Player Matchup

Khepri
Khepri
Healthfedish
Khepri
Level 127
God Stats
1W - 0L
1,481 SR
Queue Stats
24W - 17L
1,674 Elo+
Party 2
Mulan
Mulan
Octrix
Mulan
Level 94
God Stats
7W - 5L
1,915 SR
Queue Stats
38W - 31L
1,791 Elo+
Party 2
Agni
Agni
cdtBiohazard
Agni
Level 137
God Stats
14W - 13L
1,634 SR
Queue Stats
127W - 117L
1,663 Elo+
Party 2
Team Averages
Level 119
1,677 SR
1,709 Elo+

VS

Team Averages
Level 50
1,691 SR
1,684 Elo+
Charybdis
Charybdis
FlareSenpai
Charybdis
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,723 Elo+
Party 1
Artio
Artio
Gibmanjones
Artio
Level 3
God Stats
0W - 1L
1,732 SR
Queue Stats
1W - 2L
1,723 Elo+
Party 1
Agni
Agni
exilioking007
Agni
Level 107
God Stats
10W - 4L
1,842 SR
Queue Stats
207W - 181L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 0 / 4
7,665
767
3,205
5,994
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Octrix
Mulan
11
4 / 2 / 2
7,296
730
5,873
10,765
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 4
6,991
699
4,538
2,789
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FlareSenpai
Charybdis
10
1 / 4 / 1
6,391
639
2,840
6,126
1,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 2
5,925
593
1,761
6,933
4,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 1
6,810
681
7,076
4,112
1,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
2
2
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
FlareSenpai
Charybdis
1
4
1
0.38
L
0
2
2
0.5
W
Khepri
1
0
4
3
W
Mulan
Octrix
Mulan
4
2
2
2.5
W
1
0
4
3
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,616
Damage
11,677
19,548
Taken
17,171
13,473
Mitigated
7,724
9,216
Healing
2,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
FlareSenpai
Charybdis
2,840
2,053
0
191
6,126
1,786
0
2,031
3,742
0
11,365
L
1,761
565
0
816
6,933
4,583
0
3,328
3,114
2,990
0
W
Khepri
3,205
623
88
3,661
5,994
5,198
109
2,939
2,848
14,914
0
W
Mulan
Octrix
Mulan
5,873
871
371
4,012
10,765
7,092
249
4,359
6,195
0
18,453
W
4,538
425
0
1,084
2,789
1,183
897
1,658
1,131
27,044
0
L
7,076
788
0
1,125
4,112
1,355
0
2,281
1,595
34,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,952
Gold Earned
19,126
108
Minions Killed
100
5
Camps Cleared
4
571,260
Distance Traveled
539,305
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,391
639
34
3
1
158,070
3
L
Artio
5,925
593
7
1
1
198,603
1
W
Khepri
7,665
767
18
2
2
205,036
4
W
Mulan
7,296
730
35
4
1
189,392
1
W
Agni
6,991
699
55
6
2
176,832
5
L
Agni
6,810
681
59
6
2
182,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role