Player Matchup

Neith
Neith
dude smitty bro
Neith
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
551W - 607L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
onelazylineman
Baron Samedi
Level 111
God Stats
13W - 7L
1,699 SR
Queue Stats
178W - 214L
1,348 Elo+
Party 1
Sobek
Sobek
xH0ganx
Sobek
Level 146
God Stats
5W - 2L
1,342 SR
Queue Stats
375W - 306L
1,482 Elo+
Party 1
Team Averages
Level 131
1,514 SR
1,436 Elo+

VS

Team Averages
Level 80
1,540 SR
1,337 Elo+
Awilix
Awilix
Tezzzt4714
Awilix
Level 6
God Stats
8W - 12L
1,637 SR
Queue Stats
9W - 16L
1,445 Elo+
Party 2
Agni
Agni
Yawn Filmz
Agni
Level 146
God Stats
1W - 2L
1,422 SR
Queue Stats
11W - 16L
1,274 Elo+
Party 2
Sol
Sol
Yawnfilmz
Sol
Level 88
God Stats
6W - 9L
1,560 SR
Queue Stats
55W - 70L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 8
9,850
704
8,526
12,363
4,416
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
onelazylineman
Baron Samedi
16
11 / 0 / 4
11,305
808
13,555
11,446
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
xH0ganx
Sobek
14
1 / 2 / 15
10,417
744
8,825
20,601
26,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Tezzzt4714
Awilix
13
1 / 7 / 2
8,395
600
5,451
14,418
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 2
9,466
676
14,017
10,770
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 2
8,407
601
10,819
11,055
2,748
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
5
5
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
Tezzzt4714
Awilix
1
7
2
0.29
L
3
5
2
0.8
L
1
4
2
0.5
W
4
3
8
2.67
W
Baron Samedi
onelazylineman
Baron Samedi
11
0
4
13
W
Sobek
xH0ganx
Sobek
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,906
Damage
30,287
44,410
Taken
36,243
36,336
Mitigated
9,094
19,356
Healing
2,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Tezzzt4714
Awilix
5,451
1,401
48
391
14,418
3,655
0
8,455
5,963
0
17,071
L
14,017
200
17
453
10,770
2,691
0
6,555
4,215
43,904
0
L
10,819
1,571
0
1,505
11,055
2,748
0
7,460
3,595
24,133
0
W
8,526
2,620
0
3,411
12,363
4,416
1,361
7,372
4,691
0
43,582
W
Baron Samedi
onelazylineman
Baron Samedi
13,555
1,324
2,243
6,102
11,446
5,251
855
8,241
2,932
46,325
0
W
Sobek
xH0ganx
Sobek
8,825
1,030
0
7,600
20,601
26,669
220
9,024
11,061
23,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,572
Gold Earned
26,268
151
Minions Killed
116
7
Camps Cleared
2
762,446
Distance Traveled
719,913
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,395
600
22
2
0
236,579
1
L
Agni
9,466
676
68
5
0
234,149
2
L
Sol
8,407
601
26
2
2
249,185
0
W
Neith
9,850
704
59
4
3
245,186
3
W
Baron Samedi
11,305
808
65
5
3
261,179
0
W
Sobek
10,417
744
27
2
1
256,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role