Player Matchup

Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chronos
Chronos
Platinum V
Lyte-Caustic
Chronos
Platinum V
Level 124
God Stats
8W - 6L
1,512 SR
Queue Stats
295W - 343L
1,676 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
Sen-Maikon
Ah Muzen Cab
Gold V
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 113L
1,616 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,504 SR
1,598 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,604 SR
1,619 MMR
Xing Tian
Xing Tian
Silver I
 
Xing Tian
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Platinum IV
MoxnTalk
Medusa
Platinum IV
Level 147
God Stats
18W - 22L
1,813 SR
Queue Stats
464W - 445L
1,615 MMR
Solo
Poseidon
Poseidon
Gold V
ultraswish
Poseidon
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,741 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 1 / 7
11,779
736
10,160
16,344
21,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Lyte-Caustic
Chronos
16
4 / 1 / 5
11,348
709
10,456
9,737
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Sen-Maikon
Ah Muzen Cab
15
3 / 3 / 4
10,852
678
13,971
11,285
4,380
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BastetAtlasGebAphroditeGilgamesh

VS

Bans
DanzaburouOdinBellonaKumbhakarnaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 2 / 4
9,639
602
5,027
16,449
18,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Medusa
MoxnTalk
Medusa
15
1 / 1 / 4
10,521
658
11,254
9,826
3,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
ultraswish
Poseidon
13
4 / 6 / 1
10,100
631
9,890
14,590
5,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
5
5
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
7
5.5
L
Xing Tian
 
Xing Tian
0
2
4
1
W
Chronos
Lyte-Caustic
Chronos
4
1
5
6.5
L
Medusa
MoxnTalk
Medusa
1
1
4
3
W
Ah Muzen Cab
Sen-Maikon
Ah Muzen Cab
3
3
4
1.67
L
Poseidon
ultraswish
Poseidon
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,587
Damage
26,171
37,366
Taken
40,865
29,908
Mitigated
27,672
14,091
Healing
5,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,160
1,726
0
6,918
16,344
21,587
327
4,883
11,183
25,343
0
L
Xing Tian
 
Xing Tian
5,027
535
0
2,154
16,449
18,183
43
7,579
8,870
10,836
0
W
Chronos
Lyte-Caustic
Chronos
10,456
4,486
0
3,439
9,737
3,941
2,411
4,855
4,882
47,567
0
L
Medusa
MoxnTalk
Medusa
11,254
5,311
0
951
9,826
3,973
1,080
5,943
3,883
0
55,246
W
Ah Muzen Cab
Sen-Maikon
Ah Muzen Cab
13,971
3,647
0
3,734
11,285
4,380
634
6,008
5,176
0
67,147
L
Poseidon
ultraswish
Poseidon
9,890
1,109
63
2,008
14,590
5,516
853
7,610
6,980
33,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,979
Gold Earned
30,260
183
Minions Killed
181
10
Camps Cleared
4
920,262
Distance Traveled
835,961
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,779
736
25
2
1
315,908
4
L
Xing Tian
9,639
602
31
2
0
289,810
5
W
Chronos
11,348
709
59
4
5
306,520
1
L
Medusa
10,521
658
93
6
3
286,402
2
W
Ah Muzen Cab
10,852
678
99
6
4
297,834
1
L
Poseidon
10,100
631
57
4
1
259,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role