Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ImHoudini
Ravana
Level 160
God Stats
15W - 10L
1,189 SR
Queue Stats
2,360W - 1,629L
1,664 Elo+
Solo
Agni
Agni
SanctionedOG
Agni
Level 160
God Stats
12W - 10L
1,285 SR
Queue Stats
576W - 430L
1,532 Elo+
Solo
Artemis
Artemis
Virgil7
Artemis
Level 144
God Stats
6W - 6L
1,500 SR
Queue Stats
690W - 748L
1,577 Elo+
Solo
Team Averages
Level 137
1,395 SR
1,555 Elo+

VS

Team Averages
Level 144
1,607 SR
1,707 Elo+
Bacchus
Bacchus
AUTheFear
Bacchus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 201L
1,715 Elo+
Party 1
Rama
Rama
AUicee
Rama
Level 160
God Stats
22W - 11L
1,715 SR
Queue Stats
999W - 439L
1,701 Elo+
Party 1
Aphrodite
Aphrodite
AUocelot
Aphrodite
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
117W - 67L
1,678 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zcyth3
Cu Chulainn
Level 123
God Stats
2W - 1L
1,819 SR
Queue Stats
51W - 24L
1,700 Elo+
Party 1
Fenrir
Fenrir
ZombeeSnax
Fenrir
Level 154
God Stats
4W - 5L
1,500 SR
Queue Stats
574W - 209L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
4 / 1 / 26
11,438
817
11,035
15,887
22,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
 
Ganesha
17
0 / 3 / 28
10,017
716
11,400
22,598
33,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ravana
ImHoudini
Ravana
20
9 / 2 / 18
12,120
866
16,914
18,266
14,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

18
5 / 3 / 17
10,958
783
24,631
8,111
4,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
Virgil7
Artemis
18
13 / 5 / 13
11,725
838
27,860
14,624
8,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AUTheFear
Bacchus
16
1 / 7 / 11
9,789
699
8,521
20,015
29,501
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
AUicee
Rama
17
5 / 3 / 4
9,541
682
17,274
11,503
4,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
AUocelot
Aphrodite
15
0 / 8 / 7
8,942
639
7,219
16,310
17,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Zcyth3
Cu Chulainn
17
7 / 8 / 4
10,695
764
15,208
29,718
24,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
ZombeeSnax
Fenrir
17
1 / 5 / 11
9,592
685
9,765
22,472
21,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
51
31
Kills
14
14
Deaths
31
102
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
1
26
17
W
Ganesha
 
Ganesha
0
3
28
4.67
L
Bacchus
AUTheFear
Bacchus
1
7
11
0.93
L
Rama
AUicee
Rama
5
3
4
2.33
L
Aphrodite
AUocelot
Aphrodite
0
8
7
0.44
W
Ravana
ImHoudini
Ravana
9
2
18
9
W
5
3
17
4.5
W
Artemis
Virgil7
Artemis
13
5
13
3.9
L
Cu Chulainn
Zcyth3
Cu Chulainn
7
8
4
1.13
L
Fenrir
ZombeeSnax
Fenrir
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,840
Damage
57,987
79,486
Taken
100,018
82,399
Mitigated
97,842
34,351
Healing
30,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
11,035
1,848
9,025
4,196
15,887
22,089
1,591
3,132
12,449
22,531
0
W
Ganesha
 
Ganesha
11,400
1,130
1,655
3,929
22,598
33,126
330
4,155
18,171
24,709
0
L
Bacchus
AUTheFear
Bacchus
8,521
504
2,333
1,931
20,015
29,501
0
8,832
10,927
18,760
0
L
Rama
AUicee
Rama
17,274
10,419
718
1,556
11,503
4,922
0
4,132
7,054
0
35,580
L
Aphrodite
AUocelot
Aphrodite
7,219
1,162
6,849
5,465
16,310
17,608
0
8,202
7,672
24,202
0
W
Ravana
ImHoudini
Ravana
16,914
3,422
176
7,656
18,266
14,209
427
3,456
14,586
0
32,193
W
24,631
3,008
1,443
1,366
8,111
4,106
2,011
1,220
6,843
48,976
0
W
Artemis
Virgil7
Artemis
27,860
15,607
1,641
3,264
14,624
8,869
2,523
3,777
10,581
0
42,476
L
Cu Chulainn
Zcyth3
Cu Chulainn
15,208
2,858
1,364
4,281
29,718
24,531
0
15,309
14,134
0
30,896
L
Fenrir
ZombeeSnax
Fenrir
9,765
2,003
0
5,560
22,472
21,280
0
10,591
11,713
0
11,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,258
Gold Earned
48,559
154
Minions Killed
135
0
Camps Cleared
0
1,306,000
Distance Traveled
1,157,290
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,438
817
37
3
0
289,079
0
W
Ganesha
10,017
716
0
0
0
269,779
0
L
Bacchus
9,789
699
20
1
0
236,996
4
L
Rama
9,541
682
48
3
0
248,646
2
L
Aphrodite
8,942
639
39
3
0
188,732
0
W
Ravana
12,120
866
40
3
0
269,744
3
W
Agni
10,958
783
58
4
0
247,768
4
W
Artemis
11,725
838
19
1
0
229,630
0
L
Cu Chulainn
10,695
764
18
1
0
215,830
0
L
Fenrir
9,592
685
10
1
0
267,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role