Player Matchup

Aphrodite
Aphrodite
ManifestedMalice
Aphrodite
Level 128
God Stats
6W - 2L
1,657 SR
Queue Stats
105W - 90L
1,306 Elo+
Solo
Bellona
Bellona
SUN GOD JESUS
Bellona
Level 108
God Stats
2W - 1L
1,538 SR
Queue Stats
16W - 24L
1,602 Elo+
Solo
Agni
Agni
Sebas190
Agni
Level 31
God Stats
0W - 2L
1,290 SR
Queue Stats
5W - 8L
1,237 Elo+
Solo
Guan Yu
Guan Yu
iVORTEX4
Guan Yu
Level 46
God Stats
9W - 14L
1,152 SR
Queue Stats
88W - 136L
1,211 Elo+
Solo
Heimdallr
Heimdallr
themadblaxican
Heimdallr
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 109L
1,509 Elo+
Solo
Team Averages
Level 89
1,428 SR
1,373 Elo+

VS

Team Averages
Level 96
1,486 SR
1,378 Elo+
Odin
Odin
BloodyGhoul16
Odin
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
278W - 282L
1,244 Elo+
Solo
Pele
Pele
HappyJohal
Pele
Level 61
God Stats
7W - 5L
1,266 SR
Queue Stats
35W - 35L
1,319 Elo+
Solo
Neith
Neith
myadave
Neith
Level 115
God Stats
43W - 40L
1,579 SR
Queue Stats
183W - 185L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
savage_boy_C
Baron Samedi
Level 85
God Stats
18W - 10L
1,500 SR
Queue Stats
399W - 460L
1,365 Elo+
Solo
Ganesha
Ganesha
unseasonedbreads
Ganesha
Level 100
God Stats
10W - 8L
1,583 SR
Queue Stats
346W - 343L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
12
0 / 6 / 4
7,346
387
6,163
13,663
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
13
2 / 11 / 0
8,242
434
9,877
19,257
15,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
1
0 / 0 / 0
3,585
189
0
0
0
Guan Yu
iVORTEX4
Guan Yu
14
1 / 6 / 0
7,850
413
2,383
12,549
10,704
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
themadblaxican
Heimdallr
14
6 / 5 / 0
9,084
478
17,447
17,361
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
9,662
509
6,353
13,011
11,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
5 / 4 / 7
9,806
516
10,765
13,706
4,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
myadave
Neith
15
2 / 2 / 7
9,658
508
6,872
10,133
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
savage_boy_C
Baron Samedi
19
15 / 1 / 3
11,790
621
17,214
14,047
6,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 1 / 6
10,715
564
7,570
10,496
8,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
9
Kills
28
28
Deaths
9
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
5
4
7
2.13
L
Aphrodite
0
6
4
0.33
L
Bellona
2
11
0
0.18
L
Agni
0
0
0
0
L
Guan Yu
iVORTEX4
Guan Yu
1
6
0
0.17
W
Neith
myadave
Neith
2
2
7
2.75
W
Baron Samedi
savage_boy_C
Baron Samedi
15
1
3
16.5
L
Heimdallr
themadblaxican
Heimdallr
6
5
0
1.2
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,870
Damage
48,774
62,830
Taken
61,393
38,423
Mitigated
34,084
15,087
Healing
19,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,353
2,664
0
1,006
13,011
11,658
192
2,454
10,557
0
33,431
W
10,765
3,922
0
4,401
13,706
4,650
1,471
2,360
11,346
0
65,078
L
Aphrodite
6,163
728
3,361
4,973
13,663
6,276
81
3,926
9,617
31,108
0
L
Bellona
9,877
2,496
0
1,187
19,257
15,695
784
9,142
9,609
9,696
41,297
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
iVORTEX4
Guan Yu
2,383
476
0
1,545
12,549
10,704
0
4,737
7,146
0
29,768
W
Neith
myadave
Neith
6,872
3,705
313
4,790
10,133
2,862
690
1,343
8,790
0
51,361
W
Baron Samedi
savage_boy_C
Baron Samedi
17,214
2,853
1,253
6,285
14,047
6,333
1,457
2,254
11,793
72,711
5,409
L
Heimdallr
themadblaxican
Heimdallr
17,447
9,656
0
4,021
17,361
5,748
957
4,589
12,665
0
64,077
W
7,570
943
0
1,810
10,496
8,581
1,344
165
10,331
64,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,107
Gold Earned
51,631
296
Minions Killed
512
0
Camps Cleared
0
1,198,014
Distance Traveled
1,772,294
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,662
509
46
2
0
365,998
1
W
Pele
9,806
516
123
6
0
388,355
0
L
Aphrodite
7,346
387
46
2
0
323,820
0
L
Bellona
8,242
434
76
4
0
270,641
0
L
Agni
3,585
189
0
0
0
0
0
L
Guan Yu
7,850
413
67
4
0
308,048
0
W
Neith
9,658
508
111
6
0
293,304
1
W
Baron Samedi
11,790
621
121
6
0
344,881
0
L
Heimdallr
9,084
478
107
6
0
295,505
3
W
Ganesha
10,715
564
111
6
0
379,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role