Player Matchup

Charybdis
Charybdis
DigitalSiren
Charybdis
Level 87
God Stats
2W - 4L
1,298 SR
Queue Stats
225W - 254L
1,474 Elo+
Party 1
Atlas
Atlas
TigerisRegalis
Atlas
Level 95
God Stats
20W - 13L
1,692 SR
Queue Stats
255W - 292L
1,534 Elo+
Party 1
Nike
Nike
iDontEvenExist
Nike
Level 79
God Stats
0W - 4L
1,500 SR
Queue Stats
353W - 415L
1,456 Elo+
Solo
Nu Wa
Nu Wa
scorch20
Nu Wa
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 144L
1,467 Elo+
Solo
Serqet
Serqet
shortensign4707
Serqet
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
240W - 238L
1,495 Elo+
Solo
Team Averages
Level 86
1,498 SR
1,485 Elo+

VS

Team Averages
Level 75
1,371 SR
1,417 Elo+
Yemoja
Yemoja
 
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Chitoonn
Anubis
Level 49
God Stats
29W - 32L
1,372 SR
Queue Stats
30W - 39L
1,238 Elo+
Solo
Ratatoskr
Ratatoskr
UrielLP6969
Ratatoskr
Level 86
God Stats
7W - 2L
1,158 SR
Queue Stats
14W - 9L
1,448 Elo+
Solo
Osiris
Osiris
Vossx114
Osiris
Level 54
God Stats
5W - 2L
1,500 SR
Queue Stats
122W - 116L
1,477 Elo+
Solo
Sol
Sol
stvnlpz
Sol
Level 61
God Stats
63W - 58L
1,325 SR
Queue Stats
883W - 899L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DigitalSiren
Charybdis
12
1 / 10 / 1
7,688
452
6,545
14,631
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 4
7,602
447
5,715
18,454
15,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 10 / 1
7,080
416
7,995
16,445
4,432
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
scorch20
Nu Wa
11
1 / 12 / 2
7,544
444
13,378
14,027
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 5 / 1
8,828
519
6,807
13,287
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 1 / 21
10,264
604
8,051
12,240
12,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Chitoonn
Anubis
16
13 / 3 / 8
10,924
643
19,156
17,015
7,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
UrielLP6969
Ratatoskr
19
7 / 0 / 2
11,403
671
4,736
14,765
7,495
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Vossx114
Osiris
15
9 / 1 / 4
9,724
572
7,941
11,820
10,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
18
13 / 2 / 5
11,603
683
18,864
14,021
4,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
83
7
Kills
43
43
Deaths
7
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
21
11.5
W
Anubis
Chitoonn
Anubis
13
3
8
5.67
L
Charybdis
DigitalSiren
Charybdis
1
10
1
0.15
L
0
6
4
0.33
W
Ratatoskr
UrielLP6969
Ratatoskr
7
0
2
8
W
Osiris
Vossx114
Osiris
9
1
4
11
L
1
10
1
0.15
L
Nu Wa
scorch20
Nu Wa
1
12
2
0.17
L
4
5
1
0.9
W
Sol
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,440
Damage
58,748
76,844
Taken
69,861
30,663
Mitigated
42,059
11,816
Healing
32,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,051
1,618
4,107
4,117
12,240
12,210
1,382
3,732
7,935
33,316
0
W
Anubis
Chitoonn
Anubis
19,156
1,729
0
10,515
17,015
7,607
3,535
5,949
10,528
75,321
0
L
Charybdis
DigitalSiren
Charybdis
6,545
3,750
0
2,487
14,631
3,411
0
10,560
4,071
0
40,919
L
5,715
1,676
107
2,903
18,454
15,207
0
12,368
6,007
26,662
0
W
Ratatoskr
UrielLP6969
Ratatoskr
4,736
820
0
4,420
14,765
7,495
1,384
1,752
12,827
0
108,213
W
Osiris
Vossx114
Osiris
7,941
3,493
290
4,037
11,820
10,198
895
2,611
8,811
0
41,151
L
7,995
1,872
140
2,205
16,445
4,432
0
9,163
6,769
0
33,098
L
Nu Wa
scorch20
Nu Wa
13,378
1,909
0
962
14,027
3,344
0
7,701
6,240
32,931
0
L
6,807
1,671
0
3,012
13,287
4,269
0
6,279
6,591
0
38,584
W
Sol
18,864
10,470
0
5,005
14,021
4,549
4,781
3,608
9,826
88,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,742
Gold Earned
53,918
288
Minions Killed
562
0
Camps Cleared
0
1,451,258
Distance Traveled
1,616,166
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,264
604
60
4
0
309,426
1
W
Anubis
10,924
643
118
7
0
292,071
2
L
Charybdis
7,688
452
84
5
0
273,763
6
L
Atlas
7,602
447
34
2
0
301,391
3
W
Ratatoskr
11,403
671
169
10
0
376,283
0
W
Osiris
9,724
572
77
5
0
331,806
1
L
Nike
7,080
416
57
3
0
279,443
1
L
Nu Wa
7,544
444
36
2
0
242,724
0
L
Serqet
8,828
519
77
5
0
353,937
1
W
Sol
11,603
683
138
8
0
306,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role