Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Dinkster_Senpai
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,445 Elo+
Party 1
Cerberus
Cerberus
PrizmaFPS
Cerberus
Level 144
God Stats
15W - 14L
1,653 SR
Queue Stats
19W - 18L
1,479 Elo+
Party 1
Sol
Sol
SSDAnnhilation
Sol
Level 26
God Stats
4W - 1L
1,413 SR
Queue Stats
6W - 7L
1,428 Elo+
Party 1
Team Averages
Level 101
1,513 SR
1,470 Elo+

VS

Team Averages
Level 105
1,385 SR
1,552 Elo+
Atlas
Atlas
Evan_brower
Atlas
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 81L
1,572 Elo+
Party 3
Erlang Shen
Erlang Shen
Hiro_reborn69
Erlang Shen
Level 29
God Stats
5W - 6L
1,300 SR
Queue Stats
546W - 653L
1,646 Elo+
Party 2
Chang'e
Chang'e
JeanNoLevii
Chang'e
Level 154
God Stats
29W - 27L
1,315 SR
Queue Stats
204W - 177L
1,423 Elo+
Party 3
Izanami
Izanami
kiwii-milk
Izanami
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 35L
1,474 Elo+
Party 3
Fenrir
Fenrir
mages09
Fenrir
Level 104
God Stats
25W - 33L
1,309 SR
Queue Stats
393W - 477L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
5 / 0 / 7
8,780
585
10,199
8,626
7,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
 
Vulcan
13
8 / 4 / 7
8,648
577
18,673
7,636
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
14
7 / 2 / 8
8,787
586
6,601
8,165
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
PrizmaFPS
Cerberus
13
4 / 1 / 13
8,032
535
7,950
10,904
9,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 0
8,196
546
5,133
6,706
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,052
470
3,433
15,670
12,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Hiro_reborn69
Erlang Shen
11
1 / 5 / 1
6,497
433
2,862
9,796
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
JeanNoLevii
Chang'e
12
3 / 6 / 1
7,251
483
8,612
14,927
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
kiwii-milk
Izanami
13
3 / 4 / 3
8,356
557
3,906
9,838
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
mages09
Fenrir
11
0 / 5 / 1
6,592
439
4,543
13,808
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
26
Kills
9
9
Deaths
26
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
0
7
8.5
W
Vulcan
 
Vulcan
8
4
7
2.88
W
Hun Batz
7
2
8
5.5
L
2
6
3
0.58
L
Erlang Shen
Hiro_reborn69
Erlang Shen
1
5
1
0.3
L
Chang'e
JeanNoLevii
Chang'e
3
6
1
0.58
W
Cerberus
PrizmaFPS
Cerberus
4
1
13
10.5
W
2
2
0
1
L
Izanami
kiwii-milk
Izanami
3
4
3
1.13
L
Fenrir
mages09
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,556
Damage
23,356
42,037
Taken
64,039
24,913
Mitigated
28,963
10,695
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,199
4,195
0
1,058
8,626
7,251
1,815
1,667
6,859
0
48,655
W
Vulcan
 
Vulcan
18,673
7,860
0
914
7,636
3,007
0
3,725
3,741
53,870
0
W
Hun Batz
6,601
2,410
604
3,214
8,165
3,205
581
1,945
6,154
0
44,039
L
3,433
1,242
208
1,673
15,670
12,311
0
9,366
6,023
22,375
0
L
Erlang Shen
Hiro_reborn69
Erlang Shen
2,862
976
0
1,904
9,796
3,926
0
2,238
7,426
0
31,817
L
Chang'e
JeanNoLevii
Chang'e
8,612
445
648
3,373
14,927
3,973
0
6,862
7,857
39,528
0
W
Cerberus
PrizmaFPS
Cerberus
7,950
842
0
2,736
10,904
9,098
260
4,041
6,721
19,343
6,037
W
5,133
1,612
0
2,169
6,706
2,352
184
189
6,517
46,489
6,197
L
Izanami
kiwii-milk
Izanami
3,906
1,823
0
2,809
9,838
2,969
136
6,170
3,586
0
59,157
L
Fenrir
mages09
Fenrir
4,543
1,770
0
1,219
13,808
5,784
0
4,375
9,369
0
30,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,443
Gold Earned
35,748
408
Minions Killed
342
0
Camps Cleared
0
1,417,080
Distance Traveled
1,319,304
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,780
585
85
6
0
288,448
1
W
Vulcan
8,648
577
85
6
0
291,288
2
W
Hun Batz
8,787
586
72
5
0
303,338
2
L
Atlas
7,052
470
20
1
0
245,986
7
L
Erlang Shen
6,497
433
59
4
0
311,992
2
L
Chang'e
7,251
483
71
5
0
251,769
4
W
Cerberus
8,032
535
49
3
0
275,352
0
W
Sol
8,196
546
117
8
0
258,654
3
L
Izanami
8,356
557
124
8
0
243,091
6
L
Fenrir
6,592
439
68
5
0
266,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role