Player Matchup

Gilgamesh
Gilgamesh
DaiderTot
Gilgamesh
Level 141
God Stats
9W - 6L
1,285 SR
Queue Stats
633W - 379L
1,624 Elo+
Party 2
Ares
Ares
JimBosGimbo
Ares
Level 107
God Stats
6W - 3L
1,893 SR
Queue Stats
43W - 32L
1,577 Elo+
Party 2
Zeus
Zeus
JoandysPoop
Zeus
Level 126
God Stats
0W - 1L
1,505 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 125
1,561 SR
1,567 Elo+

VS

Team Averages
Level 75
1,665 SR
1,584 Elo+
Horus
Horus
ItsLamaz
Horus
Level 102
God Stats
7W - 2L
1,773 SR
Queue Stats
90W - 58L
1,573 Elo+
Party 1
Mulan
Mulan
ItsNyre
Mulan
Level 83
God Stats
24W - 17L
1,485 SR
Queue Stats
308W - 320L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
zPyhrex
Baron Samedi
Level 39
God Stats
16W - 5L
1,736 SR
Queue Stats
62W - 32L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaiderTot
Gilgamesh
11
1 / 3 / 2
6,778
678
8,199
14,757
7,606
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 2
6,988
699
5,701
12,973
13,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 6 / 0
6,903
690
13,801
7,852
2,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ItsLamaz
Horus
12
1 / 0 / 11
7,831
783
5,919
10,653
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
ItsNyre
Mulan
13
9 / 2 / 3
9,058
906
15,330
19,201
12,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
zPyhrex
Baron Samedi
12
3 / 1 / 9
7,606
761
8,043
5,886
2,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DaiderTot
Gilgamesh
1
3
2
0.67
W
Horus
ItsLamaz
Horus
1
0
11
6.5
W
Mulan
ItsNyre
Mulan
9
2
3
5.25
L
0
4
2
0.25
L
2
6
0
0.33
W
Baron Samedi
zPyhrex
Baron Samedi
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,701
Damage
29,292
35,582
Taken
35,740
23,643
Mitigated
23,731
6,789
Healing
21,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DaiderTot
Gilgamesh
8,199
1,852
466
3,191
14,757
7,606
0
4,026
10,731
0
22,245
W
Horus
ItsLamaz
Horus
5,919
3,157
4,471
5,797
10,653
8,672
216
6,585
4,068
0
13,867
W
Mulan
ItsNyre
Mulan
15,330
3,389
0
7,561
19,201
12,372
0
9,514
9,536
0
34,377
L
5,701
523
0
1,728
12,973
13,436
0
3,785
9,188
17,399
0
L
13,801
1,591
0
1,404
7,852
2,601
0
627
7,225
31,434
0
W
Baron Samedi
zPyhrex
Baron Samedi
8,043
546
2,498
1,476
5,886
2,687
172
3,470
2,416
21,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,669
Gold Earned
24,495
90
Minions Killed
80
5
Camps Cleared
4
516,554
Distance Traveled
594,034
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,778
678
23
2
3
182,299
1
W
Horus
7,831
783
12
1
0
212,936
0
W
Mulan
9,058
906
46
5
4
204,899
0
L
Ares
6,988
699
24
2
0
169,325
2
L
Zeus
6,903
690
43
4
2
164,930
5
W
Baron Samedi
7,606
761
22
2
0
176,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role