Player Matchup

Tsukuyomi
Tsukuyomi
ImTheOmen
Tsukuyomi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,550 Elo+
Party 1
King Arthur
King Arthur
KuramaLinkMode
King Arthur
Level 29
God Stats
27W - 7L
1,285 SR
Queue Stats
91W - 43L
1,589 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Outofboredom
Ah Muzen Cab
Level 24
God Stats
5W - 1L
1,508 SR
Queue Stats
32W - 26L
1,494 Elo+
Party 1
Agni
Agni
Unk_drew3
Agni
Level 144
God Stats
15W - 13L
1,323 SR
Queue Stats
683W - 666L
1,472 Elo+
Party 3
Sobek
Sobek
iTuzz2z56_
Sobek
Level 15
God Stats
18W - 7L
1,630 SR
Queue Stats
42W - 31L
1,490 Elo+
Party 1
Team Averages
Level 62
1,449 SR
1,519 Elo+

VS

Team Averages
Level 19
1,375 SR
1,399 Elo+
Bacchus
Bacchus
AleManiaco1
Bacchus
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 61L
1,174 Elo+
Solo
Odin
Odin
Big ol Chaac
Odin
Level 18
God Stats
0W - 1L
1,314 SR
Queue Stats
9W - 6L
1,632 Elo+
Party 2
Artemis
Artemis
Harambe Tr13d
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,361 Elo+
Party 2
Thanatos
Thanatos
Thy BluntDoctor
Thanatos
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,501 Elo+
Solo
Discordia
Discordia
Valtemious
Discordia
Level 7
God Stats
0W - 5L
1,063 SR
Queue Stats
4W - 13L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ImTheOmen
Tsukuyomi
16
5 / 3 / 12
10,055
773
10,822
10,898
4,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
KuramaLinkMode
King Arthur
17
3 / 2 / 10
9,706
747
10,179
12,611
12,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Outofboredom
Ah Muzen Cab
18
9 / 2 / 12
10,655
820
14,296
9,305
3,950
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
18
8 / 1 / 9
10,745
827
15,768
8,581
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
16
1 / 2 / 14
9,803
754
4,532
12,722
13,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AleManiaco1
Bacchus
16
4 / 6 / 4
9,758
751
6,852
15,621
22,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 6
9,019
694
6,842
13,133
13,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
16
2 / 2 / 5
9,369
721
9,753
9,481
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
14
0 / 9 / 4
8,058
620
6,830
12,621
6,511
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Valtemious
Discordia
14
1 / 7 / 3
8,283
637
6,664
10,795
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
26
Kills
10
10
Deaths
26
57
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AleManiaco1
Bacchus
4
6
4
1
L
3
2
6
3
L
Artemis
2
2
5
2.25
W
Tsukuyomi
ImTheOmen
Tsukuyomi
5
3
12
3.67
W
King Arthur
KuramaLinkMode
King Arthur
3
2
10
4
W
Ah Muzen Cab
Outofboredom
Ah Muzen Cab
9
2
12
7.5
L
Thanatos
0
9
4
0.22
W
Agni
8
1
9
12.5
L
Discordia
Valtemious
Discordia
1
7
3
0.36
W
Sobek
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,597
Damage
36,941
54,117
Taken
61,651
38,200
Mitigated
50,307
12,924
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AleManiaco1
Bacchus
6,852
564
0
430
15,621
22,992
36
4,578
11,043
24,138
0
L
6,842
1,215
0
1,925
13,133
13,341
301
6,348
6,785
0
15,086
L
Artemis
9,753
5,656
598
2,563
9,481
3,895
1,731
2,287
7,194
0
29,035
W
Tsukuyomi
ImTheOmen
Tsukuyomi
10,822
1,886
0
2,783
10,898
4,530
655
2,382
8,516
0
28,450
W
King Arthur
KuramaLinkMode
King Arthur
10,179
1,263
0
379
12,611
12,973
339
2,344
10,267
0
31,881
W
Ah Muzen Cab
Outofboredom
Ah Muzen Cab
14,296
8,612
0
3,666
9,305
3,950
2,805
2,504
6,801
0
30,279
L
Thanatos
6,830
2,193
529
2,317
12,621
6,511
0
1,857
10,764
0
18,861
W
Agni
15,768
219
0
2,166
8,581
3,522
297
2,496
6,085
55,206
0
L
Discordia
Valtemious
Discordia
6,664
593
0
66
10,795
3,568
899
5,230
5,565
22,504
0
W
Sobek
4,532
336
400
3,530
12,722
13,225
488
3,790
8,932
13,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,964
Gold Earned
44,487
224
Minions Killed
176
0
Camps Cleared
0
1,365,910
Distance Traveled
1,203,296
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,758
751
37
3
0
243,356
1
L
Odin
9,019
694
17
1
0
278,553
0
L
Artemis
9,369
721
58
4
0
220,712
3
W
Tsukuyomi
10,055
773
28
2
0
260,652
0
W
King Arthur
9,706
747
44
3
0
277,524
3
W
Ah Muzen Cab
10,655
820
47
4
0
267,179
0
L
Thanatos
8,058
620
24
2
0
244,702
0
W
Agni
10,745
827
79
6
0
289,264
4
L
Discordia
8,283
637
40
3
0
215,973
0
W
Sobek
9,803
754
26
2
0
271,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role