Player Matchup

Loki
Loki
Conffusion
Loki
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,454 Elo+
Party 1
Mulan
Mulan
DocHolliday98
Mulan
Level 64
God Stats
1W - 2L
1,275 SR
Queue Stats
45W - 65L
1,427 Elo+
Party 1
Olorun
Olorun
Gates1312
Olorun
Level 29
God Stats
6W - 2L
1,918 SR
Queue Stats
65W - 84L
1,335 Elo+
Party 1
Neith
Neith
SuperNonni
Neith
Level 25
God Stats
2W - 3L
1,518 SR
Queue Stats
7W - 13L
1,165 Elo+
Solo
Fenrir
Fenrir
Taremar
Fenrir
Level 82
God Stats
1W - 1L
1,702 SR
Queue Stats
19W - 12L
1,485 Elo+
Party 1
Team Averages
Level 58
1,583 SR
1,373 Elo+

VS

Team Averages
Level 61
1,500 SR
1,363 Elo+
Vulcan
Vulcan
Geurius
Vulcan
Level 28
God Stats
18W - 17L
1,154 SR
Queue Stats
98W - 94L
1,126 Elo+
Solo
Geb
Geb
NYRaised
Geb
Level 47
God Stats
10W - 5L
1,500 SR
Queue Stats
90W - 81L
1,367 Elo+
Party 2
Chaac
Chaac
Santana_ve
Chaac
Level 107
God Stats
3W - 1L
1,730 SR
Queue Stats
3W - 2L
1,318 Elo+
Solo
Kukulkan
Kukulkan
Shadowie2122
Kukulkan
Level 58
God Stats
47W - 44L
1,471 SR
Queue Stats
53W - 54L
1,466 Elo+
Party 2
Thanatos
Thanatos
StechkinSs
Thanatos
Level 66
God Stats
36W - 34L
1,647 SR
Queue Stats
446W - 470L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 7
9,374
721
11,420
14,542
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 5 / 4
9,531
733
15,939
19,458
15,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
Gates1312
Olorun
15
1 / 7 / 8
8,690
668
9,305
17,281
6,495
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
16
4 / 7 / 7
9,987
768
11,699
12,669
4,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Taremar
Fenrir
16
4 / 7 / 5
9,527
733
6,462
23,357
16,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Geurius
Vulcan
19
12 / 2 / 5
11,485
883
19,034
12,039
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 3 / 13
11,414
878
11,893
18,548
18,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
19
8 / 2 / 15
11,506
885
19,775
21,993
26,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Shadowie2122
Kukulkan
18
2 / 1 / 7
10,358
797
7,860
10,314
4,314
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
StechkinSs
Thanatos
16
3 / 8 / 9
9,909
762
11,501
14,952
5,781
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
80
16
Kills
31
32
Deaths
16
31
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
6
5
4
1.6
L
Olorun
Gates1312
Olorun
1
7
8
0.71
W
Vulcan
Geurius
Vulcan
12
2
5
7.25
W
6
3
13
4.17
W
Chaac
8
2
15
7.75
W
Kukulkan
Shadowie2122
Kukulkan
2
1
7
5.5
W
Thanatos
StechkinSs
Thanatos
3
8
9
0.94
L
Neith
4
7
7
1.07
L
Fenrir
Taremar
Fenrir
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,825
Damage
70,063
87,307
Taken
77,846
47,679
Mitigated
60,254
15,689
Healing
32,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,420
2,445
0
1,203
14,542
4,899
0
7,291
7,067
0
26,363
L
15,939
1,732
0
4,783
19,458
15,514
0
9,507
9,271
8,851
26,555
L
Olorun
Gates1312
Olorun
9,305
6,249
181
3,948
17,281
6,495
0
8,612
8,194
26,646
0
W
Vulcan
Geurius
Vulcan
19,034
5,856
118
4,752
12,039
4,935
1,124
2,289
9,702
41,510
0
W
11,893
2,254
469
5,856
18,548
18,694
233
2,867
15,245
20,715
0
W
Chaac
19,775
3,582
247
12,134
21,993
26,530
66
4,162
17,570
368
45,514
W
Kukulkan
Shadowie2122
Kukulkan
7,860
910
135
2,563
10,314
4,314
611
720
9,437
48,928
0
W
Thanatos
StechkinSs
Thanatos
11,501
3,643
0
6,489
14,952
5,781
2,148
2,169
12,576
0
22,282
L
Neith
11,699
4,816
122
1,929
12,669
4,149
246
3,843
8,409
0
37,514
L
Fenrir
Taremar
Fenrir
6,462
1,433
565
2,958
23,357
16,622
36
9,414
13,228
0
16,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,109
Gold Earned
54,672
194
Minions Killed
214
0
Camps Cleared
0
1,189,627
Distance Traveled
1,429,791
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,374
721
35
3
0
269,509
0
L
Mulan
9,531
733
36
3
0
240,543
2
L
Olorun
8,690
668
38
3
0
220,564
0
W
Vulcan
11,485
883
60
5
0
275,410
0
W
Geb
11,414
878
16
1
0
281,425
3
W
Chaac
11,506
885
54
4
0
290,572
1
W
Kukulkan
10,358
797
76
6
0
281,634
0
W
Thanatos
9,909
762
8
1
0
300,750
1
L
Neith
9,987
768
62
5
0
222,300
2
L
Fenrir
9,527
733
23
2
0
236,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role