Player Matchup

Nike
Nike
ChubbyNotPhat
Nike
Level 102
God Stats
2W - 0L
1,696 SR
Queue Stats
108W - 81L
1,624 Elo+
Party 2
Artio
Artio
IceDeRamos
Artio
Level 47
God Stats
23W - 32L
1,526 SR
Queue Stats
263W - 265L
1,496 Elo+
Party 2
Mercury
Mercury
Leffe41
Mercury
Level 86
God Stats
1W - 0L
1,267 SR
Queue Stats
31W - 26L
1,526 Elo+
Party 1
Neith
Neith
NoodleSlayer01
Neith
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 2
Zeus
Zeus
TomahawkBear
Zeus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,346 Elo+
Party 1
Team Averages
Level 69
1,498 SR
1,498 Elo+

VS

Team Averages
Level 70
1,545 SR
1,558 Elo+
Mercury
Mercury
Destrino
Mercury
Level 47
God Stats
2W - 2L
1,519 SR
Queue Stats
17W - 22L
1,460 Elo+
Solo
Izanami
Izanami
NoImNotBecka
Izanami
Level 25
God Stats
0W - 2L
1,264 SR
Queue Stats
5W - 4L
1,642 Elo+
Solo
Bellona
Bellona
Sae-RoYi
Bellona
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,616 Elo+
Party 3
Raijin
Raijin
canyakan69
Raijin
Level 43
God Stats
1W - 2L
1,482 SR
Queue Stats
28W - 30L
1,494 Elo+
Party 3
Nike
Nike
iconicsDEADSHOT
Nike
Level 98
God Stats
3W - 3L
1,960 SR
Queue Stats
33W - 31L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 11
11,454
818
13,939
17,404
20,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
18
2 / 2 / 18
11,338
810
8,722
18,854
22,656
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Leffe41
Mercury
20
6 / 3 / 10
12,216
873
10,640
12,505
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
8 / 1 / 10
12,209
872
14,284
9,487
6,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
8 / 5 / 7
12,038
860
22,133
10,243
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Destrino
Mercury
17
3 / 6 / 5
10,488
749
7,156
12,677
4,689
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
NoImNotBecka
Izanami
16
3 / 4 / 7
9,547
682
11,274
16,698
4,869
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Sae-RoYi
Bellona
18
7 / 9 / 6
11,032
788
15,931
22,747
21,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
canyakan69
Raijin
16
1 / 6 / 4
9,430
674
9,302
13,884
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 5 / 5
9,368
669
9,211
18,018
15,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
30
Kills
16
16
Deaths
30
56
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
L
Mercury
Destrino
Mercury
3
6
5
0.92
W
Artio
2
2
18
5.5
W
Mercury
Leffe41
Mercury
6
3
10
3.67
L
Izanami
NoImNotBecka
Izanami
3
4
7
1.63
W
8
1
10
13
L
Bellona
Sae-RoYi
Bellona
7
9
6
1.11
W
8
5
7
2.3
L
Raijin
canyakan69
Raijin
1
6
4
0.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,718
Damage
52,874
68,493
Taken
84,024
58,530
Mitigated
50,791
20,943
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,939
731
0
1,732
17,404
20,239
779
1,825
15,105
8,209
27,811
L
Mercury
Destrino
Mercury
7,156
2,880
0
0
12,677
4,689
650
3,807
8,336
0
27,750
W
Artio
8,722
674
1,063
8,448
18,854
22,656
267
3,750
14,114
24,357
0
W
Mercury
Leffe41
Mercury
10,640
5,887
0
3,337
12,505
5,673
1,404
809
11,473
0
50,707
L
Izanami
NoImNotBecka
Izanami
11,274
7,034
145
4,536
16,698
4,869
0
7,807
8,368
0
27,668
W
14,284
5,701
0
3,583
9,487
6,408
3,841
1,097
8,057
0
46,090
L
Bellona
Sae-RoYi
Bellona
15,931
6,130
0
2,017
22,747
21,748
83
9,255
12,684
0
40,640
W
22,133
3,157
125
2,655
10,243
3,554
216
863
9,190
54,864
0
L
Raijin
canyakan69
Raijin
9,302
844
0
1,284
13,884
4,303
136
4,996
8,210
28,489
0
L
9,211
966
0
1,382
18,018
15,182
0
5,973
11,407
0
22,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,255
Gold Earned
49,865
279
Minions Killed
201
0
Camps Cleared
0
1,570,048
Distance Traveled
1,310,097
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,454
818
39
3
0
310,946
1
L
Mercury
10,488
749
47
3
0
280,156
4
W
Artio
11,338
810
27
2
0
310,469
3
W
Mercury
12,216
873
80
6
0
354,519
1
L
Izanami
9,547
682
30
2
0
248,623
2
W
Neith
12,209
872
73
5
0
300,206
2
L
Bellona
11,032
788
55
4
0
247,202
0
W
Zeus
12,038
860
60
4
0
293,908
3
L
Raijin
9,430
674
37
3
0
255,679
3
L
Nike
9,368
669
32
2
0
278,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role