Player Matchup

Chaac
Chaac
Dilas4tck
Chaac
Level 109
God Stats
1W - 0L
1,302 SR
Queue Stats
9W - 8L
1,807 Elo+
Party 2
Chronos
Chronos
Karov
Chronos
Level 69
God Stats
1W - 0L
1,265 SR
Queue Stats
8W - 7L
1,807 Elo+
Party 2
Horus
Horus
PatrickBardman
Horus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,807 Elo+
Party 2
Bellona
Bellona
Skilfulredx
Bellona
Level 123
God Stats
6W - 4L
1,500 SR
Queue Stats
251W - 258L
1,576 Elo+
Party 4
Janus
Janus
TheSaltyFiddler
Janus
Level 109
God Stats
6W - 7L
1,899 SR
Queue Stats
167W - 154L
1,620 Elo+
Party 4
Team Averages
Level 90
1,493 SR
1,723 Elo+

VS

Team Averages
Level 45
1,593 SR
1,690 Elo+
Ymir
Ymir
Aldeonn
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,811 Elo+
Party 1
Cernunnos
Cernunnos
Cavusoglu
Cernunnos
Level 66
God Stats
1W - 2L
1,720 SR
Queue Stats
7W - 15L
1,811 Elo+
Party 1
Odin
Odin
Darkhive
Odin
Level 4
God Stats
5W - 11L
1,741 SR
Queue Stats
6W - 14L
1,768 Elo+
Party 1
Mercury
Mercury
DerpMasterBo
Mercury
Level 96
God Stats
6W - 2L
1,680 SR
Queue Stats
132W - 125L
1,677 Elo+
Party 3
Baron Samedi
Baron Samedi
kankerboef11
Baron Samedi
Level 53
God Stats
3W - 8L
1,324 SR
Queue Stats
95W - 101L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dilas4tck
Chaac
13
3 / 0 / 1
7,840
653
5,592
8,300
6,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Karov
Chronos
12
6 / 0 / 5
7,907
659
5,866
7,045
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 10
6,929
577
3,183
6,427
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bellona
Skilfulredx
Bellona
14
10 / 1 / 1
8,303
692
8,073
8,668
8,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 4
7,139
595
4,034
4,281
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aldeonn
Ymir
7
0 / 3 / 0
4,556
380
2,262
6,380
3,035
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Cavusoglu
Cernunnos
8
0 / 5 / 0
4,944
412
3,900
6,474
1,428
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
9
0 / 5 / 0
4,990
416
3,540
10,743
5,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
DerpMasterBo
Mercury
12
2 / 4 / 1
6,962
580
3,163
10,242
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
kankerboef11
Baron Samedi
11
1 / 4 / 1
5,794
483
4,413
6,513
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
21
Kills
3
3
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aldeonn
Ymir
0
3
0
0
L
Cernunnos
Cavusoglu
Cernunnos
0
5
0
0
L
Odin
0
5
0
0
L
Mercury
DerpMasterBo
Mercury
2
4
1
0.63
W
Chaac
Dilas4tck
Chaac
3
0
1
3.5
W
Chronos
Karov
Chronos
6
0
5
8.5
W
1
0
10
6
W
Bellona
Skilfulredx
Bellona
10
1
1
10.5
W
1
2
4
1.5
L
Baron Samedi
kankerboef11
Baron Samedi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,748
Damage
17,278
34,721
Taken
40,352
24,795
Mitigated
14,904
16,205
Healing
4,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aldeonn
Ymir
2,262
448
0
275
6,380
3,035
0
2,806
3,572
9,644
0
L
Cernunnos
Cavusoglu
Cernunnos
3,900
1,526
0
852
6,474
1,428
0
2,657
3,791
0
23,327
L
Odin
3,540
1,544
0
1,635
10,743
5,079
0
1,211
9,083
0
13,948
L
Mercury
DerpMasterBo
Mercury
3,163
893
0
557
10,242
3,024
0
997
9,062
0
40,080
W
Chaac
Dilas4tck
Chaac
5,592
1,626
0
5,891
8,300
6,860
57
0
8,300
7,828
32,375
W
Chronos
Karov
Chronos
5,866
2,411
0
4,464
7,045
2,382
1,165
1,186
5,809
51,252
0
W
3,183
1,748
1,155
2,297
6,427
5,606
313
1,353
5,032
0
13,472
W
Bellona
Skilfulredx
Bellona
8,073
2,230
0
1,898
8,668
8,598
111
1,290
7,136
0
52,523
W
4,034
186
0
500
4,281
1,349
904
2,378
1,603
41,224
0
L
Baron Samedi
kankerboef11
Baron Samedi
4,413
85
95
1,468
6,513
2,338
0
2,594
3,759
29,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,118
Gold Earned
27,246
364
Minions Killed
219
0
Camps Cleared
0
1,199,203
Distance Traveled
1,082,296
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,556
380
12
1
0
190,399
2
L
Cernunnos
4,944
412
42
4
0
218,929
5
L
Odin
4,990
416
29
2
0
194,816
0
L
Mercury
6,962
580
73
6
0
268,349
1
W
Chaac
7,840
653
79
7
0
219,732
4
W
Chronos
7,907
659
99
8
0
237,717
1
W
Horus
6,929
577
19
2
0
238,226
4
W
Bellona
8,303
692
85
7
0
272,215
1
W
Janus
7,139
595
82
7
0
231,313
6
L
Baron Samedi
5,794
483
63
5
0
209,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role