Player Matchup

Ra
Ra
BabyWipez
Ra
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 121L
1,760 Elo+
Party 1
Da Ji
Da Ji
DaSimba
Da Ji
Level 108
God Stats
12W - 8L
1,500 SR
Queue Stats
145W - 112L
1,760 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ExclusiveTimes
Kumbhakarna
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 54L
1,935 Elo+
Party 1
King Arthur
King Arthur
Zamdookie
King Arthur
Level 123
God Stats
1W - 2L
1,275 SR
Queue Stats
73W - 52L
1,748 Elo+
Party 1
Hou Yi
Hou Yi
vFrxsty1k
Hou Yi
Level 48
God Stats
15W - 6L
1,461 SR
Queue Stats
134W - 94L
1,749 Elo+
Party 1
Team Averages
Level 87
1,447 SR
1,790 Elo+

VS

Team Averages
Level 108
1,626 SR
1,465 Elo+
Ganesha
Ganesha
Bucalao
Ganesha
Level 122
God Stats
3W - 2L
1,609 SR
Queue Stats
48W - 52L
1,469 Elo+
Party 2
Medusa
Medusa
DIEGO SENSEI 01
Medusa
Level 126
God Stats
1W - 5L
1,625 SR
Queue Stats
42W - 48L
1,523 Elo+
Party 2
Poseidon
Poseidon
FadedAsper264
Poseidon
Level 39
God Stats
5W - 4L
1,893 SR
Queue Stats
34W - 35L
1,546 Elo+
Party 2
Awilix
Awilix
cryoniclight7
Awilix
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,320 Elo+
Solo
Erlang Shen
Erlang Shen
omar2214
Erlang Shen
Level 115
God Stats
2W - 8L
1,500 SR
Queue Stats
124W - 129L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 18
12,409
620
15,370
11,469
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
DaSimba
Da Ji
18
13 / 6 / 20
12,395
620
19,037
19,591
8,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
ExclusiveTimes
Kumbhakarna
15
4 / 0 / 21
10,882
544
6,264
16,423
23,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Zamdookie
King Arthur
19
6 / 1 / 8
12,050
603
17,029
21,877
23,621
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
vFrxsty1k
Hou Yi
19
15 / 0 / 13
12,712
636
26,336
14,060
6,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bucalao
Ganesha
11
0 / 8 / 2
7,308
365
5,556
22,537
19,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 12 / 1
7,507
375
7,072
16,200
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
FadedAsper264
Poseidon
11
1 / 11 / 1
7,758
388
8,912
13,266
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 9 / 1
8,133
407
4,319
18,867
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
omar2214
Erlang Shen
17
3 / 8 / 1
10,969
548
9,645
26,597
18,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
14
48
Kills
8
8
Deaths
48
80
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
1
18
19
L
Ganesha
Bucalao
Ganesha
0
8
2
0.13
L
1
12
1
0.13
W
Da Ji
DaSimba
Da Ji
13
6
20
3.83
W
Kumbhakarna
ExclusiveTimes
Kumbhakarna
4
0
21
14.5
L
Poseidon
FadedAsper264
Poseidon
1
11
1
0.14
W
King Arthur
Zamdookie
King Arthur
6
1
8
10
L
3
9
1
0.39
L
Erlang Shen
omar2214
Erlang Shen
3
8
1
0.44
W
Hou Yi
vFrxsty1k
Hou Yi
15
0
13
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,036
Damage
35,504
83,420
Taken
97,467
66,224
Mitigated
51,745
38,288
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,370
2,108
5,363
6,262
11,469
5,401
751
3,386
8,083
96,203
0
L
Ganesha
Bucalao
Ganesha
5,556
790
597
3,487
22,537
19,524
0
5,563
16,974
24,666
0
L
7,072
2,696
436
1,453
16,200
5,105
0
3,434
12,766
0
46,829
W
Da Ji
DaSimba
Da Ji
19,037
4,079
0
6,009
19,591
8,110
180
3,198
16,393
0
74,049
W
Kumbhakarna
ExclusiveTimes
Kumbhakarna
6,264
1,040
1,409
6,144
16,423
23,065
342
3,904
12,519
32,909
0
L
Poseidon
FadedAsper264
Poseidon
8,912
1,506
0
908
13,266
2,935
0
4,246
9,020
38,974
0
W
King Arthur
Zamdookie
King Arthur
17,029
2,429
0
5,721
21,877
23,621
200
2,564
19,313
8,349
77,048
L
4,319
1,167
0
2,639
18,867
5,300
0
4,607
14,260
0
38,164
L
Erlang Shen
omar2214
Erlang Shen
9,645
4,821
0
8,210
26,597
18,881
0
5,205
21,392
0
62,458
W
Hou Yi
vFrxsty1k
Hou Yi
26,336
16,583
0
7,380
14,060
6,027
6,063
3,535
10,525
0
110,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,448
Gold Earned
41,675
592
Minions Killed
387
0
Camps Cleared
0
1,986,559
Distance Traveled
1,586,739
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,409
620
163
8
0
414,408
3
L
Ganesha
7,308
365
15
1
0
327,747
5
L
Medusa
7,507
375
112
6
0
303,249
2
W
Da Ji
12,395
620
87
4
0
390,374
5
W
Kumbhakarna
10,882
544
34
2
0
395,787
2
L
Poseidon
7,758
388
75
4
0
312,043
5
W
King Arthur
12,050
603
157
8
0
396,106
7
L
Awilix
8,133
407
69
3
0
331,785
3
L
Erlang Shen
10,969
548
116
6
0
311,915
0
W
Hou Yi
12,712
636
151
8
0
389,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role