Player Matchup

Cernunnos
Cernunnos
DistandAlmond67
Cernunnos
Level 89
God Stats
0W - 1L
1,341 SR
Queue Stats
77W - 68L
1,551 Elo+
Solo
Ymir
Ymir
JimFrigglnLahey
Ymir
Level 109
God Stats
12W - 9L
1,500 SR
Queue Stats
543W - 567L
1,518 Elo+
Party 1
Odin
Odin
Nvnzo
Odin
Level 55
God Stats
35W - 34L
1,228 SR
Queue Stats
147W - 158L
1,403 Elo+
Party 1
Cliodhna
Cliodhna
Void TC
Cliodhna
Level 65
God Stats
12W - 19L
1,793 SR
Queue Stats
51W - 63L
1,803 Elo+
Party 1
Chang'e
Chang'e
Who is Kasper
Chang'e
Level 149
God Stats
38W - 32L
1,525 SR
Queue Stats
351W - 375L
1,446 Elo+
Party 1
Team Averages
Level 93
1,477 SR
1,544 Elo+

VS

Team Averages
Level 110
1,554 SR
1,642 Elo+
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
FunnyRat
Merlin
Level 128
God Stats
9W - 4L
1,597 SR
Queue Stats
545W - 519L
1,515 Elo+
Party 2
Chronos
Chronos
LGN PunchIt
Chronos
Level 39
God Stats
7W - 1L
1,739 SR
Queue Stats
168W - 88L
1,875 Elo+
Party 3
Geb
Geb
PoyoSlayer
Geb
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 27L
1,476 Elo+
Party 2
Horus
Horus
captainb0y
Horus
Level 158
God Stats
7W - 4L
1,435 SR
Queue Stats
289W - 220L
1,845 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DistandAlmond67
Cernunnos
9
0 / 2 / 0
4,897
490
4,712
4,842
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 1
4,647
465
560
11,651
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
Nvnzo
Odin
11
1 / 0 / 0
5,651
565
1,995
3,897
2,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Void TC
Cliodhna
9
4 / 4 / 1
5,697
570
4,663
8,755
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
9
1 / 4 / 1
5,121
512
4,428
8,188
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
6 / 2 / 4
6,336
634
7,149
8,170
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
FunnyRat
Merlin
10
3 / 3 / 5
5,861
586
6,776
4,917
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
LGN PunchIt
Chronos
11
3 / 0 / 2
6,446
645
4,418
2,842
901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 1 / 4
5,436
544
3,570
4,065
2,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
10
4 / 0 / 7
6,550
655
4,511
6,428
3,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
16
16
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
2
4
4
L
Cernunnos
DistandAlmond67
Cernunnos
0
2
0
0
W
Merlin
FunnyRat
Merlin
3
3
5
1.83
L
0
6
1
0.08
W
Chronos
LGN PunchIt
Chronos
3
0
2
4
L
Odin
Nvnzo
Odin
1
0
0
1
W
0
1
4
2
L
Cliodhna
Void TC
Cliodhna
4
4
1
1.13
L
Chang'e
1
4
1
0.38
W
Horus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,358
Damage
26,424
37,333
Taken
26,422
12,010
Mitigated
10,857
12,361
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,149
2,188
0
3,343
8,170
2,464
0
1,670
6,354
0
31,019
L
Cernunnos
DistandAlmond67
Cernunnos
4,712
1,507
0
1,480
4,842
1,128
0
2,859
1,983
0
30,032
W
Merlin
FunnyRat
Merlin
6,776
270
0
35
4,917
1,467
0
1,871
2,940
34,458
0
L
560
0
366
1,874
11,651
4,422
0
3,796
7,855
7,603
0
W
Chronos
LGN PunchIt
Chronos
4,418
1,945
0
1,742
2,842
901
65
106
2,736
39,669
4,807
L
Odin
Nvnzo
Odin
1,995
573
0
1,541
3,897
2,202
0
2,094
1,803
0
27,109
W
3,570
324
0
1,230
4,065
2,922
0
65
3,736
24,081
0
L
Cliodhna
Void TC
Cliodhna
4,663
440
0
2,379
8,755
2,401
0
1,865
6,890
0
26,587
L
Chang'e
4,428
248
1,165
3,556
8,188
1,857
0
3,507
4,681
26,939
0
W
Horus
4,511
1,827
750
3,129
6,428
3,103
0
982
5,404
0
16,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,013
Gold Earned
30,629
259
Minions Killed
295
0
Camps Cleared
0
962,016
Distance Traveled
1,018,068
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,336
634
57
6
0
236,137
5
L
Cernunnos
4,897
490
66
7
0
187,684
1
W
Merlin
5,861
586
71
7
0
201,266
0
L
Ymir
4,647
465
10
1
0
175,249
1
W
Chronos
6,446
645
94
9
0
182,930
2
L
Odin
5,651
565
68
7
0
204,579
1
W
Geb
5,436
544
44
4
0
189,683
0
L
Cliodhna
5,697
570
63
6
0
206,756
0
L
Chang'e
5,121
512
52
5
0
187,748
1
W
Horus
6,550
655
29
3
0
208,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role