Player Matchup

Anhur
Anhur
AuTeeZm
Anhur
Level 101
God Stats
10W - 14L
1,500 SR
Queue Stats
399W - 320L
1,533 Elo+
Party 2
Merlin
Merlin
JGlacc
Merlin
Level 47
God Stats
2W - 4L
1,260 SR
Queue Stats
17W - 17L
1,614 Elo+
Party 2
Zhong Kui
Zhong Kui
MixerGenoves
Zhong Kui
Level 107
God Stats
3W - 3L
1,682 SR
Queue Stats
17W - 19L
1,762 Elo+
Party 3
Geb
Geb
RynGc
Geb
Level 103
God Stats
9W - 5L
1,711 SR
Queue Stats
149W - 108L
1,536 Elo+
Party 2
Fenrir
Fenrir
slumpstxge
Fenrir
Level 28
God Stats
2W - 1L
1,586 SR
Queue Stats
13W - 13L
1,762 Elo+
Party 3
Team Averages
Level 77
1,548 SR
1,642 Elo+

VS

Team Averages
Level 88
1,503 SR
1,500 Elo+
Fenrir
Fenrir
ByDiegoreta12
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 218L
1,480 Elo+
Solo
Atlas
Atlas
bdrox2323
Atlas
Level 18
God Stats
2W - 3L
1,667 SR
Queue Stats
6W - 7L
1,471 Elo+
Party 1
Freya
Freya
friedpossum
Freya
Level 89
God Stats
32W - 25L
1,561 SR
Queue Stats
271W - 273L
1,446 Elo+
Party 1
Neith
Neith
o CRiMZON o
Neith
Level 145
God Stats
5W - 5L
1,285 SR
Queue Stats
86W - 71L
1,476 Elo+
Party 1
King Arthur
King Arthur
x unholyphoenix
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AuTeeZm
Anhur
19
4 / 3 / 5
12,780
581
10,840
14,670
6,053
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
JGlacc
Merlin
19
2 / 3 / 6
12,667
576
12,468
11,680
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
MixerGenoves
Zhong Kui
20
13 / 6 / 10
15,045
684
28,885
29,872
22,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Geb
RynGc
Geb
17
1 / 0 / 18
12,057
548
8,275
18,149
18,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fenrir
slumpstxge
Fenrir
20
16 / 4 / 7
13,944
634
16,837
18,325
8,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 4
9,667
439
5,840
18,126
8,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
bdrox2323
Atlas
15
2 / 3 / 4
10,155
462
10,523
22,088
21,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 8 / 5
11,764
535
10,841
18,103
6,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 7 / 5
12,301
559
13,956
17,700
7,479
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
x unholyphoenix
King Arthur
16
2 / 11 / 5
9,922
451
5,247
22,191
21,599
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
36
Kills
15
16
Deaths
36
46
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
AuTeeZm
Anhur
4
3
5
2.17
L
0
7
4
0.29
W
Merlin
JGlacc
Merlin
2
3
6
1.67
W
Zhong Kui
MixerGenoves
Zhong Kui
13
6
10
3
W
Geb
RynGc
Geb
1
0
18
10
L
Atlas
bdrox2323
Atlas
2
3
4
1.33
L
5
8
5
0.94
L
6
7
5
1.21
W
Fenrir
slumpstxge
Fenrir
16
4
7
4.88
L
King Arthur
x unholyphoenix
King Arthur
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,305
Damage
46,407
92,696
Taken
98,208
61,323
Mitigated
66,585
42,208
Healing
19,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AuTeeZm
Anhur
10,840
7,537
0
6,197
14,670
6,053
3,045
6,913
7,757
0
100,705
L
5,840
1,061
0
5,219
18,126
8,899
0
8,190
9,712
0
72,184
W
Merlin
JGlacc
Merlin
12,468
771
267
4,705
11,680
4,729
814
1,137
10,379
101,286
0
W
Zhong Kui
MixerGenoves
Zhong Kui
28,885
6,066
394
15,543
29,872
22,949
4,147
5,998
23,874
127,667
14,710
W
Geb
RynGc
Geb
8,275
1,058
1,816
5,667
18,149
18,675
63
4,242
13,907
26,769
0
L
Atlas
bdrox2323
Atlas
10,523
2,683
0
4,095
22,088
21,910
0
11,044
10,900
41,104
0
L
10,841
3,008
0
4,496
18,103
6,698
0
6,649
11,394
58,898
0
L
13,956
5,987
0
2,915
17,700
7,479
950
12,119
5,261
0
68,611
W
Fenrir
slumpstxge
Fenrir
16,837
4,019
769
6,850
18,325
8,917
2,805
4,604
13,721
0
72,628
L
King Arthur
x unholyphoenix
King Arthur
5,247
441
411
2,625
22,191
21,599
0
8,352
13,764
0
49,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,493
Gold Earned
53,809
596
Minions Killed
469
0
Camps Cleared
0
2,152,343
Distance Traveled
2,087,960
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,780
581
145
7
0
405,976
2
L
Fenrir
9,667
439
115
5
0
440,494
3
W
Merlin
12,667
576
175
8
0
435,173
0
W
Zhong Kui
15,045
684
170
8
0
360,427
0
W
Geb
12,057
548
24
1
0
497,620
4
L
Atlas
10,155
462
45
2
0
446,047
3
L
Freya
11,764
535
94
4
0
411,487
1
L
Neith
12,301
559
126
6
0
398,582
2
W
Fenrir
13,944
634
82
4
0
453,147
0
L
King Arthur
9,922
451
89
4
0
391,350
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role