Player Matchup

Artio
Artio
Gold IV
peyom
Artio
Gold IV
Level 138
God Stats
3W - 3L
1,742 SR
Queue Stats
25W - 27L
1,620 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,742 SR
1,620 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,500 SR
1,500 MMR
Freya
Freya
Bronze III
LonleyKhajiit
Freya
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
peyom
Artio
9
0 / 4 / 0
4,706
941
3,575
9,110
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
BellonaUllrBastetSkadiAh Muzen Cab

VS

Bans
BakasuraIzanamiPoseidonSolChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
5,841
1,168
6,778
5,380
1,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Artio
peyom
Artio
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,575
Damage
6,778
9,110
Taken
5,380
3,471
Mitigated
1,968
3,937
Healing
3,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,778
2,657
0
3,407
5,380
1,968
0
3,646
1,734
20,273
2,519
L
Artio
peyom
Artio
3,575
194
0
3,937
9,110
3,471
0
6,017
3,093
19,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,706
Gold Earned
5,841
35
Minions Killed
42
2
Camps Cleared
2
126,257
Distance Traveled
93,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,841
1,168
42
8
2
93,829
0
L
Artio
4,706
941
35
7
2
126,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role