Player Matchup

Hou Yi
Hou Yi
Blood0nyx9760
Hou Yi
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,404 Elo+
Party 1
Fafnir
Fafnir
Rise2Smoke
Fafnir
Level 153
God Stats
5W - 12L
1,269 SR
Queue Stats
169W - 200L
1,461 Elo+
Party 1
Anubis
Anubis
rastalezard
Anubis
Level 63
God Stats
1W - 3L
1,565 SR
Queue Stats
4W - 7L
1,214 Elo+
Party 1
Team Averages
Level 76
1,445 SR
1,360 Elo+

VS

Team Averages
Level 74
1,573 SR
1,273 Elo+
Olorun
Olorun
DarkSunGaming
Olorun
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 19L
1,327 Elo+
Solo
Neith
Neith
DjDjg12
Neith
Level 27
God Stats
1W - 4L
1,720 SR
Queue Stats
54W - 50L
1,246 Elo+
Party 2
Guan Yu
Guan Yu
jfrocket123
Guan Yu
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 57L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
10,449
615
7,440
15,250
6,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Rise2Smoke
Fafnir
14
1 / 9 / 3
10,942
644
7,667
26,038
26,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
18
5 / 6 / 2
13,053
768
15,424
14,528
7,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 11
12,680
746
16,425
10,793
3,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
DjDjg12
Neith
19
12 / 3 / 7
13,601
800
21,961
12,734
3,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Guan Yu
jfrocket123
Guan Yu
16
3 / 1 / 14
12,144
714
8,098
14,489
15,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
22
22
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
7
3
11
4.17
W
Neith
DjDjg12
Neith
12
3
7
5.17
L
Fafnir
Rise2Smoke
Fafnir
1
9
3
0.28
W
Guan Yu
jfrocket123
Guan Yu
3
1
14
10
L
Anubis
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,531
Damage
46,484
55,816
Taken
38,016
41,028
Mitigated
23,127
13,261
Healing
15,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,440
3,712
413
1,777
15,250
6,767
0
5,176
10,074
0
32,607
W
16,425
10,561
1,040
2,925
10,793
3,874
1,874
6,908
3,885
49,888
0
W
Neith
DjDjg12
Neith
21,961
12,097
0
4,657
12,734
3,794
610
9,369
3,365
0
59,580
L
Fafnir
Rise2Smoke
Fafnir
7,667
2,685
244
4,718
26,038
26,917
0
9,160
16,878
24,223
0
W
Guan Yu
jfrocket123
Guan Yu
8,098
1,226
1,261
5,885
14,489
15,459
349
7,358
7,131
0
27,877
L
Anubis
15,424
1,902
568
5,541
14,528
7,344
0
2,599
11,929
58,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,444
Gold Earned
38,425
155
Minions Killed
185
4
Camps Cleared
7
692,945
Distance Traveled
916,450
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,449
615
51
3
4
200,224
2
W
Olorun
12,680
746
64
4
3
296,670
1
W
Neith
13,601
800
98
6
1
285,245
0
L
Fafnir
10,942
644
20
1
0
261,816
0
W
Guan Yu
12,144
714
23
1
3
334,535
0
L
Anubis
13,053
768
84
5
0
230,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role