Player Matchup

Izanami
Izanami
ZikerB06
Izanami
Level 46
God Stats
25W - 17L
1,465 SR
Queue Stats
208W - 200L
1,423 Elo+
Party 3
Fenrir
Fenrir
joni24YT
Fenrir
Level 55
God Stats
8W - 4L
1,758 SR
Queue Stats
100W - 98L
1,403 Elo+
Party 3
Ymir
Ymir
rCorn_Flake
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hades
Hades
xXsvenXx2
Hades
Level 69
God Stats
9W - 9L
1,474 SR
Queue Stats
146W - 163L
1,427 Elo+
Party 2
Chaac
Chaac
xxpadixx3
Chaac
Level 125
God Stats
7W - 4L
1,784 SR
Queue Stats
439W - 464L
1,457 Elo+
Party 2
Team Averages
Level 59
1,596 SR
1,442 Elo+

VS

Team Averages
Level 65
1,506 SR
1,433 Elo+
Xing Tian
Xing Tian
BabanKAIOKEN
Xing Tian
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 65L
1,553 Elo+
Party 1
Anubis
Anubis
HsD_AxeL
Anubis
Level 22
God Stats
2W - 3L
1,454 SR
Queue Stats
29W - 48L
1,402 Elo+
Party 1
Hera
Hera
SeeKsGirLFriEnd
Hera
Level 69
God Stats
0W - 2L
1,291 SR
Queue Stats
89W - 108L
1,473 Elo+
Party 1
Chiron
Chiron
kingo579
Chiron
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 214L
1,238 Elo+
Solo
Thor
Thor
oxilos_
Thor
Level 65
God Stats
3W - 7L
1,786 SR
Queue Stats
116W - 111L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ZikerB06
Izanami
11
3 / 0 / 5
6,472
647
9,304
7,013
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
joni24YT
Fenrir
10
10 / 0 / 2
6,616
662
8,194
8,033
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 3 / 7
4,939
494
986
7,515
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
xXsvenXx2
Hades
9
5 / 4 / 3
5,881
588
4,972
6,334
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
xxpadixx3
Chaac
11
0 / 0 / 1
6,361
636
1,042
4,131
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BabanKAIOKEN
Xing Tian
6
3 / 2 / 1
4,943
494
3,412
9,156
2,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
HsD_AxeL
Anubis
9
0 / 1 / 0
4,723
472
1,143
2,390
955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 5 / 3
4,635
464
3,571
6,949
1,508
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
kingo579
Chiron
5
0 / 5 / 1
4,084
408
4,819
7,705
1,129
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
oxilos_
Thor
8
4 / 6 / 0
5,334
533
6,282
9,132
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
7
7
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BabanKAIOKEN
Xing Tian
3
2
1
1.75
L
Anubis
HsD_AxeL
Anubis
0
1
0
0
L
0
5
3
0.3
W
Izanami
ZikerB06
Izanami
3
0
5
5.5
W
Fenrir
joni24YT
Fenrir
10
0
2
11
L
Chiron
kingo579
Chiron
0
5
1
0.1
L
Thor
oxilos_
Thor
4
6
0
0.67
W
0
3
7
1.17
W
Hades
xXsvenXx2
Hades
5
4
3
1.63
W
Chaac
xxpadixx3
Chaac
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,498
Damage
19,227
33,026
Taken
35,332
12,376
Mitigated
8,458
11,621
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BabanKAIOKEN
Xing Tian
3,412
547
815
1,858
9,156
2,587
0
1,046
8,030
9,562
0
L
Anubis
HsD_AxeL
Anubis
1,143
152
0
1,050
2,390
955
0
0
2,390
20,570
0
L
3,571
1,030
0
1,549
6,949
1,508
13
1,881
4,798
19,503
0
W
Izanami
ZikerB06
Izanami
9,304
6,279
252
3,849
7,013
1,794
953
1,218
5,666
0
47,775
W
Fenrir
joni24YT
Fenrir
8,194
1,725
108
2,162
8,033
2,559
0
1,454
6,579
0
31,281
L
Chiron
kingo579
Chiron
4,819
1,721
185
1,900
7,705
1,129
0
947
6,690
0
15,271
L
Thor
oxilos_
Thor
6,282
1,507
0
1,675
9,132
2,279
0
1,622
7,450
0
19,383
W
986
432
0
1,122
7,515
3,286
0
2,798
4,566
5,547
0
W
Hades
xXsvenXx2
Hades
4,972
356
200
1,514
6,334
2,349
0
1,513
4,821
22,762
0
W
Chaac
xxpadixx3
Chaac
1,042
260
0
2,414
4,131
2,388
552
1,143
2,988
0
35,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,269
Gold Earned
23,719
287
Minions Killed
148
0
Camps Cleared
0
957,044
Distance Traveled
873,190
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,943
494
14
1
0
181,602
2
L
Anubis
4,723
472
42
4
0
169,025
1
L
Hera
4,635
464
36
4
0
163,057
1
W
Izanami
6,472
647
99
10
0
184,970
2
W
Fenrir
6,616
662
43
4
0
233,711
0
L
Chiron
4,084
408
15
2
0
179,155
1
L
Thor
5,334
533
41
4
0
180,351
0
W
Ymir
4,939
494
7
1
0
202,811
1
W
Hades
5,881
588
46
5
0
164,434
0
W
Chaac
6,361
636
92
9
0
171,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role