Player Matchup

Geb
Geb
Basanakin
Geb
Level 8
God Stats
6W - 8L
1,681 SR
Queue Stats
55W - 70L
1,499 Elo+
Solo
Hou Yi
Hou Yi
GidessRiche
Hou Yi
Level 14
God Stats
1W - 3L
1,239 SR
Queue Stats
18W - 30L
1,330 Elo+
Party 1
Amaterasu
Amaterasu
N3kt3k
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,667 Elo+
Party 1
Kukulkan
Kukulkan
SuicideBubblegum
Kukulkan
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 45L
1,440 Elo+
Party 1
Merlin
Merlin
masterchicken14
Merlin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,484 SR
1,487 Elo+

VS

Team Averages
Level 31
1,494 SR
1,510 Elo+
Tyr
Tyr
YNThias
Tyr
Level 43
God Stats
3W - 5L
1,314 SR
Queue Stats
28W - 30L
1,568 Elo+
Party 2
Rama
Rama
Zoukinette
Rama
Level 28
God Stats
13W - 7L
1,666 SR
Queue Stats
74W - 103L
1,479 Elo+
Solo
Neith
Neith
camismessi
Neith
Level 25
God Stats
17W - 16L
1,607 SR
Queue Stats
20W - 20L
1,475 Elo+
Solo
Discordia
Discordia
shocksthunder
Discordia
Level 29
God Stats
1W - 1L
1,300 SR
Queue Stats
46W - 49L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
Êntei
Baron Samedi
Level 29
God Stats
3W - 6L
1,585 SR
Queue Stats
28W - 27L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
9,237
660
5,988
14,434
12,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
17
5 / 3 / 0
10,270
734
8,617
11,284
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
N3kt3k
Amaterasu
14
0 / 6 / 3
8,979
641
6,569
20,783
18,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 7 / 1
9,563
683
7,155
12,078
4,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
0 / 6 / 3
9,685
692
10,009
11,160
4,164
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
9 / 0 / 5
11,138
796
11,016
6,843
5,280
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

17
4 / 1 / 9
10,373
741
5,422
10,058
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
18
3 / 0 / 7
10,236
731
9,014
6,253
2,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
shocksthunder
Discordia
18
9 / 4 / 10
11,214
801
21,170
10,832
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Êntei
Baron Samedi
17
1 / 1 / 17
10,488
749
15,500
14,247
5,881
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
6
Kills
26
26
Deaths
6
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Hou Yi
5
3
0
1.67
L
Amaterasu
N3kt3k
Amaterasu
0
6
3
0.25
L
1
7
1
0.21
W
Tyr
9
0
5
11.5
W
4
1
9
8.5
W
Neith
3
0
7
6.5
L
0
6
3
0.25
W
Discordia
shocksthunder
Discordia
9
4
10
3.5
W
Baron Samedi
Êntei
Baron Samedi
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,338
Damage
62,122
69,739
Taken
48,233
44,314
Mitigated
20,111
15,179
Healing
14,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,988
460
783
3,428
14,434
12,694
0
5,969
8,465
24,809
0
L
Hou Yi
8,617
2,755
0
2,548
11,284
3,797
0
7,649
3,635
0
32,509
L
Amaterasu
N3kt3k
Amaterasu
6,569
1,404
1,449
4,638
20,783
18,992
0
8,878
11,905
0
11,679
L
7,155
0
568
806
12,078
4,667
240
7,128
4,950
24,629
0
W
Tyr
11,016
948
0
2,588
6,843
5,280
632
2,982
3,861
0
36,307
W
5,422
4,247
0
1,261
10,058
3,613
771
4,432
5,626
0
29,939
W
Neith
9,014
2,979
0
2,241
6,253
2,219
1,437
3,873
2,380
0
29,521
L
10,009
617
152
807
11,160
4,164
541
7,046
4,114
38,297
0
W
Discordia
shocksthunder
Discordia
21,170
1,712
68
1,178
10,832
3,118
0
5,541
5,291
33,209
0
W
Baron Samedi
Êntei
Baron Samedi
15,500
1,684
758
6,258
14,247
5,881
0
6,324
7,923
47,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,734
Gold Earned
53,449
217
Minions Killed
248
0
Camps Cleared
0
1,365,596
Distance Traveled
1,506,306
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,237
660
23
2
0
276,827
5
L
Hou Yi
10,270
734
69
5
0
265,434
2
L
Amaterasu
8,979
641
9
1
0
299,076
0
L
Kukulkan
9,563
683
41
3
0
251,878
0
W
Tyr
11,138
796
46
3
0
362,192
0
W
Rama
10,373
741
50
4
0
269,614
1
W
Neith
10,236
731
62
4
0
289,883
0
L
Merlin
9,685
692
75
5
0
272,381
0
W
Discordia
11,214
801
28
2
0
297,840
0
W
Baron Samedi
10,488
749
62
4
0
286,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role