Player Matchup

Xing Tian
Xing Tian
GoldenAtomic
Xing Tian
Level 58
God Stats
1W - 1L
1,884 SR
Queue Stats
47W - 43L
1,506 Elo+
Solo
Ah Puch
Ah Puch
HomemadeAnimal4
Ah Puch
Level 104
God Stats
1W - 1L
1,466 SR
Queue Stats
29W - 31L
1,359 Elo+
Solo
Ravana
Ravana
LHxTheUnknown
Ravana
Level 44
God Stats
1W - 0L
1,696 SR
Queue Stats
16W - 9L
1,261 Elo+
Solo
Bellona
Bellona
M3KAIEL
Bellona
Level 68
God Stats
35W - 24L
1,655 SR
Queue Stats
104W - 108L
1,375 Elo+
Solo
Rama
Rama
SelfPleasure
Rama
Level 38
God Stats
2W - 3L
1,278 SR
Queue Stats
94W - 108L
1,430 Elo+
Solo
Team Averages
Level 62
1,596 SR
1,386 Elo+

VS

Team Averages
Level 67
1,411 SR
1,306 Elo+
Geb
Geb
 
Geb
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Graevemind
Bakasura
Level 67
God Stats
3W - 6L
1,500 SR
Queue Stats
119W - 185L
1,294 Elo+
Party 1
Athena
Athena
LocalSoldi3r
Athena
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 79L
1,150 Elo+
Party 1
Skadi
Skadi
ShadowDemon1589
Skadi
Level 22
God Stats
1W - 2L
1,222 SR
Queue Stats
5W - 7L
1,241 Elo+
Party 1
Yemoja
Yemoja
TheJewFro14
Yemoja
Level 13
God Stats
44W - 43L
1,331 SR
Queue Stats
45W - 47L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GoldenAtomic
Xing Tian
15
2 / 4 / 7
9,853
821
8,908
16,265
16,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 1 / 4
9,778
815
16,519
7,385
3,302
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 3 / 6
10,081
840
13,576
9,290
6,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
M3KAIEL
Bellona
17
4 / 4 / 9
10,110
843
14,818
9,807
8,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 2 / 5
9,343
779
10,437
7,756
3,286
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
5 / 3 / 4
8,949
746
11,634
17,660
12,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
Graevemind
Bakasura
15
4 / 4 / 2
8,807
734
5,410
14,462
6,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
15
2 / 1 / 7
9,233
769
9,476
18,946
20,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 4 / 5
8,421
702
2,323
9,708
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
15
2 / 3 / 5
8,663
722
2,839
17,168
11,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
15
Kills
14
14
Deaths
15
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
5
3
4
2.33
W
Xing Tian
GoldenAtomic
Xing Tian
2
4
7
1.38
L
Bakasura
Graevemind
Bakasura
4
4
2
1.25
W
1
1
4
3
W
6
3
6
3
L
Athena
2
1
7
5.5
W
Bellona
M3KAIEL
Bellona
4
4
9
2.13
W
2
2
5
2.25
L
1
4
5
0.88
L
Yemoja
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,258
Damage
31,682
50,503
Taken
77,944
38,682
Mitigated
54,310
12,973
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
11,634
595
0
500
17,660
12,189
0
5,865
11,602
27,442
0
W
Xing Tian
GoldenAtomic
Xing Tian
8,908
716
638
2,441
16,265
16,797
529
6,709
8,544
18,790
0
L
Bakasura
Graevemind
Bakasura
5,410
3,392
0
1,266
14,462
6,399
0
3,307
10,970
0
14,644
W
16,519
1,285
754
2,126
7,385
3,302
1,845
3,005
4,013
48,013
0
W
13,576
2,783
0
1,390
9,290
6,802
4,397
4,286
4,501
0
33,509
L
Athena
9,476
1,928
1,080
1,628
18,946
20,539
0
8,367
10,220
17,745
0
W
Bellona
M3KAIEL
Bellona
14,818
3,541
1,288
1,372
9,807
8,495
418
4,250
5,071
0
38,208
W
10,437
9,052
0
2,964
7,756
3,286
3,096
4,151
3,229
0
26,965
L
2,323
961
0
404
9,708
3,933
416
1,776
7,890
0
17,729
L
Yemoja
2,839
206
5,287
4,611
17,168
11,250
0
6,112
10,794
10,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,165
Gold Earned
44,073
216
Minions Killed
130
0
Camps Cleared
0
1,233,879
Distance Traveled
1,124,089
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,949
746
32
3
0
232,661
0
W
Xing Tian
9,853
821
18
2
0
248,179
1
L
Bakasura
8,807
734
34
3
0
244,770
0
W
Ah Puch
9,778
815
72
6
0
245,142
1
W
Ravana
10,081
840
36
3
0
238,408
1
L
Athena
9,233
769
17
1
0
252,269
0
W
Bellona
10,110
843
50
4
0
280,100
1
W
Rama
9,343
779
40
3
0
222,050
2
L
Skadi
8,421
702
33
3
0
168,985
0
L
Yemoja
8,663
722
14
1
0
225,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role