Player Matchup

Hercules
Hercules
Abbelio
Hercules
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 142L
1,503 Elo+
Solo
Rama
Rama
DemonBarber18
Rama
Level 133
God Stats
5W - 3L
1,500 SR
Queue Stats
75W - 65L
1,232 Elo+
Party 1
Zeus
Zeus
DookieCheese
Zeus
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
268W - 264L
1,585 Elo+
Party 1
Bastet
Bastet
Jay13reezy
Bastet
Level 115
God Stats
3W - 0L
1,476 SR
Queue Stats
23W - 16L
1,500 Elo+
Solo
Atlas
Atlas
matttykinz
Atlas
Level 125
God Stats
31W - 23L
1,622 SR
Queue Stats
198W - 212L
1,543 Elo+
Solo
Team Averages
Level 129
1,519 SR
1,473 Elo+

VS

Team Averages
Level 100
1,568 SR
1,626 Elo+
Artio
Artio
GallifrayLRD
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,867 Elo+
Solo
Hou Yi
Hou Yi
I30N3H34D
Hou Yi
Level 160
God Stats
8W - 10L
1,436 SR
Queue Stats
122W - 93L
1,551 Elo+
Solo
Sylvanus
Sylvanus
Jadizi
Sylvanus
Level 157
God Stats
91W - 90L
1,516 SR
Queue Stats
423W - 460L
1,505 Elo+
Solo
Anubis
Anubis
Johnnywhatagent
Anubis
Level 50
God Stats
114W - 92L
1,653 SR
Queue Stats
318W - 306L
1,518 Elo+
Solo
Rama
Rama
McSK1LLZZ
Rama
Level 125
God Stats
0W - 1L
1,736 SR
Queue Stats
362W - 370L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Abbelio
Hercules
14
5 / 1 / 10
8,164
816
6,856
12,996
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 0 / 13
7,703
770
7,160
4,197
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 2 / 4
8,505
851
12,096
6,076
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Jay13reezy
Bastet
15
9 / 1 / 6
8,864
886
11,685
8,481
5,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
14
1 / 0 / 7
8,044
804
3,863
9,766
6,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 1
6,263
626
3,548
15,131
10,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
I30N3H34D
Hou Yi
13
1 / 5 / 2
7,067
707
6,436
10,180
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Jadizi
Sylvanus
13
1 / 2 / 1
6,801
680
4,562
9,628
7,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 5 / 0
7,863
786
7,038
8,261
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Rama
12
0 / 2 / 2
6,539
654
2,984
6,409
2,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
23
Kills
4
4
Deaths
24
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Abbelio
Hercules
5
1
10
10
W
1
0
13
7.5
W
7
2
4
4.5
L
0
10
1
0.05
L
Hou Yi
I30N3H34D
Hou Yi
1
5
2
0.4
L
Sylvanus
Jadizi
Sylvanus
1
2
1
0.75
W
Bastet
Jay13reezy
Bastet
9
1
6
12
L
2
5
0
0.4
L
Rama
0
2
2
0.5
W
Atlas
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,660
Damage
24,568
41,516
Taken
49,609
24,150
Mitigated
27,662
13,205
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Abbelio
Hercules
6,856
2,305
0
5,536
12,996
9,286
0
4,175
8,572
3,001
15,005
W
7,160
5,829
0
1,574
4,197
1,235
917
2,328
1,833
0
20,585
W
12,096
1,790
0
680
6,076
1,759
203
2,495
3,542
41,838
0
L
3,548
1,390
123
697
15,131
10,520
70
3,023
11,528
7,109
0
L
Hou Yi
I30N3H34D
Hou Yi
6,436
2,860
0
1,306
10,180
3,457
0
3,750
6,060
0
16,667
L
Sylvanus
Jadizi
Sylvanus
4,562
281
1,152
2,445
9,628
7,648
0
3,814
5,564
8,863
0
W
Bastet
Jay13reezy
Bastet
11,685
2,570
0
3,389
8,481
5,315
1,263
2,936
5,386
0
25,535
L
7,038
0
0
343
8,261
3,712
0
4,142
3,849
22,465
0
L
Rama
2,984
2,333
0
470
6,409
2,325
0
2,008
4,120
0
12,512
W
Atlas
3,863
1,048
1,157
869
9,766
6,555
832
2,624
7,035
17,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,280
Gold Earned
34,533
200
Minions Killed
102
0
Camps Cleared
0
1,059,275
Distance Traveled
892,253
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,164
816
27
3
0
225,439
2
W
Rama
7,703
770
48
5
0
193,184
0
W
Zeus
8,505
851
61
6
0
193,189
0
L
Artio
6,263
626
7
1
0
162,419
1
L
Hou Yi
7,067
707
21
2
0
180,962
0
L
Sylvanus
6,801
680
9
1
0
183,318
0
W
Bastet
8,864
886
30
3
0
250,026
2
L
Anubis
7,863
786
40
4
0
175,173
1
L
Rama
6,539
654
25
3
0
190,381
2
W
Atlas
8,044
804
34
3
0
197,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role