Player Matchup

Medusa
Medusa
Bronze III
Grayhaar
Medusa
Bronze III
Level 116
God Stats
2W - 0L
1,734 SR
Queue Stats
2W - 5L
1,372 MMR
Solo
Pele
Pele
Bronze III
HonestlyNothin
Pele
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 69L
1,362 MMR
Party 2
Ra
Ra
Silver IV
SentinelOverseer
Ra
Silver IV
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 52L
1,381 MMR
Party 2
Geb
Geb
Gold V
ZaphirX7
Geb
Gold V
Level 108
God Stats
11W - 2L
1,624 SR
Queue Stats
503W - 504L
1,401 MMR
Party 3
Achilles
Achilles
Gold V
cadri-11
Achilles
Gold V
Level 104
God Stats
32W - 49L
1,504 SR
Queue Stats
521W - 525L
1,355 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,572 SR
1,374 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,524 SR
1,333 MMR
Guan Yu
Guan Yu
Silver II
FutKiingsHD
Guan Yu
Silver II
Level 106
God Stats
1W - 2L
1,555 SR
Queue Stats
86W - 89L
1,402 MMR
Party 4
Freya
Freya
Silver IV
Pitatek
Freya
Silver IV
Level 120
God Stats
5W - 8L
1,533 SR
Queue Stats
128W - 131L
1,374 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver III
Rash_lamenace
Tsukuyomi
Silver III
Level 124
God Stats
4W - 4L
1,295 SR
Queue Stats
87W - 91L
1,421 MMR
Party 1
Atlas
Atlas
Silver IV
WAMBAMSHANGALAN
Atlas
Silver IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 264L
1,064 MMR
Solo
Hel
Hel
Silver II
ozeeip
Hel
Silver II
Level 100
God Stats
4W - 3L
1,736 SR
Queue Stats
79W - 83L
1,404 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Grayhaar
Medusa
20
4 / 1 / 6
14,109
564
18,410
19,802
7,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 1 / 3
14,842
594
16,658
21,968
10,011
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 3 / 8
13,416
537
11,062
18,312
7,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

19
1 / 0 / 15
13,803
552
10,760
23,433
30,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
cadri-11
Achilles
19
9 / 2 / 9
14,388
576
15,980
25,215
29,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
UllrBastetGilgameshArtio

VS

Bans
PersephoneIzanamiLokiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FutKiingsHD
Guan Yu
15
1 / 9 / 1
10,255
410
7,517
21,577
27,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Freya
Pitatek
Freya
19
0 / 3 / 1
11,094
444
8,293
15,047
5,993
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Rash_lamenace
Tsukuyomi
19
4 / 7 / 2
11,617
465
18,492
27,361
10,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 1 / 1
9,820
393
8,651
14,356
11,687
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hel
ozeeip
Hel
15
0 / 8 / 2
9,849
394
10,505
13,885
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
28
Kills
6
7
Deaths
28
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
FutKiingsHD
Guan Yu
1
9
1
0.17
W
Medusa
Grayhaar
Medusa
4
1
6
7
W
10
1
3
11.5
L
Freya
Pitatek
Freya
0
3
1
0.17
L
Tsukuyomi
Rash_lamenace
Tsukuyomi
4
7
2
0.71
W
4
3
8
2.67
L
1
1
1
1.5
W
1
0
15
8.5
W
Achilles
cadri-11
Achilles
9
2
9
6.75
L
Hel
ozeeip
Hel
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,870
Damage
53,458
108,730
Taken
92,226
85,779
Mitigated
60,280
50,016
Healing
30,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
FutKiingsHD
Guan Yu
7,517
502
790
3,329
21,577
27,677
573
4,526
16,127
0
46,247
W
Medusa
Grayhaar
Medusa
18,410
10,685
0
12,654
19,802
7,747
5,359
7,737
11,728
0
114,838
W
16,658
3,648
0
9,953
21,968
10,011
5,292
5,800
16,082
0
110,247
L
Freya
Pitatek
Freya
8,293
3,150
0
7,383
15,047
5,993
935
2,544
12,446
92,691
0
L
Tsukuyomi
Rash_lamenace
Tsukuyomi
18,492
3,739
0
9,371
27,361
10,727
0
7,117
19,995
0
105,529
W
11,062
613
3,043
8,703
18,312
7,949
2,703
5,003
13,309
90,877
0
L
8,651
2,680
427
4,656
14,356
11,687
0
4,111
10,143
31,978
0
W
10,760
1,592
988
8,046
23,433
30,957
1,141
5,934
17,267
51,270
5,156
W
Achilles
cadri-11
Achilles
15,980
3,458
0
6,629
25,215
29,115
2,672
6,600
17,847
240
72,416
L
Hel
ozeeip
Hel
10,505
106
776
3,994
13,885
4,196
36
3,348
10,341
67,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,558
Gold Earned
52,635
677
Minions Killed
578
0
Camps Cleared
0
2,514,605
Distance Traveled
2,208,440
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,255
410
96
4
0
464,629
4
W
Medusa
14,109
564
158
6
0
487,552
8
W
Pele
14,842
594
179
7
0
551,312
5
L
Freya
11,094
444
169
7
0
472,178
10
L
Tsukuyomi
11,617
465
149
6
0
484,002
3
W
Ra
13,416
537
137
5
0
505,829
1
L
Atlas
9,820
393
29
1
0
371,719
9
W
Geb
13,803
552
74
3
0
539,465
8
W
Achilles
14,388
576
129
5
0
430,447
2
L
Hel
9,849
394
135
5
0
415,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role