Player Matchup

Gilgamesh
Gilgamesh
Arg_MrJacK
Gilgamesh
Level 125
God Stats
22W - 11L
1,641 SR
Queue Stats
380W - 353L
1,535 Elo+
Party 1
Sol
Sol
BlasCabj31
Sol
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
247W - 207L
1,474 Elo+
Party 1
Bellona
Bellona
darkeu995
Bellona
Level 44
God Stats
6W - 1L
1,500 SR
Queue Stats
234W - 187L
1,611 Elo+
Party 1
Apollo
Apollo
esmoke-scorpion
Apollo
Level 149
God Stats
28W - 14L
1,662 SR
Queue Stats
243W - 197L
1,572 Elo+
Party 1
Aphrodite
Aphrodite
hibrido_cobicado
Aphrodite
Level 40
God Stats
3W - 2L
1,336 SR
Queue Stats
10W - 30L
1,130 Elo+
Solo
Team Averages
Level 85
1,528 SR
1,464 Elo+

VS

Team Averages
Level 56
1,514 SR
1,463 Elo+
Hera
Hera
Kambate
Hera
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 96L
1,340 Elo+
Solo
Achilles
Achilles
Neobolt01
Achilles
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,239 Elo+
Solo
Thanatos
Thanatos
TFBugha
Thanatos
Level 42
God Stats
5W - 3L
1,508 SR
Queue Stats
139W - 143L
1,691 Elo+
Solo
Amaterasu
Amaterasu
augu624
Amaterasu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,522 Elo+
Party 2
Charybdis
Charybdis
guinoobg
Charybdis
Level 77
God Stats
2W - 2L
1,561 SR
Queue Stats
8W - 24L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arg_MrJacK
Gilgamesh
13
5 / 0 / 3
7,297
608
4,672
6,658
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 3 / 3
7,279
607
4,522
8,516
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
darkeu995
Bellona
12
1 / 0 / 1
7,421
618
4,099
7,838
6,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 1
6,699
558
4,313
6,169
1,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
8
0 / 0 / 2
5,194
433
563
2,656
502
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Kambate
Hera
10
2 / 3 / 1
6,165
514
5,206
5,234
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Neobolt01
Achilles
11
0 / 2 / 0
5,679
473
5,403
8,074
5,590
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
TFBugha
Thanatos
10
0 / 2 / 2
5,627
469
2,556
7,633
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
augu624
Amaterasu
10
1 / 2 / 0
5,557
463
1,740
4,533
3,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
guinoobg
Charybdis
10
0 / 2 / 1
5,624
469
3,308
5,061
1,244
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
3
3
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Arg_MrJacK
Gilgamesh
5
0
3
6.5
W
3
3
3
1.5
L
Hera
Kambate
Hera
2
3
1
0.83
L
Achilles
Neobolt01
Achilles
0
2
0
0
L
Thanatos
TFBugha
Thanatos
0
2
2
0.5
L
Amaterasu
augu624
Amaterasu
1
2
0
0.5
W
Bellona
darkeu995
Bellona
1
0
1
1.5
W
2
0
1
2.5
L
Charybdis
guinoobg
Charybdis
0
2
1
0.25
W
Aphrodite
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,169
Damage
18,213
31,837
Taken
30,535
13,909
Mitigated
14,737
13,919
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Arg_MrJacK
Gilgamesh
4,672
1,492
0
850
6,658
2,580
0
243
6,375
0
41,070
W
4,522
2,025
0
4,240
8,516
2,995
0
4,557
3,593
43,611
5,559
L
Hera
Kambate
Hera
5,206
1,461
0
923
5,234
1,719
0
3,083
2,151
33,265
0
L
Achilles
Neobolt01
Achilles
5,403
1,454
0
1,807
8,074
5,590
0
504
7,570
0
26,712
L
Thanatos
TFBugha
Thanatos
2,556
441
0
4,502
7,633
2,396
0
506
7,127
0
31,963
L
Amaterasu
augu624
Amaterasu
1,740
404
0
233
4,533
3,788
0
806
3,727
0
12,266
W
Bellona
darkeu995
Bellona
4,099
1,279
0
5,256
7,838
6,288
0
0
7,838
5,519
37,194
W
4,313
1,908
0
1,421
6,169
1,544
917
0
6,169
0
45,283
L
Charybdis
guinoobg
Charybdis
3,308
1,665
0
985
5,061
1,244
0
202
4,859
0
39,914
W
Aphrodite
563
189
934
1,218
2,656
502
175
0
2,656
8,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
28,652
387
Minions Killed
314
0
Camps Cleared
0
1,072,619
Distance Traveled
1,143,569
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,297
608
81
7
0
267,210
2
W
Sol
7,279
607
92
8
0
211,711
3
L
Hera
6,165
514
75
6
0
215,240
3
L
Achilles
5,679
473
83
7
0
217,139
2
L
Thanatos
5,627
469
59
5
0
263,956
1
L
Amaterasu
5,557
463
14
1
0
235,117
1
W
Bellona
7,421
618
98
8
0
217,896
3
W
Apollo
6,699
558
100
8
0
241,310
5
L
Charybdis
5,624
469
83
7
0
212,117
1
W
Aphrodite
5,194
433
16
1
0
134,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role