Player Matchup

Thor
Thor
Bu_le_Patron
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,737 Elo+
Party 2
Kukulkan
Kukulkan
Cwcmoneyreal
Kukulkan
Level 25
God Stats
59W - 68L
1,461 SR
Queue Stats
76W - 97L
1,447 Elo+
Solo
Izanami
Izanami
DJ-NOVA--
Izanami
Level 124
God Stats
18W - 16L
1,612 SR
Queue Stats
59W - 54L
1,662 Elo+
Party 2
Erlang Shen
Erlang Shen
DojiZe-
Erlang Shen
Level 112
God Stats
69W - 65L
1,365 SR
Queue Stats
77W - 80L
1,526 Elo+
Party 2
Khepri
Khepri
VenneAntoine2009
Khepri
Level 84
God Stats
2W - 2L
1,853 SR
Queue Stats
40W - 36L
1,671 Elo+
Party 2
Team Averages
Level 75
1,558 SR
1,609 Elo+

VS

Team Averages
Level 36
1,603 SR
1,418 Elo+
Chaac
Chaac
Ikimaseoo
Chaac
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,237 Elo+
Solo
Atlas
Atlas
Lkshaffer
Atlas
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,146 Elo+
Solo
Geb
Geb
ThePajamaBengal
Geb
Level 39
God Stats
11W - 8L
1,717 SR
Queue Stats
23W - 19L
1,640 Elo+
Party 1
Gilgamesh
Gilgamesh
ThePajamaKoala
Gilgamesh
Level 83
God Stats
9W - 11L
1,531 SR
Queue Stats
14W - 17L
1,523 Elo+
Party 1
Neith
Neith
xxbigpownerxx
Neith
Level 29
God Stats
11W - 6L
1,769 SR
Queue Stats
13W - 15L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 11
13,481
710
11,274
18,474
23,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Cwcmoneyreal
Kukulkan
20
3 / 0 / 6
13,646
718
12,920
13,411
8,548
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DJ-NOVA--
Izanami
20
1 / 8 / 7
14,111
743
12,367
20,237
9,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
DojiZe-
Erlang Shen
20
9 / 3 / 9
14,519
764
25,827
26,326
14,865
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 1 / 12
13,730
723
11,541
27,012
36,688
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ikimaseoo
Chaac
19
1 / 8 / 8
12,308
648
16,577
24,734
24,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
Lkshaffer
Atlas
14
0 / 1 / 1
10,321
543
806
9,317
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
1 / 4 / 7
12,795
673
13,493
25,533
29,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
ThePajamaKoala
Gilgamesh
20
8 / 5 / 2
13,774
725
21,142
20,942
12,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 3 / 5
13,025
686
26,513
11,153
4,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
21
Kills
14
14
Deaths
21
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
W
Kukulkan
Cwcmoneyreal
Kukulkan
3
0
6
6
W
Izanami
DJ-NOVA--
Izanami
1
8
7
0.56
W
Erlang Shen
DojiZe-
Erlang Shen
9
3
9
4.5
L
Chaac
Ikimaseoo
Chaac
1
8
8
0.63
L
Atlas
Lkshaffer
Atlas
0
1
1
0.5
L
1
4
7
1.13
L
Gilgamesh
ThePajamaKoala
Gilgamesh
8
5
2
1.8
W
4
1
12
10
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,929
Damage
78,531
105,460
Taken
91,679
92,805
Mitigated
76,871
24,095
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,274
3,152
0
237
18,474
23,384
165
2,144
16,330
0
26,555
W
Kukulkan
Cwcmoneyreal
Kukulkan
12,920
824
1,510
2,848
13,411
8,548
424
1,466
11,945
62,726
0
W
Izanami
DJ-NOVA--
Izanami
12,367
8,778
144
2,748
20,237
9,320
9,602
3,152
17,085
0
74,921
W
Erlang Shen
DojiZe-
Erlang Shen
25,827
15,011
0
6,330
26,326
14,865
0
4,545
21,781
0
78,283
L
Chaac
Ikimaseoo
Chaac
16,577
2,096
0
4,904
24,734
24,852
84
8,405
16,329
0
39,748
L
Atlas
Lkshaffer
Atlas
806
436
0
210
9,317
5,378
0
1,552
7,765
5,841
0
L
13,493
1,582
701
4,428
25,533
29,778
0
6,815
18,718
41,504
0
L
Gilgamesh
ThePajamaKoala
Gilgamesh
21,142
4,073
0
2,175
20,942
12,128
60
5,000
15,942
0
54,086
W
11,541
1,059
1,602
8,676
27,012
36,688
340
2,992
24,020
23,805
0
L
26,513
12,974
0
2,892
11,153
4,735
300
2,689
8,464
0
61,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,487
Gold Earned
62,223
346
Minions Killed
264
0
Camps Cleared
0
1,967,153
Distance Traveled
1,759,852
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,481
710
29
2
0
406,648
0
W
Kukulkan
13,646
718
102
5
0
422,768
0
W
Izanami
14,111
743
116
6
0
334,303
1
W
Erlang Shen
14,519
764
77
4
0
398,153
3
L
Chaac
12,308
648
51
3
0
372,788
0
L
Atlas
10,321
543
8
0
0
246,424
0
L
Geb
12,795
673
56
3
0
402,586
0
L
Gilgamesh
13,774
725
59
3
0
384,257
2
W
Khepri
13,730
723
22
1
0
405,281
3
L
Neith
13,025
686
90
5
0
353,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role