Player Matchup

Rama
Rama
BrukFusk
Rama
Level 46
God Stats
1W - 1L
1,232 SR
Queue Stats
21W - 9L
1,725 Elo+
Party 1
Ymir
Ymir
Incredibly God
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,554 Elo+
Solo
Bakasura
Bakasura
OhItsEsco
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,626 Elo+
Solo
Nu Wa
Nu Wa
Patones
Nu Wa
Level 41
God Stats
7W - 1L
1,662 SR
Queue Stats
19W - 9L
1,698 Elo+
Party 1
Charybdis
Charybdis
phuxOrU
Charybdis
Level 32
God Stats
3W - 3L
1,366 SR
Queue Stats
38W - 35L
1,598 Elo+
Solo
Team Averages
Level 28
1,452 SR
1,640 Elo+

VS

Team Averages
Level 46
1,603 SR
1,586 Elo+
Hou Yi
Hou Yi
Epicdyl
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,293 Elo+
Party 3
Kuzenbo
Kuzenbo
Mr TM Hammer
Kuzenbo
Level 24
God Stats
3W - 4L
1,627 SR
Queue Stats
4W - 4L
1,606 Elo+
Party 2
Kukulkan
Kukulkan
Shadowfredbr
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Tony Gunk III
Gilgamesh
Level 81
God Stats
1W - 1L
1,702 SR
Queue Stats
8W - 13L
1,559 Elo+
Party 2
Thor
Thor
taylorchan22
Thor
Level 12
God Stats
2W - 1L
1,685 SR
Queue Stats
10W - 6L
1,971 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
5 / 4 / 6
15,056
792
18,040
19,231
8,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 7 / 9
13,626
717
10,380
24,581
32,435
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
OhItsEsco
Bakasura
20
7 / 6 / 3
15,269
804
12,664
17,282
8,669
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Patones
Nu Wa
20
5 / 7 / 13
14,798
779
22,965
13,474
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
phuxOrU
Charybdis
20
4 / 3 / 10
15,445
813
17,363
19,135
8,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Epicdyl
Hou Yi
20
10 / 5 / 10
14,876
783
24,359
15,393
7,143
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Mr TM Hammer
Kuzenbo
20
3 / 4 / 14
13,605
716
10,948
26,427
37,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Shadowfredbr
Kukulkan
14
0 / 2 / 0
9,962
524
472
3,744
1,001
Gilgamesh
Tony Gunk III
Gilgamesh
20
7 / 5 / 11
14,479
762
19,888
27,142
17,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 7 / 13
14,131
744
21,201
21,439
11,134
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
75
23
Kills
27
27
Deaths
23
41
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Rama
5
4
6
2
L
Hou Yi
Epicdyl
Hou Yi
10
5
10
3
W
2
7
9
0.93
L
Kuzenbo
Mr TM Hammer
Kuzenbo
3
4
14
2.5
W
Bakasura
OhItsEsco
Bakasura
7
6
3
1.42
W
Nu Wa
Patones
Nu Wa
5
7
13
1.64
L
Kukulkan
Shadowfredbr
Kukulkan
0
2
0
0
L
Gilgamesh
Tony Gunk III
Gilgamesh
7
5
11
2.5
W
Charybdis
phuxOrU
Charybdis
4
3
10
3
L
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,412
Damage
76,868
93,703
Taken
94,145
62,511
Mitigated
74,594
20,598
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
18,040
14,344
0
5,456
19,231
8,006
5,136
2,637
16,594
0
64,113
L
Hou Yi
Epicdyl
Hou Yi
24,359
10,713
0
762
15,393
7,143
2,715
4,161
10,862
0
80,192
W
10,380
821
144
2,679
24,581
32,435
0
2,422
22,159
21,935
0
L
Kuzenbo
Mr TM Hammer
Kuzenbo
10,948
2,985
0
860
26,427
37,892
44
8,475
17,275
31,177
0
W
Bakasura
OhItsEsco
Bakasura
12,664
8,109
0
3,447
17,282
8,669
1,904
2,009
15,273
0
33,119
W
Nu Wa
Patones
Nu Wa
22,965
4,174
0
829
13,474
5,042
649
2,005
11,469
61,057
0
L
Kukulkan
Shadowfredbr
Kukulkan
472
182
0
0
3,744
1,001
0
2,603
886
1,180
0
L
Gilgamesh
Tony Gunk III
Gilgamesh
19,888
5,290
0
1,344
27,142
17,424
0
11,161
14,142
0
78,098
W
Charybdis
phuxOrU
Charybdis
17,363
10,029
0
8,043
19,135
8,359
2,439
2,347
16,788
0
89,948
L
21,201
6,559
0
295
21,439
11,134
460
5,558
14,895
0
54,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,194
Gold Earned
67,053
418
Minions Killed
326
0
Camps Cleared
0
1,704,644
Distance Traveled
1,475,701
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,056
792
108
6
0
323,751
2
L
Hou Yi
14,876
783
111
6
0
346,285
3
W
Ymir
13,626
717
19
1
0
330,012
0
L
Kuzenbo
13,605
716
42
2
0
383,368
1
W
Bakasura
15,269
804
67
4
0
394,889
0
W
Nu Wa
14,798
779
81
4
0
333,095
3
L
Kukulkan
9,962
524
0
0
0
44,256
0
L
Gilgamesh
14,479
762
118
6
0
380,925
0
W
Charybdis
15,445
813
143
8
0
322,897
0
L
Thor
14,131
744
55
3
0
320,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role