Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Rinksy
Horus
Level 160
God Stats
94W - 24L
1,960 SR
Queue Stats
836W - 255L
1,671 Elo+
Party 2
Medusa
Medusa
thesvinto
Medusa
Level 124
God Stats
6W - 2L
1,721 SR
Queue Stats
14W - 14L
1,398 Elo+
Solo
Team Averages
Level 146
1,727 SR
1,523 Elo+

VS

Team Averages
Level 128
1,500 SR
1,602 Elo+
Kali
Kali
TheDefwog
Kali
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
Wedjar
Danzaburou
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
bjobos
Zeus
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
250W - 145L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
8 / 0 / 5
9,422
857
8,162
6,710
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Rinksy
Horus
13
3 / 1 / 11
8,439
767
9,138
15,868
11,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
thesvinto
Medusa
12
3 / 1 / 5
7,899
718
4,699
7,284
2,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
1 / 3 / 0
7,273
661
6,158
11,547
4,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Wedjar
Danzaburou
11
0 / 5 / 0
6,846
622
3,885
7,103
2,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
bjobos
Zeus
10
1 / 6 / 0
7,077
643
9,508
6,231
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
14
Kills
2
2
Deaths
14
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
5
10.5
W
Horus
Rinksy
Horus
3
1
11
8.5
L
Kali
1
3
0
0.33
L
Danzaburou
Wedjar
Danzaburou
0
5
0
0
L
Zeus
bjobos
Zeus
1
6
0
0.17
W
Medusa
thesvinto
Medusa
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,999
Damage
19,551
29,862
Taken
24,881
16,705
Mitigated
7,821
15,674
Healing
4,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,162
1,990
0
4,381
6,710
2,745
1,661
2,891
3,427
36,458
2,966
W
Horus
Rinksy
Horus
9,138
2,845
2,735
7,449
15,868
11,491
336
4,527
10,724
0
20,665
L
Kali
6,158
1,806
0
2,928
11,547
4,543
0
4,135
7,187
0
22,167
L
Danzaburou
Wedjar
Danzaburou
3,885
1,105
174
979
7,103
2,253
49
2,080
4,697
0
19,529
L
Zeus
bjobos
Zeus
9,508
866
0
270
6,231
1,025
35
1,775
4,250
20,451
0
W
Medusa
thesvinto
Medusa
4,699
1,486
0
1,109
7,284
2,469
872
1,877
5,087
0
22,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,760
Gold Earned
21,196
128
Minions Killed
100
5
Camps Cleared
5
685,418
Distance Traveled
567,551
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,422
857
76
7
2
212,658
3
W
Horus
8,439
767
24
2
2
236,791
5
L
Kali
7,273
661
35
3
2
220,578
0
L
Danzaburou
6,846
622
35
3
2
170,486
1
L
Zeus
7,077
643
30
3
1
176,487
4
W
Medusa
7,899
718
28
3
1
235,969
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role