Player Matchup

Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Albaking21
Chang'e
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 56L
1,463 Elo+
Party 1
Sol
Sol
Marck900XD
Sol
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ProtagPaul
Apollo
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
155W - 140L
1,337 Elo+
Solo
Jormungandr
Jormungandr
ThePapiCHAN
Jormungandr
Level 24
God Stats
1W - 0L
1,275 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 70
1,455 SR
1,460 Elo+

VS

Team Averages
Level 48
1,446 SR
1,531 Elo+
Sun Wukong
Sun Wukong
BroBeans50
Sun Wukong
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,494 Elo+
Party 2
Hou Yi
Hou Yi
CouchPhilosophr
Hou Yi
Level 64
God Stats
2W - 7L
1,314 SR
Queue Stats
14W - 19L
1,594 Elo+
Party 2
Cabrakan
Cabrakan
ElderlyDart2869
Cabrakan
Level 83
God Stats
12W - 8L
1,653 SR
Queue Stats
21W - 15L
1,673 Elo+
Party 2
Nox
Nox
MuddyMuffin69
Nox
Level 64
God Stats
0W - 4L
1,104 SR
Queue Stats
16W - 15L
1,628 Elo+
Party 2
Sol
Sol
Saidebaixo6829
Sol
Level 13
God Stats
2W - 3L
1,661 SR
Queue Stats
38W - 75L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 2 / 3
5,099
1,020
2,677
2,761
813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Albaking21
Chang'e
11
1 / 1 / 4
5,171
1,034
3,795
3,782
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 1 / 2
6,505
1,301
4,348
5,101
1,558
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
ProtagPaul
Apollo
11
3 / 2 / 5
5,441
1,088
2,343
4,648
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ThePapiCHAN
Jormungandr
11
1 / 1 / 2
5,430
1,086
3,593
3,961
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BroBeans50
Sun Wukong
9
1 / 3 / 2
4,870
974
1,395
4,356
4,037
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
2 / 2 / 2
4,763
953
3,857
3,136
1,078
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
10
1 / 4 / 3
5,062
1,012
3,186
6,603
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 4 / 4
5,257
1,051
3,252
4,830
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

7
0 / 1 / 0
4,030
806
234
1,698
393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
14
Kills
7
7
Deaths
14
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
2
3
1.75
W
Chang'e
Albaking21
Chang'e
1
1
4
3
L
Sun Wukong
BroBeans50
Sun Wukong
1
3
2
0.67
L
2
2
2
1.5
L
Cabrakan
1
4
3
0.63
W
7
1
2
8
L
3
4
4
1.25
W
Apollo
ProtagPaul
Apollo
3
2
5
2.75
L
0
1
0
0
W
Jormungandr
ThePapiCHAN
Jormungandr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,756
Damage
11,924
20,253
Taken
20,623
6,727
Mitigated
12,579
5,799
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,677
761
0
0
2,761
813
25
726
1,991
0
5,357
W
Chang'e
Albaking21
Chang'e
3,795
148
600
1,582
3,782
1,228
174
619
3,141
13,904
0
L
Sun Wukong
BroBeans50
Sun Wukong
1,395
55
0
560
4,356
4,037
0
3,119
1,121
0
2,288
L
3,857
1,724
0
0
3,136
1,078
0
1,475
1,661
0
9,644
L
Cabrakan
3,186
513
0
735
6,603
5,080
0
4,121
2,312
12,062
0
W
4,348
2,150
0
1,855
5,101
1,558
4,824
931
4,003
20,949
0
L
3,252
397
0
720
4,830
1,991
0
2,600
2,148
8,008
0
W
Apollo
ProtagPaul
Apollo
2,343
1,075
0
1,207
4,648
1,553
0
2,409
2,043
0
7,584
L
234
110
0
250
1,698
393
0
53
1,645
783
0
W
Jormungandr
ThePapiCHAN
Jormungandr
3,593
835
0
555
3,961
1,575
91
1,733
2,197
20,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,646
Gold Earned
23,982
131
Minions Killed
55
0
Camps Cleared
0
574,308
Distance Traveled
420,956
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,099
1,020
8
2
0
121,142
0
W
Chang'e
5,171
1,034
25
5
0
123,396
3
L
Sun Wukong
4,870
974
7
1
0
84,909
0
L
Hou Yi
4,763
953
9
2
0
116,308
0
L
Cabrakan
5,062
1,012
19
4
0
98,110
1
W
Sol
6,505
1,301
43
9
0
93,959
0
L
Nox
5,257
1,051
19
4
0
104,423
0
W
Apollo
5,441
1,088
15
3
0
116,722
1
L
Sol
4,030
806
1
0
0
17,206
0
W
Jormungandr
5,430
1,086
40
8
0
119,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role