Player Matchup

Chang'e
Chang'e
AbsurdRobbery
Chang'e
Level 23
God Stats
9W - 13L
1,363 SR
Queue Stats
44W - 70L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
KlinkeX
Gilgamesh
Level 34
God Stats
14W - 14L
1,361 SR
Queue Stats
70W - 59L
1,651 Elo+
Party 1
Danzaburou
Danzaburou
Msh59
Danzaburou
Level 26
God Stats
34W - 30L
1,688 SR
Queue Stats
52W - 48L
1,651 Elo+
Party 1
Ravana
Ravana
YellowBuff888
Ravana
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 61L
1,651 Elo+
Party 1
Kukulkan
Kukulkan
t-bone4242
Kukulkan
Level 68
God Stats
4W - 2L
1,618 SR
Queue Stats
63W - 53L
1,651 Elo+
Party 1
Team Averages
Level 39
1,506 SR
1,598 Elo+

VS

Team Averages
Level 28
1,496 SR
1,365 Elo+
Sol
Sol
Chubbyninja222
Sol
Level 2
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 2L
1,210 Elo+
Solo
Chaac
Chaac
Goofyharro
Chaac
Level 15
God Stats
7W - 6L
1,707 SR
Queue Stats
64W - 59L
1,571 Elo+
Party 2
Horus
Horus
MeganGooser
Horus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,182 Elo+
Solo
Neith
Neith
Sthefania22
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,182 Elo+
Solo
Nu Wa
Nu Wa
cornerkicker56
Nu Wa
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 130L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
0 / 2 / 12
7,449
745
4,690
7,211
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KlinkeX
Gilgamesh
17
11 / 1 / 15
9,654
965
13,882
12,770
9,753
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Msh59
Danzaburou
14
4 / 0 / 8
7,900
790
4,459
6,454
2,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
16 / 1 / 10
10,139
1,014
13,809
10,662
5,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
t-bone4242
Kukulkan
16
1 / 2 / 9
8,494
849
7,174
5,782
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
6,798
680
3,589
6,824
1,853
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
13
0 / 5 / 3
6,674
667
6,235
12,506
7,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 7 / 0
7,243
724
6,590
11,614
8,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 7 / 2
6,798
680
2,469
9,853
3,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 7 / 4
7,379
738
11,826
8,895
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
16
32
Kills
6
6
Deaths
32
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
0
2
12
3
L
0
6
1
0.08
L
Chaac
0
5
3
0.3
W
Gilgamesh
KlinkeX
Gilgamesh
11
1
15
18.5
L
4
7
0
0.57
W
Danzaburou
Msh59
Danzaburou
4
0
8
8
L
0
7
2
0.14
W
16
1
10
21
L
2
7
4
0.57
W
Kukulkan
t-bone4242
Kukulkan
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,014
Damage
30,709
42,879
Taken
49,692
21,835
Mitigated
23,383
19,119
Healing
4,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
4,690
931
1,904
2,930
7,211
2,246
537
3,519
3,692
19,244
0
L
3,589
1,309
0
234
6,824
1,853
0
2,212
4,606
17,245
0
L
Chaac
6,235
1,028
0
710
12,506
7,798
659
2,404
9,888
0
16,420
W
Gilgamesh
KlinkeX
Gilgamesh
13,882
3,675
920
3,555
12,770
9,753
426
3,219
9,551
0
28,854
L
6,590
2,881
536
1,773
11,614
8,437
619
2,402
9,152
0
14,694
W
Danzaburou
Msh59
Danzaburou
4,459
1,903
856
2,012
6,454
2,177
911
2,838
3,616
0
18,409
L
2,469
1,519
0
427
9,853
3,153
982
3,772
6,045
0
13,914
W
13,809
3,631
1,048
4,264
10,662
5,835
2,037
2,839
7,823
0
33,326
L
11,826
3,644
0
731
8,895
2,142
0
714
8,137
27,784
0
W
Kukulkan
t-bone4242
Kukulkan
7,174
518
0
1,630
5,782
1,824
407
3,000
2,782
43,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,636
Gold Earned
34,892
227
Minions Killed
147
0
Camps Cleared
0
1,050,298
Distance Traveled
810,884
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,449
745
35
4
0
200,964
1
L
Sol
6,798
680
36
4
0
131,252
0
L
Chaac
6,674
667
27
3
0
195,967
0
W
Gilgamesh
9,654
965
32
3
0
230,865
0
L
Horus
7,243
724
21
2
0
174,068
3
W
Danzaburou
7,900
790
34
3
0
177,499
0
L
Neith
6,798
680
33
3
0
143,331
0
W
Ravana
10,139
1,014
49
5
0
235,856
0
L
Nu Wa
7,379
738
30
3
0
166,266
1
W
Kukulkan
8,494
849
77
8
0
205,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role