Player Matchup

Cerberus
Cerberus
Agaveth
Cerberus
Level 56
God Stats
3W - 1L
1,226 SR
Queue Stats
9W - 5L
1,486 Elo+
Party 3
Vamana
Vamana
BringOutTheRice
Vamana
Level 51
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 19L
1,606 Elo+
Party 2
Izanami
Izanami
DonDelfino
Izanami
Level 47
God Stats
3W - 0L
1,793 SR
Queue Stats
8W - 5L
1,486 Elo+
Party 3
Nemesis
Nemesis
Elgnairt
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,573 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Patchoulihou
Morgan Le Fay
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 23L
1,597 Elo+
Party 2
Team Averages
Level 50
1,504 SR
1,550 Elo+

VS

Team Averages
Level 58
1,392 SR
1,478 Elo+
Neith
Neith
DariethWolf
Neith
Level 88
God Stats
26W - 29L
1,238 SR
Queue Stats
410W - 420L
1,421 Elo+
Solo
Vulcan
Vulcan
DeathlessShinobi
Vulcan
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
316W - 352L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
KludgyNeptune6
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 204L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
Ladylovevero
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,467 Elo+
Party 4
Set
Set
Oroxi_Maroto
Set
Level 108
God Stats
1W - 6L
1,224 SR
Queue Stats
108W - 108L
1,601 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Agaveth
Cerberus
12
4 / 0 / 8
7,999
571
5,012
10,261
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 3
7,683
549
4,241
9,102
7,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
DonDelfino
Izanami
14
5 / 0 / 6
8,133
581
11,725
12,006
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Elgnairt
Nemesis
13
3 / 2 / 5
7,994
571
5,307
7,276
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Patchoulihou
Morgan Le Fay
14
10 / 2 / 1
8,755
625
9,322
7,934
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,183
442
5,747
9,098
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 1
7,598
543
3,877
6,878
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 1
6,409
458
5,481
11,814
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Ladylovevero
Guan Yu
10
0 / 5 / 0
5,770
412
1,396
9,563
4,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 7 / 0
7,760
554
8,686
12,323
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
24
Kills
5
6
Deaths
24
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Agaveth
Cerberus
4
0
8
8
W
2
2
3
1.75
L
0
5
1
0.1
L
1
3
1
0.5
W
Izanami
DonDelfino
Izanami
5
0
6
8
W
Nemesis
Elgnairt
Nemesis
3
2
5
2.75
L
0
4
1
0.13
L
Guan Yu
Ladylovevero
Guan Yu
0
5
0
0
L
4
7
0
0.57
W
Morgan Le Fay
Patchoulihou
Morgan Le Fay
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,607
Damage
25,187
46,579
Taken
49,676
25,336
Mitigated
19,018
18,769
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Agaveth
Cerberus
5,012
571
0
2,273
10,261
9,297
354
3,300
6,915
20,232
0
W
4,241
1,745
0
3,340
9,102
7,410
383
421
8,665
0
42,823
L
5,747
2,411
0
2,491
9,098
1,788
282
914
8,184
0
34,108
L
3,877
1,126
0
3,089
6,878
2,542
0
3,931
2,947
47,253
0
W
Izanami
DonDelfino
Izanami
11,725
8,022
0
8,026
12,006
4,264
339
2,510
9,496
0
65,520
W
Nemesis
Elgnairt
Nemesis
5,307
2,612
0
3,104
7,276
1,986
0
191
7,041
0
43,896
L
5,481
446
113
1,597
11,814
5,853
0
4,932
6,882
21,896
0
L
Guan Yu
Ladylovevero
Guan Yu
1,396
141
0
410
9,563
4,694
177
524
9,039
0
14,065
L
8,686
3,079
0
3,404
12,323
4,141
0
4,033
8,290
0
49,711
W
Morgan Le Fay
Patchoulihou
Morgan Le Fay
9,322
1,611
153
1,873
7,934
2,379
557
2,610
5,104
42,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,564
Gold Earned
33,720
402
Minions Killed
334
0
Camps Cleared
0
1,338,652
Distance Traveled
1,326,266
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,999
571
45
3
0
285,500
5
W
Vamana
7,683
549
79
6
0
244,893
0
L
Neith
6,183
442
68
5
0
229,877
4
L
Vulcan
7,598
543
111
8
0
276,034
9
W
Izanami
8,133
581
110
8
0
230,858
0
W
Nemesis
7,994
571
85
6
0
307,465
3
L
Cthulhu
6,409
458
29
2
0
280,424
5
L
Guan Yu
5,770
412
36
3
0
264,575
0
L
Set
7,760
554
90
6
0
275,356
1
W
Morgan Le Fay
8,755
625
83
6
0
269,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role