Player Matchup

Hun Batz
Hun Batz
BlessNade
Hun Batz
Level 110
God Stats
5W - 3L
1,417 SR
Queue Stats
126W - 80L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
Nobody TNP
Baron Samedi
Level 17
God Stats
9W - 7L
1,559 SR
Queue Stats
122W - 90L
1,446 Elo+
Party 1
Horus
Horus
Weezy4
Horus
Level 92
God Stats
2W - 4L
1,500 SR
Queue Stats
61W - 41L
1,535 Elo+
Party 1
Medusa
Medusa
imAbcd
Medusa
Level 145
God Stats
12W - 4L
1,649 SR
Queue Stats
116W - 76L
1,541 Elo+
Party 1
Athena
Athena
l2EDl2Ulvl
Athena
Level 89
God Stats
3W - 0L
1,541 SR
Queue Stats
72W - 64L
1,573 Elo+
Party 1
Team Averages
Level 91
1,533 SR
1,517 Elo+

VS

Team Averages
Level 42
1,390 SR
1,545 Elo+
Janus
Janus
Berniier26
Janus
Level 119
God Stats
7W - 15L
1,373 SR
Queue Stats
76W - 83L
1,340 Elo+
Solo
Cupid
Cupid
Bornconfuzed
Cupid
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 23L
1,733 Elo+
Solo
Gilgamesh
Gilgamesh
Deadmangaming156
Gilgamesh
Level 43
God Stats
0W - 1L
1,183 SR
Queue Stats
7W - 10L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
Em3rs0n
Kukulkan
Level 5
God Stats
1W - 2L
1,471 SR
Queue Stats
2W - 2L
1,715 Elo+
Party 2
Nemesis
Nemesis
Thaunbreakable
Nemesis
Level 13
God Stats
0W - 4L
1,424 SR
Queue Stats
3W - 5L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlessNade
Hun Batz
20
13 / 5 / 8
13,556
904
17,032
16,415
10,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Nobody TNP
Baron Samedi
18
4 / 3 / 17
11,908
794
7,974
7,772
4,181
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Weezy4
Horus
20
11 / 5 / 21
13,416
894
25,118
23,718
15,604
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
imAbcd
Medusa
20
10 / 2 / 16
14,425
962
33,001
16,758
7,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
l2EDl2Ulvl
Athena
20
7 / 5 / 21
13,229
882
10,235
31,555
35,846
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
4 / 9 / 4
12,430
829
11,056
24,825
6,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

20
7 / 6 / 3
12,849
857
24,767
21,666
7,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
18
5 / 9 / 3
11,088
739
13,738
25,648
19,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
Em3rs0n
Kukulkan
17
0 / 11 / 7
10,422
695
5,745
18,262
5,941
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 10 / 7
10,815
721
7,276
21,608
11,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
41
45
Kills
17
20
Deaths
45
83
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
4
9
4
0.67
W
Hun Batz
BlessNade
Hun Batz
13
5
8
3.4
L
7
6
3
1.42
L
Gilgamesh
5
9
3
0.72
L
Kukulkan
Em3rs0n
Kukulkan
0
11
7
0.32
W
Baron Samedi
Nobody TNP
Baron Samedi
4
3
17
4.17
L
1
10
7
0.45
W
Horus
Weezy4
Horus
11
5
21
4.3
W
Medusa
imAbcd
Medusa
10
2
16
9
W
Athena
l2EDl2Ulvl
Athena
7
5
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,360
Damage
62,582
96,218
Taken
112,009
74,112
Mitigated
50,408
35,095
Healing
17,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
11,056
861
1,333
3,810
24,825
6,001
625
3,383
21,228
46,937
0
W
Hun Batz
BlessNade
Hun Batz
17,032
5,240
0
1,624
16,415
10,596
2,088
2,917
13,405
0
49,183
L
24,767
17,447
306
6,989
21,666
7,383
276
4,317
17,035
0
56,699
L
Gilgamesh
13,738
3,233
223
2,387
25,648
19,901
208
4,789
20,247
0
35,773
L
Kukulkan
Em3rs0n
Kukulkan
5,745
1,865
12
1,164
18,262
5,941
430
1,966
16,138
24,942
0
W
Baron Samedi
Nobody TNP
Baron Samedi
7,974
680
890
490
7,772
4,181
857
1,561
6,178
19,572
0
L
7,276
2,189
0
776
21,608
11,182
443
2,910
18,564
0
16,272
W
Horus
Weezy4
Horus
25,118
11,755
2,850
7,041
23,718
15,604
881
5,003
18,520
0
42,473
W
Medusa
imAbcd
Medusa
33,001
16,461
0
7,634
16,758
7,885
7,428
1,942
14,550
0
104,990
W
Athena
l2EDl2Ulvl
Athena
10,235
2,744
2,240
12,326
31,555
35,846
730
5,378
25,670
32,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,534
Gold Earned
57,604
286
Minions Killed
245
0
Camps Cleared
0
1,483,707
Distance Traveled
1,302,930
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,430
829
63
4
0
272,553
0
W
Hun Batz
13,556
904
58
4
0
290,408
2
L
Cupid
12,849
857
72
5
0
288,919
0
L
Gilgamesh
11,088
739
41
3
0
288,934
1
L
Kukulkan
10,422
695
47
3
0
205,074
3
W
Baron Samedi
11,908
794
29
2
0
282,494
0
L
Nemesis
10,815
721
22
1
0
247,450
0
W
Horus
13,416
894
37
2
0
292,419
1
W
Medusa
14,425
962
122
8
0
298,115
1
W
Athena
13,229
882
40
3
0
320,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role