Player Matchup

Bacchus
Bacchus
FastMoneyGoon
Bacchus
Level 159
God Stats
19W - 11L
1,285 SR
Queue Stats
1,742W - 1,093L
1,607 Elo+
Party 2
Danzaburou
Danzaburou
GlueBrainz
Danzaburou
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
206W - 134L
1,533 Elo+
Party 2
Cupid
Cupid
GodRipsDabs
Cupid
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 108L
1,463 Elo+
Party 2
Raijin
Raijin
MrSaltySmurf
Raijin
Level 27
God Stats
3W - 2L
1,745 SR
Queue Stats
39W - 56L
1,873 Elo+
Solo
Arachne
Arachne
Xxx Roast xxX
Arachne
Level 150
God Stats
4W - 6L
1,500 SR
Queue Stats
655W - 370L
1,745 Elo+
Party 2
Team Averages
Level 102
1,506 SR
1,644 Elo+

VS

Team Averages
Level 73
1,572 SR
1,566 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DariYanni
Nox
Level 63
God Stats
8W - 8L
1,500 SR
Queue Stats
379W - 382L
1,527 Elo+
Solo
Hercules
Hercules
Entelligent
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,719 Elo+
Party 1
Baron Samedi
Baron Samedi
Painterologist
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
eldon760
Khepri
Level 156
God Stats
4W - 2L
1,860 SR
Queue Stats
203W - 182L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
4 / 7 / 16
10,636
709
10,845
20,388
29,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
GlueBrainz
Danzaburou
17
8 / 7 / 6
11,169
745
14,761
13,319
6,116
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
8 / 5 / 15
12,523
835
21,578
16,406
8,163
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
19
2 / 5 / 11
11,553
770
13,978
14,406
6,395
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
15
3 / 8 / 16
10,076
672
7,561
26,373
11,375
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
8 / 6 / 12
11,932
795
18,906
11,495
4,286
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
1 / 3 / 20
10,907
727
7,801
10,606
6,069
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Entelligent
Hercules
20
20 / 3 / 10
14,914
994
29,017
29,450
37,034
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Painterologist
Baron Samedi
16
1 / 6 / 17
10,268
685
11,426
12,108
4,906
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
eldon760
Khepri
16
2 / 8 / 22
10,436
696
7,846
19,385
19,772
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
113
25
Kills
32
32
Deaths
26
64
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
6
12
2.33
W
1
3
20
3.67
W
Hercules
Entelligent
Hercules
20
3
10
8.33
L
Bacchus
4
7
16
1.71
L
Danzaburou
GlueBrainz
Danzaburou
8
7
6
1.57
L
8
5
15
3.1
L
Raijin
2
5
11
1.5
W
Baron Samedi
Painterologist
Baron Samedi
1
6
17
1.58
L
Arachne
3
8
16
1.38
W
Khepri
eldon760
Khepri
2
8
22
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,723
Damage
74,996
90,892
Taken
83,044
61,794
Mitigated
72,067
31,116
Healing
36,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
18,906
6,739
174
377
11,495
4,286
2,611
4,328
7,167
0
44,144
W
7,801
172
1,760
3,019
10,606
6,069
1,747
3,480
7,126
30,889
0
W
Hercules
Entelligent
Hercules
29,017
5,766
2,145
16,617
29,450
37,034
193
6,488
22,853
17,258
31,837
L
Bacchus
10,845
1,724
839
4,638
20,388
29,745
92
7,186
12,681
14,283
0
L
Danzaburou
GlueBrainz
Danzaburou
14,761
7,630
422
1,973
13,319
6,116
719
4,508
8,536
0
25,255
L
21,578
12,068
2,327
6,534
16,406
8,163
2,091
6,348
9,708
0
33,669
L
Raijin
13,978
611
1,121
5,573
14,406
6,395
0
5,738
8,326
44,853
0
W
Baron Samedi
Painterologist
Baron Samedi
11,426
1,097
5,075
3,220
12,108
4,906
871
5,867
6,241
25,605
0
L
Arachne
7,561
5,535
1,204
6,485
26,373
11,375
444
10,422
15,515
0
9,357
W
Khepri
eldon760
Khepri
7,846
321
1,902
2,220
19,385
19,772
196
4,361
14,652
11,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,957
Gold Earned
58,457
132
Minions Killed
187
0
Camps Cleared
0
1,253,925
Distance Traveled
1,251,810
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,932
795
51
3
0
231,326
1
W
Nox
10,907
727
54
4
0
294,169
3
W
Hercules
14,914
994
45
3
0
269,243
0
L
Bacchus
10,636
709
3
0
0
248,720
0
L
Danzaburou
11,169
745
23
2
0
237,721
0
L
Cupid
12,523
835
31
2
0
266,590
0
L
Raijin
11,553
770
71
5
0
266,575
4
W
Baron Samedi
10,268
685
32
2
0
214,903
0
L
Arachne
10,076
672
4
0
0
234,319
0
W
Khepri
10,436
696
5
0
0
242,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role