Player Matchup

Apollo
Apollo
DeathPunch
Apollo
Level 89
God Stats
6W - 11L
1,500 SR
Queue Stats
127W - 130L
1,500 Elo+
Party 1
Sol
Sol
KaibaBoy
Sol
Level 118
God Stats
0W - 4L
1,277 SR
Queue Stats
102W - 95L
1,634 Elo+
Party 1
Sun Wukong
Sun Wukong
LetMeBack
Sun Wukong
Level 65
God Stats
9W - 7L
1,500 SR
Queue Stats
249W - 249L
1,500 Elo+
Party 1
Arachne
Arachne
Ronin_Taste
Arachne
Level 88
God Stats
25W - 16L
1,786 SR
Queue Stats
202W - 192L
1,516 Elo+
Solo
Ares
Ares
XRaulrpX
Ares
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 107L
1,461 Elo+
Solo
Team Averages
Level 96
1,513 SR
1,522 Elo+

VS

Team Averages
Level 75
1,589 SR
1,573 Elo+
Bellona
Bellona
Crilefo
Bellona
Level 114
God Stats
16W - 8L
1,876 SR
Queue Stats
202W - 174L
1,841 Elo+
Solo
Ymir
Ymir
Fruit Shnack
Ymir
Level 47
God Stats
5W - 9L
1,449 SR
Queue Stats
261W - 263L
1,499 Elo+
Solo
Sol
Sol
GabriellaMontez
Sol
Level 23
God Stats
2W - 0L
1,688 SR
Queue Stats
13W - 8L
1,603 Elo+
Party 2
Rama
Rama
Lemonicus65
Rama
Level 63
God Stats
23W - 46L
1,434 SR
Queue Stats
425W - 431L
1,419 Elo+
Solo
Mercury
Mercury
Mateopiers
Mercury
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DeathPunch
Apollo
11
2 / 10 / 3
7,695
428
6,529
14,346
4,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 9 / 4
8,050
447
10,412
13,439
5,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
LetMeBack
Sun Wukong
16
3 / 3 / 1
9,928
552
7,131
18,500
14,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Ronin_Taste
Arachne
14
3 / 8 / 5
8,383
466
6,087
18,612
7,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
11
1 / 5 / 3
7,268
404
9,095
16,815
15,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crilefo
Bellona
16
1 / 2 / 9
10,765
598
9,159
12,871
11,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 3 / 9
10,356
575
7,702
16,828
15,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
18 / 4 / 6
12,967
720
24,747
16,175
7,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 2
11,250
625
10,627
8,657
3,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Mateopiers
Mercury
19
8 / 2 / 8
11,873
660
11,490
12,863
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
12
Kills
35
35
Deaths
12
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
Crilefo
Bellona
1
2
9
2.75
L
Apollo
DeathPunch
Apollo
2
10
3
0.35
W
1
3
9
1.83
W
18
4
6
5.25
L
3
9
4
0.56
W
7
1
2
8
L
Sun Wukong
LetMeBack
Sun Wukong
3
3
1
1.17
W
Mercury
Mateopiers
Mercury
8
2
8
6
L
Arachne
Ronin_Taste
Arachne
3
8
5
0.69
L
Ares
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,254
Damage
63,725
81,712
Taken
67,394
46,894
Mitigated
43,794
18,513
Healing
24,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Crilefo
Bellona
9,159
2,688
0
4,069
12,871
11,991
406
2,635
9,635
0
61,671
L
Apollo
DeathPunch
Apollo
6,529
3,504
271
1,840
14,346
4,259
0
6,634
7,712
0
36,719
W
7,702
2,576
737
3,500
16,828
15,803
522
6,677
10,102
46,076
0
W
24,747
11,608
0
8,412
16,175
7,081
8,444
5,204
10,885
97,673
8,403
L
10,412
2,722
0
1,432
13,439
5,509
0
6,175
7,264
35,125
4,649
W
10,627
8,816
0
5,250
8,657
3,481
3,782
2,669
5,988
0
66,653
L
Sun Wukong
LetMeBack
Sun Wukong
7,131
1,100
0
7,858
18,500
14,912
0
5,323
13,177
475
54,344
W
Mercury
Mateopiers
Mercury
11,490
7,423
0
3,004
12,863
5,438
1,190
2,161
10,603
0
92,688
L
Arachne
Ronin_Taste
Arachne
6,087
4,237
0
3,472
18,612
7,001
0
6,409
12,203
0
47,724
L
Ares
9,095
200
133
3,507
16,815
15,213
0
5,862
10,953
20,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,324
Gold Earned
57,211
355
Minions Killed
611
0
Camps Cleared
0
1,556,640
Distance Traveled
1,752,519
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,765
598
130
7
0
363,275
5
L
Apollo
7,695
428
63
4
0
271,239
2
W
Ymir
10,356
575
70
4
0
293,865
3
W
Sol
12,967
720
153
9
0
314,581
0
L
Sol
8,050
447
65
4
0
283,263
3
W
Rama
11,250
625
123
7
0
348,616
0
L
Sun Wukong
9,928
552
119
7
0
353,555
6
W
Mercury
11,873
660
135
8
0
432,182
3
L
Arachne
8,383
466
86
5
0
354,825
4
L
Ares
7,268
404
22
1
0
293,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role