Player Matchup

Discordia
Discordia
Gold II
Drivingkidcolby
Discordia
Gold II
Level 124
God Stats
7W - 7L
1,500 SR
Queue Stats
71W - 73L
1,673 MMR
Party 2
Susano
Susano
Gold V
Jerry16200
Susano
Gold V
Level 155
God Stats
6W - 2L
1,779 SR
Queue Stats
355W - 350L
1,537 MMR
Solo
Hou Yi
Hou Yi
Silver II
OniyCarry
Hou Yi
Silver II
Level 145
God Stats
15W - 17L
1,672 SR
Queue Stats
102W - 94L
1,400 MMR
Party 2
Ares
Ares
Bronze III
RapidRAF
Ares
Bronze III
Level 65
God Stats
1W - 1L
1,588 SR
Queue Stats
1W - 1L
1,545 MMR
Party 4
Cerberus
Cerberus
Silver III
Topkoality
Cerberus
Silver III
Level 65
God Stats
2W - 2L
1,666 SR
Queue Stats
5W - 5L
1,545 MMR
Party 4
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,641 SR
1,540 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,483 SR
1,539 MMR
Chronos
Chronos
Gold II
BetterThanDave
Chronos
Gold II
Level 116
God Stats
37W - 34L
1,629 SR
Queue Stats
295W - 283L
1,635 MMR
Party 1
Bastet
Bastet
Bronze III
Biyombo
Bastet
Bronze III
Level 148
God Stats
2W - 0L
1,634 SR
Queue Stats
123W - 115L
1,546 MMR
Party 3
Thoth
Thoth
Silver I
DarthMaq
Thoth
Silver I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,546 MMR
Party 3
Nike
Nike
Silver I
Nems
Nike
Silver I
Level 160
God Stats
1W - 0L
1,289 SR
Queue Stats
11W - 5L
1,540 MMR
Solo
Charybdis
Charybdis
Gold IV
Upproarr
Charybdis
Gold IV
Level 128
God Stats
5W - 5L
1,361 SR
Queue Stats
162W - 147L
1,429 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Drivingkidcolby
Discordia
19
3 / 5 / 1
11,889
517
10,467
12,214
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Jerry16200
Susano
16
1 / 9 / 2
10,512
457
9,572
20,966
6,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
OniyCarry
Hou Yi
20
5 / 2 / 4
12,947
563
20,458
21,312
6,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
15
2 / 8 / 3
10,020
436
4,548
23,625
23,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cerberus
Topkoality
Cerberus
18
0 / 8 / 2
11,414
496
9,149
21,954
19,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
GilgameshAmaterasuMulanCliodhna

VS

Bans
CamazotzAgniGebIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 8
13,955
607
16,667
20,444
7,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
Biyombo
Bastet
18
3 / 2 / 15
12,809
557
18,389
25,126
19,143
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
DarthMaq
Thoth
19
9 / 2 / 9
14,006
609
20,516
10,403
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
Nems
Nike
20
4 / 1 / 7
13,579
590
11,844
16,849
14,275
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Upproarr
Charybdis
20
6 / 4 / 3
13,912
605
10,030
17,063
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
11
Kills
32
32
Deaths
11
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
10
2
8
7
W
Bastet
Biyombo
Bastet
3
2
15
5.25
W
Thoth
DarthMaq
Thoth
9
2
9
6.75
L
Discordia
Drivingkidcolby
Discordia
3
5
1
0.7
L
Susano
Jerry16200
Susano
1
9
2
0.22
W
Nike
Nems
Nike
4
1
7
7.5
L
Hou Yi
OniyCarry
Hou Yi
5
2
4
3.5
L
Ares
2
8
3
0.44
L
Cerberus
Topkoality
Cerberus
0
8
2
0.13
W
Charybdis
Upproarr
Charybdis
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,194
Damage
77,446
100,071
Taken
89,885
58,032
Mitigated
50,036
22,462
Healing
30,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,667
5,128
504
6,143
20,444
7,741
3,825
4,511
15,515
127,177
6,585
W
Bastet
Biyombo
Bastet
18,389
5,532
0
9,085
25,126
19,143
550
7,612
17,005
490
55,679
W
Thoth
DarthMaq
Thoth
20,516
239
0
2,507
10,403
3,606
1,977
2,550
7,497
100,708
0
L
Discordia
Drivingkidcolby
Discordia
10,467
41
65
1,498
12,214
3,256
0
5,292
6,922
79,084
0
L
Susano
Jerry16200
Susano
9,572
1,784
0
4,800
20,966
6,618
0
9,233
11,733
0
64,097
W
Nike
Nems
Nike
11,844
1,442
539
3,408
16,849
14,275
305
5,067
11,042
8,883
76,534
L
Hou Yi
OniyCarry
Hou Yi
20,458
10,114
0
6,514
21,312
6,034
1,436
8,808
12,504
0
99,152
L
Ares
4,548
226
297
2,790
23,625
23,038
0
7,956
15,669
22,450
0
L
Cerberus
Topkoality
Cerberus
9,149
969
353
6,145
21,954
19,086
0
7,618
14,336
77,581
0
W
Charybdis
Upproarr
Charybdis
10,030
6,575
0
8,572
17,063
5,271
2,757
5,368
11,417
0
124,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,782
Gold Earned
68,261
622
Minions Killed
686
0
Camps Cleared
0
2,075,909
Distance Traveled
2,379,330
34
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,955
607
165
7
0
482,377
6
W
Bastet
12,809
557
63
3
0
513,504
2
W
Thoth
14,006
609
142
6
0
464,668
10
L
Discordia
11,889
517
129
6
0
412,118
5
L
Susano
10,512
457
116
5
0
446,065
5
W
Nike
13,579
590
141
6
0
485,950
1
L
Hou Yi
12,947
563
154
7
0
413,927
10
L
Ares
10,020
436
30
1
0
410,388
13
L
Cerberus
11,414
496
193
8
0
393,411
1
W
Charybdis
13,912
605
175
8
0
432,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role