Player Matchup

Awilix
Awilix
CuteChair
Awilix
Level 67
God Stats
2W - 3L
1,289 SR
Queue Stats
29W - 26L
1,523 Elo+
Party 1
Susano
Susano
CuteTable
Susano
Level 22
God Stats
5W - 10L
1,355 SR
Queue Stats
44W - 45L
1,610 Elo+
Party 1
Apollo
Apollo
KasevonAffen
Apollo
Level 46
God Stats
10W - 7L
1,573 SR
Queue Stats
177W - 156L
1,605 Elo+
Solo
Atlas
Atlas
Meropic
Atlas
Level 24
God Stats
15W - 12L
1,339 SR
Queue Stats
231W - 211L
1,648 Elo+
Party 2
Janus
Janus
UmBruhhh
Janus
Level 107
God Stats
5W - 2L
1,720 SR
Queue Stats
191W - 173L
1,613 Elo+
Party 2
Team Averages
Level 53
1,455 SR
1,600 Elo+

VS

Team Averages
Level 60
1,576 SR
1,505 Elo+
Geb
Geb
 
Geb
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
AFlyingBeerCan
Izanami
Level 30
God Stats
0W - 1L
1,267 SR
Queue Stats
3W - 6L
1,263 Elo+
Solo
Hercules
Hercules
Andre4EvR
Hercules
Level 88
God Stats
1W - 2L
1,751 SR
Queue Stats
135W - 131L
1,497 Elo+
Party 3
Persephone
Persephone
Ryuwatermage
Persephone
Level 15
God Stats
1W - 1L
1,705 SR
Queue Stats
83W - 47L
1,670 Elo+
Party 3
Set
Set
Shynto
Set
Level 135
God Stats
2W - 4L
1,658 SR
Queue Stats
659W - 649L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CuteChair
Awilix
14
10 / 1 / 7
9,756
650
11,848
15,182
5,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
CuteTable
Susano
14
6 / 3 / 4
8,897
593
10,210
9,324
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
17
4 / 1 / 5
10,212
681
8,279
8,569
3,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
Meropic
Atlas
12
0 / 4 / 8
7,550
503
8,154
13,281
7,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Janus
UmBruhhh
Janus
15
2 / 3 / 6
8,794
586
4,889
7,952
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 6 / 5
6,805
454
6,407
14,755
9,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 5 / 3
7,793
520
4,496
10,052
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Andre4EvR
Hercules
14
7 / 3 / 3
9,029
602
10,731
15,593
11,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Ryuwatermage
Persephone
12
2 / 4 / 1
7,582
505
7,548
7,184
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Set
Shynto
Set
13
2 / 4 / 2
7,432
495
2,949
11,487
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
22
Kills
12
12
Deaths
22
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
5
0.42
L
1
5
3
0.5
L
Hercules
Andre4EvR
Hercules
7
3
3
2.83
W
Awilix
CuteChair
Awilix
10
1
7
13.5
W
Susano
CuteTable
Susano
6
3
4
2.67
W
Apollo
4
1
5
6.5
W
Atlas
Meropic
Atlas
0
4
8
1
L
Persephone
Ryuwatermage
Persephone
2
4
1
0.63
L
Set
Shynto
Set
2
4
2
0.75
W
Janus
UmBruhhh
Janus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,380
Damage
32,131
54,308
Taken
59,071
22,885
Mitigated
29,744
16,280
Healing
14,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,407
313
1,675
2,585
14,755
9,393
0
1,310
13,277
22,780
0
L
4,496
2,878
0
1,954
10,052
2,927
328
1,148
8,844
0
38,639
L
Hercules
Andre4EvR
Hercules
10,731
2,737
0
6,178
15,593
11,855
0
5,221
9,596
0
37,685
W
Awilix
CuteChair
Awilix
11,848
4,768
1,868
5,017
15,182
5,683
40
5,759
9,220
0
33,121
W
Susano
CuteTable
Susano
10,210
2,095
0
2,483
9,324
3,504
0
2,246
7,035
0
45,822
W
Apollo
8,279
5,086
0
2,350
8,569
3,268
2,814
794
7,732
0
91,353
W
Atlas
Meropic
Atlas
8,154
1,526
0
2,794
13,281
7,965
0
2,527
10,236
31,292
0
L
Persephone
Ryuwatermage
Persephone
7,548
469
0
968
7,184
1,778
0
1,199
5,841
40,198
0
L
Set
Shynto
Set
2,949
813
0
1,060
11,487
3,791
0
2,780
8,467
0
50,442
W
Janus
UmBruhhh
Janus
4,889
808
0
1,768
7,952
2,465
0
2,629
5,238
56,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,209
Gold Earned
38,641
452
Minions Killed
366
0
Camps Cleared
0
1,539,555
Distance Traveled
1,440,460
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,805
454
15
1
0
289,936
8
L
Izanami
7,793
520
92
6
0
267,150
6
L
Hercules
9,029
602
84
6
0
298,122
2
W
Awilix
9,756
650
51
3
0
324,046
1
W
Susano
8,897
593
72
5
0
317,651
0
W
Apollo
10,212
681
150
10
0
293,008
2
W
Atlas
7,550
503
63
4
0
298,621
1
L
Persephone
7,582
505
88
6
0
241,721
2
L
Set
7,432
495
87
6
0
343,531
7
W
Janus
8,794
586
116
8
0
306,229
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role