Player Matchup

Ganesha
Ganesha
AweStuck
Ganesha
Level 160
God Stats
3W - 1L
1,648 SR
Queue Stats
84W - 84L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
CallMeStickk
Erlang Shen
Level 138
God Stats
2W - 0L
1,693 SR
Queue Stats
164W - 166L
1,622 Elo+
Solo
Tsukuyomi
Tsukuyomi
EXILVS
Tsukuyomi
Level 124
God Stats
16W - 17L
1,613 SR
Queue Stats
123W - 130L
1,558 Elo+
Solo
Medusa
Medusa
FlowerKat
Medusa
Level 103
God Stats
3W - 4L
1,357 SR
Queue Stats
13W - 13L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
HulkHagrid
Baron Samedi
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 88L
1,600 Elo+
Solo
Team Averages
Level 136
1,562 SR
1,561 Elo+

VS

Team Averages
Level 120
1,580 SR
1,572 Elo+
Geb
Geb
Im So Alpha
Geb
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,694 Elo+
Solo
Bakasura
Bakasura
RoastedFrijoles
Bakasura
Level 143
God Stats
32W - 26L
1,585 SR
Queue Stats
347W - 371L
1,524 Elo+
Solo
Apollo
Apollo
TheHungHero
Apollo
Level 89
God Stats
17W - 11L
1,569 SR
Queue Stats
324W - 282L
1,565 Elo+
Party 2
Zeus
Zeus
YuhHuy
Zeus
Level 87
God Stats
4W - 1L
1,744 SR
Queue Stats
319W - 268L
1,486 Elo+
Party 2
Sun Wukong
Sun Wukong
whiskey32719
Sun Wukong
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 52L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AweStuck
Ganesha
9
0 / 0 / 8
6,122
612
3,697
6,914
3,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
CallMeStickk
Erlang Shen
10
5 / 1 / 2
6,399
640
4,709
5,963
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
EXILVS
Tsukuyomi
11
1 / 1 / 1
6,042
604
5,832
7,287
2,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
FlowerKat
Medusa
10
4 / 3 / 1
5,926
593
3,875
6,327
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
HulkHagrid
Baron Samedi
11
4 / 0 / 2
6,423
642
4,142
4,677
2,132
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,938
494
2,052
7,884
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
10
0 / 2 / 1
5,405
541
1,714
6,648
1,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
10
3 / 3 / 0
5,949
595
4,720
5,992
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
YuhHuy
Zeus
9
0 / 4 / 0
4,912
491
3,158
4,513
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
whiskey32719
Sun Wukong
10
1 / 2 / 0
5,388
539
4,416
7,771
4,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
4
5
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AweStuck
Ganesha
0
0
8
4
W
Erlang Shen
CallMeStickk
Erlang Shen
5
1
2
6
W
Tsukuyomi
EXILVS
Tsukuyomi
1
1
1
1.5
W
Medusa
FlowerKat
Medusa
4
3
1
1.5
W
Baron Samedi
HulkHagrid
Baron Samedi
4
0
2
5
L
0
3
1
0.17
L
Bakasura
0
2
1
0.25
L
Apollo
3
3
0
1
L
Zeus
YuhHuy
Zeus
0
4
0
0
L
Sun Wukong
whiskey32719
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,255
Damage
16,060
31,168
Taken
32,808
12,625
Mitigated
12,974
13,113
Healing
7,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AweStuck
Ganesha
3,697
873
412
2,606
6,914
3,390
0
950
5,052
11,393
4,538
W
Erlang Shen
CallMeStickk
Erlang Shen
4,709
2,263
0
2,970
5,963
2,444
0
987
4,740
0
28,768
W
Tsukuyomi
EXILVS
Tsukuyomi
5,832
1,604
0
3,787
7,287
2,885
0
251
7,036
0
28,640
W
Medusa
FlowerKat
Medusa
3,875
2,005
0
1,869
6,327
1,774
0
1,126
4,941
0
36,664
W
Baron Samedi
HulkHagrid
Baron Samedi
4,142
273
374
1,095
4,677
2,132
0
1,576
2,927
33,589
0
L
2,052
756
0
1,722
7,884
4,083
0
2,078
5,422
12,483
0
L
Bakasura
1,714
1,145
0
1,426
6,648
1,698
0
565
6,041
0
26,836
L
Apollo
4,720
2,853
0
2,188
5,992
1,590
0
1,582
4,410
0
34,804
L
Zeus
YuhHuy
Zeus
3,158
344
0
500
4,513
1,248
0
2,730
1,783
24,872
0
L
Sun Wukong
whiskey32719
Sun Wukong
4,416
716
0
1,835
7,771
4,355
0
191
6,898
0
28,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,912
Gold Earned
26,592
258
Minions Killed
267
0
Camps Cleared
0
963,015
Distance Traveled
975,468
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,122
612
2
0
0
193,463
3
W
Erlang Shen
6,399
640
57
6
0
217,154
3
W
Tsukuyomi
6,042
604
72
7
0
198,637
4
W
Medusa
5,926
593
73
7
0
167,690
0
W
Baron Samedi
6,423
642
54
5
0
186,071
1
L
Geb
4,938
494
19
2
0
196,965
4
L
Bakasura
5,405
541
73
7
0
229,164
2
L
Apollo
5,949
595
71
7
0
187,606
2
L
Zeus
4,912
491
62
6
0
190,424
2
L
Sun Wukong
5,388
539
42
4
0
171,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role