Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FDC_Ladajoescoba
Thor
Level 84
God Stats
2W - 4L
1,702 SR
Queue Stats
299W - 323L
1,363 Elo+
Party 1
Bacchus
Bacchus
McTyson123
Bacchus
Level 5
God Stats
1W - 8L
1,393 SR
Queue Stats
24W - 50L
1,316 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ramcirculs
Tsukuyomi
Level 86
God Stats
13W - 7L
1,563 SR
Queue Stats
197W - 194L
1,383 Elo+
Solo
Ullr
Ullr
YouTub-Frosty35k
Ullr
Level 69
God Stats
10W - 16L
1,281 SR
Queue Stats
97W - 138L
1,357 Elo+
Party 1
Team Averages
Level 65
1,488 SR
1,384 Elo+

VS

Team Averages
Level 69
1,437 SR
1,456 Elo+
Hercules
Hercules
 
Hercules
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
TFCxFrostbite
Neith
Level 89
God Stats
6W - 3L
1,500 SR
Queue Stats
147W - 142L
1,307 Elo+
Party 2
Geb
Geb
TheRealAnbuOps
Geb
Level 56
God Stats
15W - 21L
1,185 SR
Queue Stats
111W - 138L
1,388 Elo+
Party 2
Discordia
Discordia
grayce_bear_
Discordia
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
237W - 260L
1,574 Elo+
Party 3
Da Ji
Da Ji
icecats28
Da Ji
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
201W - 208L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 2 / 0
5,257
526
2,492
4,838
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
5,659
566
3,549
4,527
3,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
McTyson123
Bacchus
8
0 / 2 / 0
4,856
486
1,643
5,584
2,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Ramcirculs
Tsukuyomi
8
0 / 3 / 0
4,586
459
1,100
5,797
1,554
Mace

Mace

+10
Physical Power

8
0 / 3 / 0
4,547
455
1,795
4,970
1,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 0 / 0
5,957
596
2,379
6,389
5,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 0 / 4
5,775
578
4,818
3,971
1,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
3 / 0 / 3
5,306
531
3,296
5,290
2,975
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
grayce_bear_
Discordia
11
1 / 1 / 1
5,901
590
1,836
2,581
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
icecats28
Da Ji
10
4 / 0 / 1
5,848
585
2,981
5,897
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
10
10
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
0
0.5
W
Hercules
 
Hercules
0
0
0
0
L
0
0
0
0
L
Bacchus
McTyson123
Bacchus
0
2
0
0
L
Tsukuyomi
Ramcirculs
Tsukuyomi
0
3
0
0
W
2
0
4
4
W
3
0
3
4.5
L
0
3
0
0
W
Discordia
grayce_bear_
Discordia
1
1
1
1.5
W
Da Ji
icecats28
Da Ji
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,579
Damage
15,310
25,716
Taken
24,128
10,447
Mitigated
12,704
5,903
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,492
327
129
1,833
4,838
1,204
0
891
3,745
24,637
0
W
Hercules
 
Hercules
2,379
644
0
3,139
6,389
5,953
0
0
6,389
0
30,385
L
3,549
722
0
1,203
4,527
3,430
0
0
4,130
0
30,522
L
Bacchus
McTyson123
Bacchus
1,643
202
0
624
5,584
2,958
0
1,466
4,072
11,303
0
L
Tsukuyomi
Ramcirculs
Tsukuyomi
1,100
129
87
1,433
5,797
1,554
0
326
5,313
0
24,427
W
4,818
1,489
0
1,203
3,971
1,362
565
613
3,358
0
34,017
W
3,296
599
340
495
5,290
2,975
607
1,238
4,052
11,923
0
L
1,795
445
0
594
4,970
1,301
0
2,043
2,927
0
23,781
W
Discordia
grayce_bear_
Discordia
1,836
127
0
271
2,581
673
0
923
1,658
25,453
0
W
Da Ji
icecats28
Da Ji
2,981
424
0
2,429
5,897
1,741
0
1,361
4,316
0
25,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,905
Gold Earned
28,787
237
Minions Killed
280
0
Camps Cleared
0
880,496
Distance Traveled
938,450
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,257
526
45
5
0
197,340
2
W
Hercules
5,957
596
80
8
0
188,205
2
L
Thor
5,659
566
73
7
0
191,968
3
L
Bacchus
4,856
486
22
2
0
171,772
0
L
Tsukuyomi
4,586
459
45
5
0
168,125
0
W
Neith
5,775
578
73
7
0
168,351
0
W
Geb
5,306
531
16
2
0
184,398
1
L
Ullr
4,547
455
52
5
0
151,291
3
W
Discordia
5,901
590
57
6
0
180,602
3
W
Da Ji
5,848
585
54
5
0
216,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role