Player Matchup

Medusa
Medusa
c4r3chllmb4
Medusa
Level 125
God Stats
28W - 32L
1,571 SR
Queue Stats
125W - 201L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
rhyslightning01
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 60L
1,481 Elo+
Party 1
Chaac
Chaac
stefan6945
Chaac
Level 29
God Stats
26W - 19L
1,637 SR
Queue Stats
44W - 46L
1,517 Elo+
Party 1
Team Averages
Level 93
1,569 SR
1,505 Elo+

VS

Team Averages
Level 31
1,503 SR
1,494 Elo+
Kukulkan
Kukulkan
JLT-Pryze
Kukulkan
Level 2
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
Sneaky_Cindy
Hel
Level 60
God Stats
1W - 3L
1,736 SR
Queue Stats
32W - 28L
1,481 Elo+
Solo
Loki
Loki
TesTy_79
Loki
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 4 / 12
10,013
770
5,244
9,235
3,065
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
rhyslightning01
Baron Samedi
17
13 / 3 / 6
11,483
883
14,078
11,425
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
15
6 / 3 / 16
11,011
847
15,576
20,030
20,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JLT-Pryze
Kukulkan
12
1 / 8 / 4
8,184
630
7,236
11,859
3,237
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 4 / 2
9,332
718
14,786
13,612
6,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
4 / 13 / 2
9,269
713
5,938
15,470
3,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
25
Kills
9
10
Deaths
25
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
JLT-Pryze
Kukulkan
1
8
4
0.38
L
4
4
2
1.25
L
Loki
4
13
2
0.38
W
Medusa
6
4
12
3
W
Baron Samedi
rhyslightning01
Baron Samedi
13
3
6
5.33
W
Chaac
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,898
Damage
27,960
40,690
Taken
40,941
27,956
Mitigated
12,949
13,946
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
JLT-Pryze
Kukulkan
7,236
1,821
0
838
11,859
3,237
0
4,562
6,792
18,644
0
L
14,786
847
2,394
5,566
13,612
6,680
0
4,117
8,801
41,725
0
L
Loki
5,938
1,854
111
335
15,470
3,032
0
5,552
9,379
0
17,106
W
Medusa
5,244
2,593
894
1,353
9,235
3,065
1,168
5,027
4,208
0
19,244
W
Baron Samedi
rhyslightning01
Baron Samedi
14,078
1,517
1,237
3,632
11,425
4,824
1,283
6,828
4,597
45,987
0
W
Chaac
15,576
1,793
827
6,003
20,030
20,067
0
10,316
9,714
997
34,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,507
Gold Earned
26,785
156
Minions Killed
104
7
Camps Cleared
4
722,540
Distance Traveled
617,901
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,184
630
31
2
1
191,761
1
L
Hel
9,332
718
63
5
3
221,228
4
L
Loki
9,269
713
10
1
0
204,912
0
W
Medusa
10,013
770
27
2
2
250,569
0
W
Baron Samedi
11,483
883
75
6
3
216,196
2
W
Chaac
11,011
847
54
4
2
255,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role