Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Antiworld
Nu Wa
Level 160
God Stats
12W - 9L
1,715 SR
Queue Stats
384W - 392L
1,553 Elo+
Solo
Medusa
Medusa
Grahamc06
Medusa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,359 Elo+
Solo
Ne Zha
Ne Zha
IMann
Ne Zha
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
179W - 194L
1,482 Elo+
Solo
Atlas
Atlas
Vercadis
Atlas
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 86L
1,573 Elo+
Party 2
Team Averages
Level 94
1,543 SR
1,494 Elo+

VS

Team Averages
Level 89
1,404 SR
1,443 Elo+
Set
Set
FaustGnd
Set
Level 68
God Stats
3W - 1L
1,715 SR
Queue Stats
233W - 247L
1,354 Elo+
Solo
Nox
Nox
HappyDemote
Nox
Level 38
God Stats
1W - 3L
1,215 SR
Queue Stats
22W - 23L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
Jaycker
Nu Wa
Level 100
God Stats
2W - 2L
1,402 SR
Queue Stats
30W - 29L
1,465 Elo+
Party 1
Apollo
Apollo
KostasLeon666
Apollo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,465 Elo+
Party 1
Thanatos
Thanatos
sweettooth-NVD
Thanatos
Level 120
God Stats
1W - 5L
1,190 SR
Queue Stats
116W - 118L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 4 / 11
8,573
1,072
3,682
15,238
10,866
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Antiworld
Nu Wa
14
5 / 2 / 14
8,308
1,039
11,229
6,468
2,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Grahamc06
Medusa
15
7 / 2 / 14
8,798
1,100
9,849
6,135
2,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
IMann
Ne Zha
15
6 / 2 / 18
8,720
1,090
6,897
8,411
3,941
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
Vercadis
Atlas
14
3 / 2 / 18
8,784
1,098
7,056
13,865
14,730
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 7
6,734
842
8,322
10,168
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
6 / 6 / 3
8,621
1,078
8,681
8,661
2,664
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Jaycker
Nu Wa
11
1 / 4 / 6
6,609
826
10,695
6,374
1,660
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 6 / 7
7,300
913
6,882
9,415
3,100
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
13
2 / 5 / 6
7,263
908
4,672
8,402
2,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
41
26
Kills
12
12
Deaths
26
75
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
4
11
2.63
W
Nu Wa
Antiworld
Nu Wa
5
2
14
6
L
1
5
7
0.9
W
Medusa
Grahamc06
Medusa
7
2
14
7
L
6
6
3
1.25
W
Ne Zha
IMann
Ne Zha
6
2
18
7.5
L
Nu Wa
Jaycker
Nu Wa
1
4
6
1
L
2
6
7
0.92
W
Atlas
Vercadis
Atlas
3
2
18
6
L
Thanatos
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,713
Damage
39,252
50,117
Taken
43,020
34,016
Mitigated
14,514
15,014
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,682
564
693
3,161
15,238
10,866
801
4,588
10,504
0
6,452
W
Nu Wa
Antiworld
Nu Wa
11,229
3,733
1,064
898
6,468
2,242
1,523
2,598
3,721
28,778
0
L
8,322
2,896
394
2,709
10,168
4,436
384
4,546
5,622
0
20,690
W
Medusa
Grahamc06
Medusa
9,849
3,015
1,086
445
6,135
2,237
3,128
2,765
3,337
0
26,890
L
8,681
1,191
478
414
8,661
2,664
640
3,840
4,821
15,428
0
W
Ne Zha
IMann
Ne Zha
6,897
990
2,105
1,327
8,411
3,941
307
3,456
4,800
0
17,105
L
Nu Wa
Jaycker
Nu Wa
10,695
2,589
751
738
6,374
1,660
610
3,438
2,936
17,798
0
L
6,882
3,649
783
1,177
9,415
3,100
168
3,169
6,246
0
15,481
W
Atlas
Vercadis
Atlas
7,056
2,539
1,707
2,528
13,865
14,730
388
5,969
7,756
15,404
0
L
Thanatos
4,672
654
1,239
4,127
8,402
2,654
16
3,292
5,110
0
10,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,183
Gold Earned
36,527
107
Minions Killed
85
0
Camps Cleared
0
811,472
Distance Traveled
729,479
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,573
1,072
8
1
0
184,084
0
W
Nu Wa
8,308
1,039
39
5
0
162,090
1
L
Set
6,734
842
22
3
0
132,283
0
W
Medusa
8,798
1,100
32
4
0
163,252
0
L
Nox
8,621
1,078
13
2
0
141,623
0
W
Ne Zha
8,720
1,090
20
3
0
146,155
0
L
Nu Wa
6,609
826
13
2
0
160,593
3
L
Apollo
7,300
913
20
3
0
147,040
0
W
Atlas
8,784
1,098
8
1
0
155,891
0
L
Thanatos
7,263
908
17
2
0
147,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role