Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Buisie1994
Gilgamesh
Level 29
God Stats
22W - 32L
1,283 SR
Queue Stats
30W - 42L
1,336 Elo+
Party 2
Thoth
Thoth
RedStar7
Thoth
Level 122
God Stats
7W - 8L
1,734 SR
Queue Stats
161W - 190L
1,417 Elo+
Party 2
Artemis
Artemis
Slex182
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,329 Elo+
Solo
Baba Yaga
Baba Yaga
twinlife10
Baba Yaga
Level 69
God Stats
7W - 4L
1,626 SR
Queue Stats
11W - 12L
1,464 Elo+
Party 2
Team Averages
Level 77
1,529 SR
1,409 Elo+

VS

Team Averages
Level 41
1,571 SR
1,314 Elo+
Medusa
Medusa
Avuncular
Medusa
Level 27
God Stats
12W - 12L
1,704 SR
Queue Stats
73W - 87L
1,453 Elo+
Party 1
Sol
Sol
CoolDave29
Sol
Level 28
God Stats
6W - 9L
1,436 SR
Queue Stats
51W - 49L
1,399 Elo+
Party 1
Ares
Ares
LeCoqCoOpik
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,000 Elo+
Party 3
Fenrir
Fenrir
Nakush0
Fenrir
Level 141
God Stats
1W - 1L
1,715 SR
Queue Stats
70W - 66L
1,474 Elo+
Party 1
Artemis
Artemis
gvstreams
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,244 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
8 / 4 / 11
12,701
794
14,734
15,409
6,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Buisie1994
Gilgamesh
18
5 / 4 / 6
11,614
726
3,656
13,343
8,095
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thoth
RedStar7
Thoth
20
7 / 4 / 11
13,232
827
24,470
10,284
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
Slex182
Artemis
19
9 / 5 / 5
12,506
782
14,992
13,375
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
twinlife10
Baba Yaga
19
4 / 2 / 15
12,058
754
13,183
10,838
4,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Avuncular
Medusa
16
3 / 5 / 1
10,249
641
5,032
9,291
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

19
3 / 8 / 6
12,239
765
14,821
19,528
5,340
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 5 / 6
10,350
647
4,782
18,056
16,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Nakush0
Fenrir
19
11 / 8 / 2
12,495
781
15,893
22,433
8,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
gvstreams
Artemis
17
1 / 7 / 7
10,429
652
6,564
13,986
3,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
33
Kills
19
19
Deaths
33
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
4
11
3.38
L
Medusa
Avuncular
Medusa
3
5
1
0.7
W
Gilgamesh
Buisie1994
Gilgamesh
5
4
6
2
L
3
8
6
0.75
L
1
5
6
0.8
L
Fenrir
Nakush0
Fenrir
11
8
2
1.5
W
Thoth
RedStar7
Thoth
7
4
11
3.13
W
Artemis
Slex182
Artemis
9
5
5
2.3
L
Artemis
gvstreams
Artemis
1
7
7
0.64
W
Baba Yaga
twinlife10
Baba Yaga
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,035
Damage
47,092
63,249
Taken
83,294
26,699
Mitigated
36,992
14,372
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,734
5,252
0
4,318
15,409
6,607
2,307
4,406
11,003
0
39,402
L
Medusa
Avuncular
Medusa
5,032
1,581
0
645
9,291
2,996
439
3,851
5,232
0
24,953
W
Gilgamesh
Buisie1994
Gilgamesh
3,656
331
88
358
13,343
8,095
589
2,255
9,888
0
12,762
L
14,821
4,508
0
3,024
19,528
5,340
977
7,592
11,664
48,985
0
L
4,782
266
0
0
18,056
16,122
0
6,214
11,496
12,627
0
L
Fenrir
Nakush0
Fenrir
15,893
4,807
0
2,927
22,433
8,876
0
9,499
12,595
0
37,308
W
Thoth
RedStar7
Thoth
24,470
462
0
1,105
10,284
3,312
549
2,253
8,031
65,947
0
W
Artemis
Slex182
Artemis
14,992
6,909
0
4,599
13,375
4,676
2,182
6,933
6,442
0
42,986
L
Artemis
gvstreams
Artemis
6,564
2,569
64
1,007
13,986
3,658
0
9,118
4,654
0
23,568
W
Baba Yaga
twinlife10
Baba Yaga
13,183
865
256
3,648
10,838
4,009
1,202
3,756
7,082
37,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,111
Gold Earned
55,762
266
Minions Killed
206
0
Camps Cleared
0
1,592,302
Distance Traveled
1,281,697
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,701
794
51
3
0
341,539
1
L
Medusa
10,249
641
49
3
0
216,463
0
W
Gilgamesh
11,614
726
17
1
0
324,764
0
L
Sol
12,239
765
71
4
0
270,899
4
L
Ares
10,350
647
18
1
0
273,436
0
L
Fenrir
12,495
781
39
2
0
279,224
1
W
Thoth
13,232
827
101
6
0
325,810
4
W
Artemis
12,506
782
64
4
0
286,265
0
L
Artemis
10,429
652
29
2
0
241,675
2
W
Baba Yaga
12,058
754
33
2
0
313,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role