Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
INNEHOLDER
Ymir
Level 89
God Stats
12W - 6L
1,520 SR
Queue Stats
39W - 22L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
PAPUZAPS
Kukulkan
Level 60
God Stats
3W - 1L
1,525 SR
Queue Stats
239W - 250L
1,386 Elo+
Party 3
Chaac
Chaac
SnikersLV
Chaac
Level 83
God Stats
9W - 4L
1,739 SR
Queue Stats
27W - 23L
1,267 Elo+
Party 2
Izanami
Izanami
rinalds
Izanami
Level 87
God Stats
21W - 6L
1,735 SR
Queue Stats
25W - 10L
1,427 Elo+
Party 2
Team Averages
Level 86
1,604 SR
1,416 Elo+

VS

Team Averages
Level 98
1,457 SR
1,446 Elo+
Thor
Thor
Azman29810
Thor
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 34L
1,486 Elo+
Solo
Fafnir
Fafnir
RodaK9
Fafnir
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 146L
1,425 Elo+
Solo
Zeus
Zeus
Soultaker155
Zeus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 63L
1,322 Elo+
Party 1
Osiris
Osiris
TheAustrianAngel
Osiris
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,498 Elo+
Party 1
Izanami
Izanami
monlom
Izanami
Level 117
God Stats
11W - 6L
1,284 SR
Queue Stats
73W - 89L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
5 / 0 / 4
9,297
581
6,317
9,765
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
4 / 0 / 7
8,757
547
5,252
9,150
6,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
PAPUZAPS
Kukulkan
14
2 / 2 / 3
8,650
541
6,554
5,454
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
SnikersLV
Chaac
15
7 / 1 / 6
9,631
602
14,713
12,455
7,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
rinalds
Izanami
16
5 / 1 / 4
9,160
573
4,939
6,618
1,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,608
476
2,831
10,357
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
RodaK9
Fafnir
10
0 / 4 / 0
6,632
415
2,724
11,652
9,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 5 / 1
7,284
455
6,459
8,711
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 7 / 0
7,127
445
6,248
17,017
14,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
monlom
Izanami
12
0 / 5 / 0
7,584
474
4,168
7,789
2,038
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
23
Kills
4
4
Deaths
23
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
0
4
7
L
1
2
2
1
W
4
0
7
7.5
W
Kukulkan
PAPUZAPS
Kukulkan
2
2
3
1.75
L
Fafnir
RodaK9
Fafnir
0
4
0
0
W
Chaac
SnikersLV
Chaac
7
1
6
10
L
2
5
1
0.5
L
1
7
0
0.14
L
Izanami
monlom
Izanami
0
5
0
0
W
Izanami
rinalds
Izanami
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,775
Damage
22,430
43,442
Taken
55,526
21,891
Mitigated
31,406
19,762
Healing
15,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,317
975
0
5,211
9,765
3,448
33
1,032
8,687
0
55,877
L
2,831
175
0
3,855
10,357
3,203
0
2,564
7,793
0
38,839
W
5,252
1,617
2,214
3,180
9,150
6,963
629
3,003
6,076
29,551
0
W
Kukulkan
PAPUZAPS
Kukulkan
6,554
512
0
953
5,454
1,761
1,462
2,106
3,039
57,778
0
L
Fafnir
RodaK9
Fafnir
2,724
991
12
2,035
11,652
9,313
0
2,484
9,168
17,584
0
W
Chaac
SnikersLV
Chaac
14,713
2,824
0
6,769
12,455
7,756
0
1,052
11,403
0
57,518
L
6,459
446
0
1,589
8,711
2,372
0
2,787
5,924
33,374
0
L
6,248
3,039
0
6,117
17,017
14,480
0
1,375
15,642
0
44,179
L
Izanami
monlom
Izanami
4,168
2,858
727
1,282
7,789
2,038
2,817
2,596
5,193
0
60,471
W
Izanami
rinalds
Izanami
4,939
3,298
0
1,435
6,618
1,963
918
1,533
5,054
0
70,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,495
Gold Earned
36,235
483
Minions Killed
395
0
Camps Cleared
0
1,580,937
Distance Traveled
1,360,066
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,297
581
109
7
0
312,833
0
L
Thor
7,608
476
85
5
0
293,805
0
W
Ymir
8,757
547
39
2
0
293,211
2
W
Kukulkan
8,650
541
123
8
0
316,709
6
L
Fafnir
6,632
415
15
1
0
303,937
8
W
Chaac
9,631
602
92
6
0
345,820
0
L
Zeus
7,284
455
70
4
0
235,559
0
L
Osiris
7,127
445
85
5
0
253,036
3
L
Izanami
7,584
474
140
9
0
273,729
1
W
Izanami
9,160
573
120
8
0
312,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role