Player Matchup

Apollo
Apollo
AuntieClapper
Apollo
Level 113
God Stats
3W - 5L
1,230 SR
Queue Stats
95W - 104L
1,467 Elo+
Solo
Sol
Sol
Darksouls250
Sol
Level 65
God Stats
2W - 5L
1,556 SR
Queue Stats
19W - 18L
1,551 Elo+
Party 3
Hun Batz
Hun Batz
KKnnOOxx
Hun Batz
Level 120
God Stats
1W - 3L
1,715 SR
Queue Stats
72W - 75L
1,532 Elo+
Solo
Achilles
Achilles
TheIronShiek
Achilles
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 37L
1,528 Elo+
Party 3
Ares
Ares
nimplay
Ares
Level 70
God Stats
27W - 33L
1,593 SR
Queue Stats
400W - 457L
1,494 Elo+
Solo
Team Averages
Level 86
1,519 SR
1,514 Elo+

VS

Team Averages
Level 95
1,568 SR
1,529 Elo+
Chang'e
Chang'e
Its_BerZerk_
Chang'e
Level 108
God Stats
12W - 3L
1,632 SR
Queue Stats
316W - 324L
1,492 Elo+
Party 1
Neith
Neith
K24Drew
Neith
Level 73
God Stats
8W - 10L
1,487 SR
Queue Stats
209W - 196L
1,520 Elo+
Party 2
Thanatos
Thanatos
Sounster
Thanatos
Level 64
God Stats
6W - 9L
1,478 SR
Queue Stats
388W - 383L
1,524 Elo+
Party 2
Atlas
Atlas
ToothpasteNOJ
Atlas
Level 103
God Stats
10W - 10L
1,585 SR
Queue Stats
236W - 228L
1,538 Elo+
Party 1
Medusa
Medusa
xRoidabuser
Medusa
Level 125
God Stats
15W - 6L
1,660 SR
Queue Stats
87W - 83L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,407
534
2,855
6,816
1,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 0
5,613
468
3,182
6,141
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
KKnnOOxx
Hun Batz
9
0 / 6 / 0
5,566
464
2,412
11,200
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
TheIronShiek
Achilles
10
1 / 6 / 0
6,096
508
6,109
12,409
5,889
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
nimplay
Ares
8
0 / 7 / 1
5,211
434
2,926
13,295
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Its_BerZerk_
Chang'e
12
3 / 1 / 8
7,823
652
7,448
8,093
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
K24Drew
Neith
12
6 / 0 / 7
7,452
621
8,396
5,687
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Sounster
Thanatos
13
11 / 1 / 6
8,231
686
7,830
8,908
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 9
7,011
584
5,608
8,513
7,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
11
1 / 2 / 2
6,575
548
5,736
6,154
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
3
Kills
24
24
Deaths
4
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
0
4
0
0
W
Chang'e
Its_BerZerk_
Chang'e
3
1
8
7
W
Neith
K24Drew
Neith
6
0
7
9.5
L
Hun Batz
KKnnOOxx
Hun Batz
0
6
0
0
W
Thanatos
Sounster
Thanatos
11
1
6
14
L
Achilles
TheIronShiek
Achilles
1
6
0
0.17
W
3
0
9
7.5
L
Ares
nimplay
Ares
0
7
1
0.07
W
Medusa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,484
Damage
35,018
49,861
Taken
37,355
16,590
Mitigated
17,959
12,285
Healing
22,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,855
1,421
0
2,974
6,816
1,061
0
1,253
5,531
0
29,632
L
3,182
854
0
1,968
6,141
1,036
970
1,215
4,892
25,109
0
W
Chang'e
Its_BerZerk_
Chang'e
7,448
500
1,680
4,551
8,093
2,547
1,162
355
7,698
39,686
0
W
Neith
K24Drew
Neith
8,396
3,092
215
1,986
5,687
2,711
937
1,510
4,073
0
39,038
L
Hun Batz
KKnnOOxx
Hun Batz
2,412
319
0
2,237
11,200
2,576
0
1,915
9,185
0
28,780
W
Thanatos
Sounster
Thanatos
7,830
1,576
0
9,576
8,908
3,294
719
1,444
7,336
0
30,952
L
Achilles
TheIronShiek
Achilles
6,109
1,038
0
2,640
12,409
5,889
0
4,096
8,041
0
30,125
W
5,608
1,101
334
2,061
8,513
7,723
148
1,789
5,756
16,927
2,824
L
Ares
nimplay
Ares
2,926
138
169
2,297
13,295
6,028
0
2,843
10,418
15,283
0
W
Medusa
5,736
2,319
0
1,738
6,154
1,684
756
690
5,464
0
39,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,893
Gold Earned
37,092
236
Minions Killed
332
0
Camps Cleared
0
1,109,004
Distance Traveled
1,135,872
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,407
534
64
5
0
231,857
4
L
Sol
5,613
468
43
4
0
216,657
2
W
Chang'e
7,823
652
100
8
0
235,617
3
W
Neith
7,452
621
74
6
0
198,239
1
L
Hun Batz
5,566
464
57
5
0
225,908
2
W
Thanatos
8,231
686
60
5
0
250,752
1
L
Achilles
6,096
508
55
5
0
211,665
4
W
Atlas
7,011
584
20
2
0
244,491
2
L
Ares
5,211
434
17
1
0
222,917
0
W
Medusa
6,575
548
78
7
0
206,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role