Player Matchup

Jormungandr
Jormungandr
Brownyie
Jormungandr
Level 128
God Stats
6W - 14L
1,473 SR
Queue Stats
98W - 97L
1,634 Elo+
Party 1
Thoth
Thoth
DoctorBalls
Thoth
Level 108
God Stats
3W - 5L
1,394 SR
Queue Stats
114W - 121L
1,606 Elo+
Party 3
Guan Yu
Guan Yu
Mjazz
Guan Yu
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 101L
1,661 Elo+
Party 1
Set
Set
PeeDoctor
Set
Level 108
God Stats
2W - 5L
1,531 SR
Queue Stats
33W - 22L
1,670 Elo+
Party 3
Chiron
Chiron
ThisAttackSpeed
Chiron
Level 136
God Stats
4W - 8L
1,486 SR
Queue Stats
87W - 86L
1,595 Elo+
Solo
Team Averages
Level 123
1,477 SR
1,633 Elo+

VS

Team Averages
Level 142
1,528 SR
1,576 Elo+
Discordia
Discordia
CaptainMarbalz
Discordia
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 146L
1,564 Elo+
Solo
Atlas
Atlas
Makoase
Atlas
Level 159
God Stats
22W - 13L
1,682 SR
Queue Stats
87W - 73L
1,611 Elo+
Party 2
Tiamat
Tiamat
Marnockii
Tiamat
Level 144
God Stats
71W - 58L
1,649 SR
Queue Stats
591W - 534L
1,649 Elo+
Solo
Chernobog
Chernobog
RossRedman404
Chernobog
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo
Bellona
Bellona
XXXGhost03
Bellona
Level 154
God Stats
6W - 6L
1,308 SR
Queue Stats
157W - 152L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brownyie
Jormungandr
19
2 / 4 / 12
11,728
652
18,342
23,475
21,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 8 / 7
13,492
750
28,850
18,174
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Mjazz
Guan Yu
18
1 / 4 / 11
11,688
649
12,848
28,179
24,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 5 / 7
12,937
719
12,429
21,398
15,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 7 / 7
12,298
683
19,588
23,546
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CaptainMarbalz
Discordia
20
9 / 5 / 10
14,798
822
26,464
15,068
4,471
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Makoase
Atlas
20
6 / 2 / 21
14,594
811
20,926
31,103
42,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
Marnockii
Tiamat
20
7 / 3 / 10
14,528
807
24,928
16,359
8,670
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
RossRedman404
Chernobog
20
5 / 7 / 13
13,528
752
11,244
23,232
9,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
XXXGhost03
Bellona
19
1 / 6 / 15
12,514
695
10,619
24,788
19,059
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
97
23
Kills
28
28
Deaths
23
44
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Brownyie
Jormungandr
2
4
12
2
W
Discordia
CaptainMarbalz
Discordia
9
5
10
2.8
L
9
8
7
1.56
W
Atlas
Makoase
Atlas
6
2
21
8.25
W
Tiamat
Marnockii
Tiamat
7
3
10
4
L
Guan Yu
Mjazz
Guan Yu
1
4
11
1.63
L
8
5
7
2.3
W
Chernobog
RossRedman404
Chernobog
5
7
13
1.64
L
3
7
7
0.93
W
Bellona
XXXGhost03
Bellona
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,057
Damage
94,181
114,772
Taken
110,550
71,915
Mitigated
83,420
24,196
Healing
21,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Brownyie
Jormungandr
18,342
2,353
1,010
4,492
23,475
21,463
173
13,000
10,222
40,998
0
W
Discordia
CaptainMarbalz
Discordia
26,464
1,549
0
2,411
15,068
4,471
1,414
7,086
7,850
72,723
0
L
28,850
296
0
250
18,174
4,500
157
14,292
3,641
59,492
0
W
Atlas
Makoase
Atlas
20,926
6,622
1,238
5,867
31,103
42,114
646
12,149
16,886
37,439
0
W
Tiamat
Marnockii
Tiamat
24,928
2,642
0
3,203
16,359
8,670
3,207
8,494
7,622
70,194
0
L
Guan Yu
Mjazz
Guan Yu
12,848
1,464
3,129
6,971
28,179
24,666
54
16,043
11,686
0
41,919
L
12,429
3,782
0
1,634
21,398
15,762
37
9,221
10,572
0
42,201
W
Chernobog
RossRedman404
Chernobog
11,244
7,262
0
4,867
23,232
9,106
4,774
8,263
14,623
0
50,725
L
19,588
6,545
1,558
5,152
23,546
5,524
1,157
18,609
4,645
0
64,072
W
Bellona
XXXGhost03
Bellona
10,619
4,715
0
4,219
24,788
19,059
238
8,586
15,457
349
39,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,143
Gold Earned
69,962
344
Minions Killed
346
0
Camps Cleared
0
1,660,558
Distance Traveled
1,912,321
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,728
652
59
3
0
300,367
0
W
Discordia
14,798
822
83
5
0
393,326
3
L
Thoth
13,492
750
63
4
0
323,834
0
W
Atlas
14,594
811
33
2
0
374,678
2
W
Tiamat
14,528
807
111
6
0
396,443
1
L
Guan Yu
11,688
649
69
4
0
374,467
3
L
Set
12,937
719
59
3
0
332,178
3
W
Chernobog
13,528
752
65
4
0
349,600
5
L
Chiron
12,298
683
94
5
0
329,712
1
W
Bellona
12,514
695
54
3
0
398,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role