Player Matchup

Achilles
Achilles
Gold III
Blacklist
Achilles
Gold III
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
105W - 75L
1,887 MMR
Solo
Heimdallr
Heimdallr
Platinum V
PerfectZerg
Heimdallr
Platinum V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,959 MMR
Party 1
Cliodhna
Cliodhna
Platinum II
SkorpionBlack6
Cliodhna
Platinum II
Level 149
God Stats
8W - 8L
1,896 SR
Queue Stats
121W - 89L
1,986 MMR
Party 3
Merlin
Merlin
Platinum II
Viitro
Merlin
Platinum II
Level 158
God Stats
4W - 5L
1,737 SR
Queue Stats
137W - 126L
1,844 MMR
Party 3
Khepri
Khepri
Platinum IV
atmoe
Khepri
Platinum IV
Level 160
God Stats
7W - 7L
1,500 SR
Queue Stats
446W - 410L
1,962 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,627 SR
1,928 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 103
1,613 SR
1,744 MMR
Eset
Eset
Platinum II
 
Eset
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum IV
 
Serqet
Platinum IV
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Platinum III
Kakabadze
Apollo
Platinum III
Level 79
God Stats
4W - 3L
1,759 SR
Queue Stats
113W - 99L
1,869 MMR
Solo
Mulan
Mulan
Platinum V
Ntropix
Mulan
Platinum V
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 10L
1,893 MMR
Solo
Sol
Sol
Platinum IV
WheresMyWife
Sol
Platinum IV
Level 86
God Stats
4W - 0L
1,804 SR
Queue Stats
17W - 3L
1,959 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blacklist
Achilles
15
2 / 2 / 0
8,950
559
8,356
13,254
13,031
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
PerfectZerg
Heimdallr
12
1 / 5 / 2
7,689
481
9,914
13,549
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
15
2 / 3 / 1
8,367
523
7,356
10,279
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Viitro
Merlin
13
2 / 1 / 2
8,199
512
7,297
7,685
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
atmoe
Khepri
11
1 / 3 / 4
7,540
471
3,764
13,103
8,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ArtioBastetCamazotz

VS

Bans
GebGilgameshOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
2 / 2 / 2
9,964
623
5,511
6,264
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
 
Serqet
13
3 / 1 / 6
8,837
552
7,285
13,449
11,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Kakabadze
Apollo
17
3 / 1 / 6
10,096
631
8,814
10,223
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Ntropix
Mulan
13
2 / 2 / 3
8,794
550
8,646
14,593
16,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 2 / 4
10,798
675
14,853
10,400
3,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
14
14
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
2
2
1.5
W
Serqet
 
Serqet
3
1
6
6
L
Achilles
Blacklist
Achilles
2
2
0
1
W
Apollo
Kakabadze
Apollo
3
1
6
6
W
Mulan
Ntropix
Mulan
2
2
3
1.75
L
Heimdallr
PerfectZerg
Heimdallr
1
5
2
0.4
L
Cliodhna
2
3
1
0.83
L
Merlin
Viitro
Merlin
2
1
2
3
W
4
2
4
3
L
Khepri
atmoe
Khepri
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,687
Damage
45,109
57,870
Taken
54,929
30,341
Mitigated
37,609
18,781
Healing
20,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,511
659
955
1,273
6,264
2,772
0
658
5,606
76,185
0
W
Serqet
 
Serqet
7,285
1,299
0
2,341
13,449
11,867
0
4,235
8,443
549
18,716
L
Achilles
Blacklist
Achilles
8,356
2,309
0
4,750
13,254
13,031
0
2,197
10,443
0
57,370
W
Apollo
Kakabadze
Apollo
8,814
4,529
0
4,497
10,223
3,565
2,405
3,442
6,781
0
79,063
W
Mulan
Ntropix
Mulan
8,646
993
0
6,087
14,593
16,199
58
1,722
12,871
0
43,620
L
Heimdallr
PerfectZerg
Heimdallr
9,914
6,211
0
3,712
13,549
3,172
20
7,947
5,377
0
53,708
L
Cliodhna
7,356
500
0
4,603
10,279
3,573
0
2,010
7,937
0
68,143
L
Merlin
Viitro
Merlin
7,297
712
0
517
7,685
2,317
0
2,806
4,840
58,532
0
W
14,853
9,966
0
5,810
10,400
3,206
389
1,004
9,396
94,304
0
L
Khepri
atmoe
Khepri
3,764
305
2,343
2,856
13,103
8,248
0
5,806
7,077
13,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,745
Gold Earned
48,489
505
Minions Killed
573
0
Camps Cleared
0
1,634,745
Distance Traveled
1,743,915
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,964
623
161
10
0
334,103
9
W
Serqet
8,837
552
19
1
0
398,664
4
L
Achilles
8,950
559
123
8
0
328,206
3
W
Apollo
10,096
631
134
8
0
359,915
4
W
Mulan
8,794
550
90
6
0
339,396
6
L
Heimdallr
7,689
481
114
7
0
278,786
2
L
Cliodhna
8,367
523
128
8
0
394,585
4
L
Merlin
8,199
512
124
8
0
327,107
8
W
Sol
10,798
675
169
11
0
311,837
3
L
Khepri
7,540
471
16
1
0
306,061
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role