Player Matchup

Thoth
Thoth
Fionnaghuala
Thoth
Level 128
God Stats
14W - 22L
1,244 SR
Queue Stats
1,169W - 1,141L
1,493 Elo+
Party 1
Thor
Thor
SooTaylor
Thor
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 10L
1,985 Elo+
Party 3
Bacchus
Bacchus
Str8Ballr69
Bacchus
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
333W - 245L
1,553 Elo+
Party 3
Charybdis
Charybdis
TisStarBacon
Charybdis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,667 Elo+
Party 1
Neith
Neith
joereilly209
Neith
Level 148
God Stats
9W - 7L
1,533 SR
Queue Stats
83W - 70L
1,617 Elo+
Party 1
Team Averages
Level 100
1,456 SR
1,663 Elo+

VS

Team Averages
Level 101
1,600 SR
1,903 Elo+
Aphrodite
Aphrodite
Aphrilix
Aphrodite
Level 29
God Stats
10W - 0L
1,500 SR
Queue Stats
128W - 13L
2,431 Elo+
Party 2
Eset
Eset
BaconEggCheese
Eset
Level 120
God Stats
2W - 1L
1,468 SR
Queue Stats
11W - 17L
1,341 Elo+
Solo
King Arthur
King Arthur
ChinchillaButter
King Arthur
Level 146
God Stats
24W - 1L
1,729 SR
Queue Stats
1,207W - 81L
2,053 Elo+
Party 2
Fenrir
Fenrir
Fioravante1337
Fenrir
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 69L
1,565 Elo+
Solo
Medusa
Medusa
Ratmilk
Medusa
Level 160
God Stats
19W - 2L
1,805 SR
Queue Stats
1,745W - 104L
2,127 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 3
9,837
468
9,750
13,568
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thor
18
3 / 3 / 0
11,518
548
10,139
13,941
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Str8Ballr69
Bacchus
13
0 / 5 / 1
8,508
405
4,122
20,306
16,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
TisStarBacon
Charybdis
16
1 / 8 / 0
9,864
470
3,849
16,643
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 8 / 5
10,631
506
7,761
18,194
6,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aphrilix
Aphrodite
18
4 / 0 / 12
13,324
634
8,059
10,175
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 3 / 6
12,582
599
5,365
9,073
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ChinchillaButter
King Arthur
19
4 / 1 / 0
13,073
623
10,406
16,614
19,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
8 / 5 / 4
13,094
624
10,553
17,740
7,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Ratmilk
Medusa
20
14 / 0 / 5
15,091
719
24,112
11,511
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
9
Kills
33
33
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aphrilix
Aphrodite
4
0
12
10
W
3
3
6
2
W
King Arthur
ChinchillaButter
King Arthur
4
1
0
4
L
3
9
3
0.5
W
8
5
4
2
W
Medusa
Ratmilk
Medusa
14
0
5
16.5
L
Thor
3
3
0
1
L
Bacchus
Str8Ballr69
Bacchus
0
5
1
0.1
L
Charybdis
TisStarBacon
Charybdis
1
8
0
0.13
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,621
Damage
58,495
82,652
Taken
65,113
35,338
Mitigated
42,821
16,071
Healing
38,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aphrilix
Aphrodite
8,059
1,156
6,055
8,453
10,175
6,975
2,864
3,733
6,442
54,050
0
W
5,365
422
286
2,971
9,073
3,392
628
1,547
7,383
86,051
0
W
King Arthur
ChinchillaButter
King Arthur
10,406
1,583
0
6,643
16,614
19,266
228
4,286
11,978
178
77,120
L
9,750
759
0
460
13,568
3,199
451
3,661
9,628
57,133
1,494
W
10,553
2,008
0
8,038
17,740
7,410
1,631
3,780
13,757
0
72,551
W
Medusa
Ratmilk
Medusa
24,112
11,598
0
6,516
11,511
5,778
11,127
1,936
9,523
0
148,848
L
Thor
10,139
2,246
0
2,240
13,941
5,725
366
2,393
11,492
0
77,050
L
Bacchus
Str8Ballr69
Bacchus
4,122
563
381
1,799
20,306
16,040
0
3,809
16,194
23,952
0
L
Charybdis
TisStarBacon
Charybdis
3,849
1,307
0
4,770
16,643
3,886
648
1,080
15,523
0
72,287
L
7,761
2,803
0
6,421
18,194
6,488
2,688
2,217
15,395
0
73,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,358
Gold Earned
67,164
543
Minions Killed
708
0
Camps Cleared
0
1,854,116
Distance Traveled
2,309,253
23
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,324
634
73
3
0
475,748
2
W
Eset
12,582
599
149
7
0
449,933
5
W
King Arthur
13,073
623
160
8
0
462,780
10
L
Thoth
9,837
468
95
5
0
356,255
6
W
Fenrir
13,094
624
105
5
0
453,532
11
W
Medusa
15,091
719
221
11
0
467,260
9
L
Thor
11,518
548
154
7
0
375,840
2
L
Bacchus
8,508
405
46
2
0
387,072
5
L
Charybdis
9,864
470
138
7
0
397,026
7
L
Neith
10,631
506
110
5
0
337,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role