Player Matchup

Cthulhu
Cthulhu
Demonsbane00
Cthulhu
Level 69
God Stats
27W - 32L
1,445 SR
Queue Stats
221W - 220L
1,480 Elo+
Solo
Mercury
Mercury
DisfattBidge433
Mercury
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,407 Elo+
Party 1
Hou Yi
Hou Yi
MilestonePeak
Hou Yi
Level 62
God Stats
4W - 6L
1,500 SR
Queue Stats
366W - 363L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
andy92900
Gilgamesh
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,460 Elo+
Party 1
Ra
Ra
wizardofgames12
Ra
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 142L
1,560 Elo+
Solo
Team Averages
Level 85
1,489 SR
1,483 Elo+

VS

Team Averages
Level 96
1,545 SR
1,565 Elo+
Odin
Odin
EncryptedHades
Odin
Level 118
God Stats
2W - 5L
1,500 SR
Queue Stats
418W - 395L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hasesino14
Tsukuyomi
Level 79
God Stats
2W - 2L
1,504 SR
Queue Stats
99W - 102L
1,490 Elo+
Solo
Scylla
Scylla
Snuggy_Munk
Scylla
Level 85
God Stats
1W - 0L
1,472 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
StephBlurry0824
Cliodhna
Level 132
God Stats
1W - 0L
1,472 SR
Queue Stats
8W - 8L
1,640 Elo+
Party 2
Vulcan
Vulcan
jackViate
Vulcan
Level 68
God Stats
8W - 4L
1,777 SR
Queue Stats
37W - 45L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Demonsbane00
Cthulhu
16
6 / 3 / 1
11,305
1,256
7,042
12,003
11,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 6 / 4
10,030
1,114
7,053
14,701
4,465
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 0 / 2
8,711
968
1,980
2,757
831
Gilgamesh
andy92900
Gilgamesh
15
0 / 3 / 5
9,680
1,076
4,143
10,756
5,739
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 8 / 3
10,117
1,124
14,577
12,888
3,846
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

156

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 12
11,241
1,249
7,379
7,814
6,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Hasesino14
Tsukuyomi
16
5 / 4 / 9
11,319
1,258
11,236
13,162
4,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
3 / 2 / 10
10,698
1,189
7,823
4,786
1,447
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
16
5 / 1 / 4
10,749
1,194
10,212
8,661
2,957
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
jackViate
Vulcan
17
3 / 2 / 10
11,211
1,246
12,532
3,597
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
10
Kills
20
20
Deaths
10
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Demonsbane00
Cthulhu
6
3
1
2.17
L
2
6
4
0.67
W
4
1
12
10
W
Tsukuyomi
Hasesino14
Tsukuyomi
5
4
9
2.38
L
0
0
2
1
W
Scylla
3
2
10
4
W
Cliodhna
5
1
4
7
L
Gilgamesh
andy92900
Gilgamesh
0
3
5
0.83
W
Vulcan
jackViate
Vulcan
3
2
10
4
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,795
Damage
49,182
53,105
Taken
38,020
26,660
Mitigated
16,931
4,114
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Demonsbane00
Cthulhu
7,042
260
629
222
12,003
11,779
0
5,902
5,952
22,873
0
L
7,053
1,461
0
216
14,701
4,465
0
5,172
9,348
0
13,913
W
7,379
1,305
0
639
7,814
6,619
0
3,775
3,911
251
12,474
W
Tsukuyomi
Hasesino14
Tsukuyomi
11,236
2,861
1,052
1,646
13,162
4,763
0
7,765
5,057
0
15,286
L
1,980
773
0
132
2,757
831
0
997
1,729
0
7,581
W
Scylla
7,823
142
228
357
4,786
1,447
0
2,154
2,584
25,061
0
W
Cliodhna
10,212
508
0
18
8,661
2,957
0
4,988
3,577
0
29,132
L
Gilgamesh
andy92900
Gilgamesh
4,143
271
0
509
10,756
5,739
0
3,995
6,599
0
16,318
W
Vulcan
jackViate
Vulcan
12,532
5,981
52
212
3,597
1,145
0
2,273
1,272
38,051
0
L
14,577
1,237
891
1,515
12,888
3,846
0
4,512
8,130
28,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,843
Gold Earned
55,218
136
Minions Killed
187
4
Camps Cleared
8
804,500
Distance Traveled
911,296
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,305
1,256
38
4
0
201,877
0
L
Mercury
10,030
1,114
20
2
1
207,979
0
W
Odin
11,241
1,249
16
2
1
181,955
1
W
Tsukuyomi
11,319
1,258
4
0
0
162,095
0
L
Hou Yi
8,711
968
12
1
0
55,045
0
W
Scylla
10,698
1,189
50
6
0
173,567
0
W
Cliodhna
10,749
1,194
49
5
5
202,863
0
L
Gilgamesh
9,680
1,076
26
3
1
166,441
2
W
Vulcan
11,211
1,246
68
8
2
190,816
0
L
Ra
10,117
1,124
40
4
2
173,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role