Player Matchup

Ganesha
Ganesha
Arel_Squid51
Ganesha
Level 44
God Stats
1W - 1L
1,672 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Skadi
Skadi
CREW-XX
Skadi
Level 62
God Stats
1W - 2L
1,718 SR
Queue Stats
34W - 42L
1,496 Elo+
Solo
Bellona
Bellona
MrMedick91
Bellona
Level 125
God Stats
23W - 19L
1,405 SR
Queue Stats
210W - 219L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
Style_Al3X5
Tsukuyomi
Level 47
God Stats
2W - 6L
1,139 SR
Queue Stats
24W - 27L
1,394 Elo+
Party 1
Zeus
Zeus
elbatiAKA
Zeus
Level 69
God Stats
7W - 15L
1,356 SR
Queue Stats
121W - 152L
1,393 Elo+
Party 1
Team Averages
Level 69
1,458 SR
1,441 Elo+

VS

Team Averages
Level 73
1,529 SR
1,456 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Lunarr Waves
Fenrir
Level 123
God Stats
9W - 3L
1,500 SR
Queue Stats
106W - 72L
1,253 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UPM_Pastro97
Morgan Le Fay
Level 57
God Stats
84W - 81L
1,474 SR
Queue Stats
122W - 119L
1,472 Elo+
Solo
Freya
Freya
XoBeastmode
Freya
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 57L
1,479 Elo+
Solo
Aphrodite
Aphrodite
tannedbeet
Aphrodite
Level 66
God Stats
31W - 14L
1,669 SR
Queue Stats
135W - 116L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Arel_Squid51
Ganesha
12
0 / 7 / 9
7,758
408
5,945
14,515
8,259
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
CREW-XX
Skadi
11
1 / 8 / 2
7,608
400
5,343
10,811
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MrMedick91
Bellona
16
3 / 3 / 5
10,331
544
7,624
13,807
11,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Style_Al3X5
Tsukuyomi
15
6 / 6 / 3
9,482
499
7,671
13,103
5,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
15
6 / 6 / 3
9,722
512
18,497
12,653
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
5 / 2 / 16
10,072
530
10,320
16,129
20,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
18
10 / 3 / 7
10,921
575
9,979
16,182
7,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
UPM_Pastro97
Morgan Le Fay
16
2 / 0 / 9
9,845
518
7,043
7,239
3,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 5 / 8
11,108
585
13,301
15,273
5,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
tannedbeet
Aphrodite
15
3 / 6 / 12
9,445
497
7,028
13,010
9,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
16
Kills
30
30
Deaths
16
22
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
2
16
6.5
L
Ganesha
Arel_Squid51
Ganesha
0
7
9
0.64
L
Skadi
CREW-XX
Skadi
1
8
2
0.25
W
Fenrir
10
3
7
4.5
L
Bellona
MrMedick91
Bellona
3
3
5
1.83
L
Tsukuyomi
Style_Al3X5
Tsukuyomi
6
6
3
1.25
W
Morgan Le Fay
UPM_Pastro97
Morgan Le Fay
2
0
9
6.5
W
10
5
8
2.8
L
Zeus
6
6
3
1.25
W
Aphrodite
tannedbeet
Aphrodite
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,080
Damage
47,671
64,889
Taken
67,833
32,378
Mitigated
46,381
9,285
Healing
31,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
10,320
1,831
0
3,018
16,129
20,766
97
7,312
8,817
0
38,610
L
Ganesha
Arel_Squid51
Ganesha
5,945
537
103
1,788
14,515
8,259
0
5,171
9,344
29,069
0
L
Skadi
CREW-XX
Skadi
5,343
3,337
0
967
10,811
2,912
634
4,906
5,905
0
33,923
W
Fenrir
9,979
2,540
0
6,385
16,182
7,135
1,378
5,505
10,677
0
68,113
L
Bellona
MrMedick91
Bellona
7,624
1,510
0
2,013
13,807
11,000
0
6,813
6,994
0
58,873
L
Tsukuyomi
Style_Al3X5
Tsukuyomi
7,671
1,998
0
948
13,103
5,464
0
6,468
6,635
0
48,369
W
Morgan Le Fay
UPM_Pastro97
Morgan Le Fay
7,043
1,068
11
4,546
7,239
3,117
680
1,077
6,162
52,791
0
W
13,301
5,829
0
5,699
15,273
5,678
989
3,868
11,405
66,993
0
L
Zeus
18,497
1,991
184
3,282
12,653
4,743
0
4,191
8,462
66,182
853
W
Aphrodite
tannedbeet
Aphrodite
7,028
924
5,027
6,813
13,010
9,685
183
6,446
6,564
48,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,901
Gold Earned
51,391
405
Minions Killed
431
0
Camps Cleared
0
1,740,140
Distance Traveled
1,872,823
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,072
530
30
2
0
396,685
5
L
Ganesha
7,758
408
7
0
0
325,334
2
L
Skadi
7,608
400
78
4
0
311,046
8
W
Fenrir
10,921
575
107
6
0
403,064
7
L
Bellona
10,331
544
124
7
0
420,081
6
L
Tsukuyomi
9,482
499
84
4
0
364,313
1
W
Morgan Le Fay
9,845
518
96
5
0
379,554
6
W
Freya
11,108
585
106
6
0
328,222
2
L
Zeus
9,722
512
112
6
0
319,366
4
W
Aphrodite
9,445
497
92
5
0
365,298
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role