Player Matchup

Loki
Loki
AdryPaca
Loki
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,435 Elo+
Solo
Sylvanus
Sylvanus
Ciupcik
Sylvanus
Level 109
God Stats
3W - 6L
1,770 SR
Queue Stats
50W - 69L
1,648 Elo+
Solo
Kukulkan
Kukulkan
FellVarible86
Kukulkan
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
229W - 235L
1,558 Elo+
Solo
Charybdis
Charybdis
christiannn1
Charybdis
Level 129
God Stats
5W - 5L
1,165 SR
Queue Stats
309W - 341L
1,481 Elo+
Solo
Odin
Odin
orionchelsea
Odin
Level 119
God Stats
0W - 4L
1,500 SR
Queue Stats
64W - 67L
1,478 Elo+
Solo
Team Averages
Level 104
1,487 SR
1,520 Elo+

VS

Team Averages
Level 105
1,491 SR
1,477 Elo+
Neith
Neith
DumHest
Neith
Level 109
God Stats
3W - 2L
1,285 SR
Queue Stats
132W - 132L
1,424 Elo+
Solo
Serqet
Serqet
IAmKarna
Serqet
Level 69
God Stats
9W - 4L
1,633 SR
Queue Stats
421W - 374L
1,607 Elo+
Solo
Ao Kuang
Ao Kuang
Jadg1505
Ao Kuang
Level 136
God Stats
2W - 1L
1,444 SR
Queue Stats
89W - 93L
1,258 Elo+
Solo
Jormungandr
Jormungandr
TrollBearZ
Jormungandr
Level 105
God Stats
22W - 4L
1,697 SR
Queue Stats
172W - 164L
1,522 Elo+
Solo
Merlin
Merlin
rer323
Merlin
Level 107
God Stats
5W - 3L
1,398 SR
Queue Stats
143W - 123L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
0 / 5 / 0
7,663
479
5,189
10,049
4,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Ciupcik
Sylvanus
10
0 / 6 / 2
6,213
388
5,060
12,303
7,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
FellVarible86
Kukulkan
13
0 / 2 / 1
7,913
495
3,744
4,368
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
christiannn1
Charybdis
13
2 / 6 / 1
7,927
495
10,297
13,264
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 2
8,172
511
5,255
11,667
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DumHest
Neith
13
6 / 2 / 4
9,181
574
8,386
10,668
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
IAmKarna
Serqet
12
2 / 0 / 8
8,115
507
1,947
11,258
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Jadg1505
Ao Kuang
15
8 / 2 / 5
9,513
595
12,967
14,221
5,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
TrollBearZ
Jormungandr
14
6 / 0 / 5
9,699
606
7,745
8,797
7,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
rer323
Merlin
15
2 / 0 / 5
9,191
574
5,147
3,764
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
24
24
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
0
5
0
0
L
Sylvanus
Ciupcik
Sylvanus
0
6
2
0.17
W
Neith
DumHest
Neith
6
2
4
4
L
Kukulkan
FellVarible86
Kukulkan
0
2
1
0.25
W
Serqet
IAmKarna
Serqet
2
0
8
6
W
Ao Kuang
Jadg1505
Ao Kuang
8
2
5
5.25
W
Jormungandr
TrollBearZ
Jormungandr
6
0
5
8.5
L
Charybdis
christiannn1
Charybdis
2
6
1
0.42
L
2
5
2
0.6
W
Merlin
rer323
Merlin
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,545
Damage
36,192
51,651
Taken
48,708
21,273
Mitigated
22,400
9,758
Healing
16,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,189
942
0
988
10,049
4,811
490
5,860
3,960
0
52,938
L
Sylvanus
Ciupcik
Sylvanus
5,060
1,632
1,392
3,442
12,303
7,089
31
5,698
6,503
18,307
6,432
W
Neith
DumHest
Neith
8,386
3,203
0
2,974
10,668
2,810
1,548
900
9,768
0
51,428
L
Kukulkan
FellVarible86
Kukulkan
3,744
342
0
670
4,368
1,627
0
2,644
1,673
43,514
0
W
Serqet
IAmKarna
Serqet
1,947
187
588
4,464
11,258
5,236
24
2,328
8,824
0
11,885
W
Ao Kuang
Jadg1505
Ao Kuang
12,967
4,169
0
5,230
14,221
5,932
0
2,836
11,245
46,004
9,240
W
Jormungandr
TrollBearZ
Jormungandr
7,745
2,772
0
2,315
8,797
7,179
442
669
8,128
45,105
0
L
Charybdis
christiannn1
Charybdis
10,297
5,575
0
2,856
13,264
3,561
741
3,162
9,988
0
52,589
L
5,255
870
0
410
11,667
4,185
0
7,216
4,349
0
50,990
W
Merlin
rer323
Merlin
5,147
425
0
1,392
3,764
1,243
228
1,156
2,538
72,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,888
Gold Earned
45,699
408
Minions Killed
397
0
Camps Cleared
0
1,530,674
Distance Traveled
1,616,272
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,663
479
97
6
0
314,530
5
L
Sylvanus
6,213
388
37
2
0
302,179
6
W
Neith
9,181
574
85
5
0
292,070
8
L
Kukulkan
7,913
495
108
7
0
333,120
5
W
Serqet
8,115
507
16
1
0
345,469
7
W
Ao Kuang
9,513
595
70
4
0
354,683
0
W
Jormungandr
9,699
606
91
6
0
310,137
5
L
Charybdis
7,927
495
86
5
0
269,286
2
L
Odin
8,172
511
80
5
0
311,559
3
W
Merlin
9,191
574
135
8
0
313,913
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role