Elo+

VS

Team Averages
Level 51
1,500 SR
1,496 Elo+
Eset
Eset
Bravezzz11
Eset
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 40L
1,496 Elo+
Party 1
Neith
Neith
FriedrichMerzz
Neith
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 28L
1,496 Elo+
Party 1
Osiris
Osiris
Grudgee
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImFriendlyAlien
King Arthur
14
5 / 3 / 11
10,320
737
9,854
14,628
10,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
16
9 / 1 / 5
11,415
815
19,286
7,636
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 3 / 11
10,166
726
7,168
7,799
2,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
10,227
731
6,910
11,797
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 7 / 2
9,500
679
9,664
13,836
3,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
Grudgee
Osiris
12
0 / 5 / 4
8,879
634
1,582
15,268
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
7
7
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
4
7
2
0.71
L
Osiris
Grudgee
Osiris
0
5
4
0.4
W
King Arthur
ImFriendlyAlien
King Arthur
5
3
11
3.5
W
Zeus
9
1
5
11.5
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,308
Damage
18,156
30,063
Taken
40,901
13,964
Mitigated
15,960
6,846
Healing
7,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,910
96
417
1,727
11,797
2,989
0
6,399
5,079
42,597
0
L
9,664
3,503
0
2,290
13,836
3,266
0
5,768
7,592
0
31,340
L
Osiris
Grudgee
Osiris
1,582
319
433
2,306
15,268
9,705
0
7,313
7,679
3,870
12,461
W
King Arthur
ImFriendlyAlien
King Arthur
9,854
696
482
3,677
14,628
10,139
152
4,162
10,466
0
21,763
W
Zeus
19,286
827
102
1,916
7,636
1,799
923
1,846
5,790
43,131
0
W
7,168
1,295
0
669
7,799
2,026
1,553
1,917
5,882
0
41,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,901
Gold Earned
28,606
136
Minions Killed
144
7
Camps Cleared
5
743,690
Distance Traveled
724,910
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,227
731
92
7
4
257,694
4
L
Neith
9,500
679
28
2
0
212,920
6
L
Osiris
8,879
634
24
2
1
254,296
5
W
King Arthur
10,320
737
21
2
1
248,320
0
W
Zeus
11,415
815
49
4
4
250,355
2
W
Skadi
10,166
726
66
5
2
245,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role