Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
G_A_S_816
Atlas
Level 127
God Stats
5W - 5L
1,769 SR
Queue Stats
215W - 217L
1,517 Elo+
Solo
Nu Wa
Nu Wa
GnarlyClouds
Nu Wa
Level 120
God Stats
3W - 9L
1,705 SR
Queue Stats
90W - 101L
1,637 Elo+
Solo
Tyr
Tyr
The1AboveALL98
Tyr
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 106L
1,546 Elo+
Solo
Charybdis
Charybdis
wskingws
Charybdis
Level 159
God Stats
1W - 2L
1,689 SR
Queue Stats
117W - 126L
1,480 Elo+
Party 2
Team Averages
Level 142
1,633 SR
1,536 Elo+

VS

Team Averages
Level 106
1,463 SR
1,609 Elo+
Ra
Ra
CrazyKirby
Ra
Level 42
God Stats
11W - 2L
1,716 SR
Queue Stats
123W - 57L
1,912 Elo+
Party 1
Ymir
Ymir
GuidoDiNampa
Ymir
Level 115
God Stats
1W - 2L
1,291 SR
Queue Stats
4W - 9L
1,271 Elo+
Solo
Ganesha
Ganesha
ProMercyMain
Ganesha
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 59L
1,352 Elo+
Party 1
Odin
Odin
hunterecky
Odin
Level 69
God Stats
2W - 1L
1,309 SR
Queue Stats
146W - 70L
1,804 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jakupbldes
Ah Muzen Cab
Level 146
God Stats
12W - 6L
1,500 SR
Queue Stats
202W - 132L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
0 / 6 / 0
6,997
583
3,138
11,274
3,260
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
G_A_S_816
Atlas
13
1 / 4 / 2
7,918
660
4,790
12,740
8,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 2 / 0
7,828
652
10,122
6,761
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 2
8,028
669
4,478
13,520
13,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
wskingws
Charybdis
15
1 / 2 / 0
8,223
685
4,259
9,776
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
8,708
726
8,250
4,539
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 0 / 2
8,819
735
5,607
7,670
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
ProMercyMain
Ganesha
15
0 / 1 / 10
8,150
679
6,713
8,722
6,393
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 1 / 9
8,437
703
5,199
6,388
5,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
jakupbldes
Ah Muzen Cab
17
9 / 0 / 5
10,003
834
18,059
7,691
2,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
17
17
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
6
0
0
W
1
2
5
1.75
L
Atlas
G_A_S_816
Atlas
1
4
2
0.5
L
1
2
0
0.5
W
5
0
2
6
W
Ganesha
ProMercyMain
Ganesha
0
1
10
5
L
1
3
2
0.67
W
2
1
9
6.5
W
Ah Muzen Cab
jakupbldes
Ah Muzen Cab
9
0
5
11.5
L
Charybdis
wskingws
Charybdis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,787
Damage
43,828
54,071
Taken
35,010
29,865
Mitigated
22,500
8,907
Healing
10,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,138
0
0
1,198
11,274
3,260
0
2,231
7,974
0
8,588
W
8,250
1,016
1,899
665
4,539
1,682
0
1,257
3,282
49,126
0
L
Atlas
G_A_S_816
Atlas
4,790
1,873
325
1,920
12,740
8,222
0
6,622
6,118
13,208
0
L
10,122
3,262
72
969
6,761
1,720
0
2,121
4,640
26,955
0
W
5,607
803
0
0
7,670
6,009
0
2,926
4,744
29,723
0
W
Ganesha
ProMercyMain
Ganesha
6,713
624
0
1,697
8,722
6,393
199
5,179
3,543
25,646
0
L
4,478
441
0
740
13,520
13,711
0
6,680
6,840
0
25,840
W
5,199
1,035
854
1,628
6,388
5,568
298
3,148
3,240
0
16,304
W
Ah Muzen Cab
jakupbldes
Ah Muzen Cab
18,059
8,095
0
4,138
7,691
2,848
0
2,402
5,289
0
46,572
L
Charybdis
wskingws
Charybdis
4,259
1,459
0
3,683
9,776
2,952
0
2,916
6,860
0
28,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
44,117
191
Minions Killed
292
0
Camps Cleared
0
1,122,212
Distance Traveled
1,221,153
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,997
583
15
1
0
223,296
3
W
Ra
8,708
726
101
8
0
247,515
1
L
Atlas
7,918
660
17
1
0
205,677
0
L
Nu Wa
7,828
652
43
4
0
232,940
3
W
Ymir
8,819
735
65
5
0
221,517
1
W
Ganesha
8,150
679
11
1
0
244,778
1
L
Tyr
8,028
669
55
5
0
270,490
2
W
Odin
8,437
703
41
3
0
241,960
1
W
Ah Muzen Cab
10,003
834
74
6
0
265,383
0
L
Charybdis
8,223
685
61
5
0
189,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role