Player Matchup

Bellona
Bellona
Pars91
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 1
Ra
Ra
TalpaCieca
Ra
Level 5
God Stats
0W - 1L
1,749 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 1
Ares
Ares
alexascar
Ares
Level 49
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 1
Team Averages
Level 21
1,526 SR
1,266 Elo+

VS

Team Averages
Level 68
1,479 SR
1,466 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Pitindidiou
Chaac
Level 27
God Stats
9W - 6L
1,813 SR
Queue Stats
12W - 10L
1,602 Elo+
Party 2
Kali
Kali
xReapz106
Kali
Level 48
God Stats
1W - 2L
1,123 SR
Queue Stats
39W - 47L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Pars91
Bellona
13
1 / 5 / 4
9,347
584
4,463
14,363
11,750
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 6 / 5
10,797
675
5,642
12,758
5,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
4 / 6 / 3
11,477
717
6,318
21,612
22,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 1 / 10
11,873
742
19,077
8,138
3,231
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 4 / 8
11,475
717
11,900
12,310
11,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
16
7 / 2 / 8
12,330
771
13,000
12,404
6,706
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
17
17
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
10
10
L
Bellona
Pars91
Bellona
1
5
4
0.6
W
5
4
8
2.25
L
2
6
5
0.75
L
Ares
4
6
3
0.92
W
Kali
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,423
Damage
43,977
48,733
Taken
32,852
39,832
Mitigated
21,507
9,713
Healing
14,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,077
4,714
0
4,364
8,138
3,231
2,412
2,547
5,591
66,566
0
L
Bellona
Pars91
Bellona
4,463
1,037
0
1,203
14,363
11,750
0
6,000
8,034
0
17,130
W
11,900
2,067
0
4,985
12,310
11,570
122
6,600
5,710
0
36,092
L
5,642
982
2,010
1,424
12,758
5,162
0
5,312
7,299
48,630
0
L
Ares
6,318
433
1,169
3,907
21,612
22,920
0
8,074
13,069
11,048
0
W
Kali
13,000
9,759
0
4,881
12,404
6,706
484
4,092
8,312
0
51,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,621
Gold Earned
35,678
130
Minions Killed
203
3
Camps Cleared
12
810,901
Distance Traveled
895,341
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,873
742
90
6
4
291,970
1
L
Bellona
9,347
584
30
2
3
266,616
2
W
Chaac
11,475
717
47
3
1
297,503
3
L
Ra
10,797
675
87
5
0
270,654
4
L
Ares
11,477
717
13
1
0
273,631
3
W
Kali
12,330
771
66
4
7
305,868
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role